Player Matchup

Chronos
Chronos
DaddiLongShlong
Chronos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 27L
1,169 Elo+
Party 2
Kali
Kali
LivinLikePaul
Kali
Level 64
God Stats
1W - 0L
1,468 SR
Queue Stats
13W - 42L
1,169 Elo+
Party 2
Cupid
Cupid
Squeee
Cupid
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 24L
1,115 Elo+
Party 2
Team Averages
Level 53
1,489 SR
1,151 Elo+

VS

Team Averages
Level 33
1,266 SR
1,227 Elo+
Tiamat
Tiamat
Bl_ckyCh_n
Tiamat
Level 25
God Stats
0W - 1L
1,234 SR
Queue Stats
20W - 23L
1,277 Elo+
Party 1
Chaac
Chaac
Killjoy4208382
Chaac
Level 47
God Stats
5W - 10L
1,062 SR
Queue Stats
127W - 266L
1,217 Elo+
Solo
Bastet
Bastet
WICKEDMINION565
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 9
11,297
665
5,143
14,362
4,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
8 / 6 / 6
13,904
818
13,448
25,364
11,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Squeee
Cupid
15
7 / 6 / 8
11,987
705
17,202
21,022
8,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bl_ckyCh_n
Tiamat
17
6 / 6 / 10
12,473
734
14,824
16,458
13,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
9 / 5 / 7
12,453
733
16,851
18,817
12,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 6 / 4
10,913
642
10,340
14,078
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
17
Kills
18
19
Deaths
17
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bl_ckyCh_n
Tiamat
6
6
10
1.83
W
2
7
9
0.93
L
9
5
7
2.5
W
8
6
6
1.83
W
Cupid
Squeee
Cupid
7
6
8
1.83
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,793
Damage
42,015
60,748
Taken
49,353
24,279
Mitigated
30,370
28,759
Healing
11,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bl_ckyCh_n
Tiamat
14,824
2,435
0
3,408
16,458
13,588
542
1,687
14,771
46,971
0
W
5,143
1,548
429
2,555
14,362
4,980
1,019
3,530
10,606
38,236
0
L
16,851
5,281
357
6,354
18,817
12,822
0
2,605
16,212
0
49,372
W
13,448
9,792
846
13,722
25,364
11,256
905
4,264
20,766
0
57,012
W
Cupid
Squeee
Cupid
17,202
10,816
1,956
9,251
21,022
8,043
1,728
6,184
14,404
0
41,491
L
10,340
2,825
0
1,436
14,078
3,960
0
1,197
12,881
0
41,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
35,839
181
Minions Killed
153
0
Camps Cleared
0
861,023
Distance Traveled
846,718
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,473
734
56
3
0
275,126
0
W
Chronos
11,297
665
64
4
0
279,263
4
L
Chaac
12,453
733
53
3
0
263,271
1
W
Kali
13,904
818
75
4
0
301,787
0
W
Cupid
11,987
705
42
2
0
279,973
2
L
Bastet
10,913
642
44
3
0
308,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role