Player Matchup

Raijin
Raijin
Emanuele97G
Raijin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,456 Elo+
Party 1
Tyr
Tyr
LongBobcat30456
Tyr
Level 55
God Stats
20W - 16L
1,526 SR
Queue Stats
448W - 408L
1,459 Elo+
Solo
Awilix
Awilix
RABlD BEAST
Awilix
Level 108
God Stats
10W - 10L
1,529 SR
Queue Stats
669W - 696L
1,481 Elo+
Solo
Artemis
Artemis
arisen02g
Artemis
Level 84
God Stats
10W - 13L
1,467 SR
Queue Stats
97W - 94L
1,487 Elo+
Party 1
Khepri
Khepri
kiaretta0791
Khepri
Level 108
God Stats
85W - 73L
1,546 SR
Queue Stats
94W - 88L
1,497 Elo+
Party 1
Team Averages
Level 91
1,513 SR
1,476 Elo+

VS

Team Averages
Level 80
1,506 SR
1,419 Elo+
Heimdallr
Heimdallr
AlexRivgon
Heimdallr
Level 110
God Stats
17W - 17L
1,550 SR
Queue Stats
320W - 290L
1,526 Elo+
Party 2
Tiamat
Tiamat
CHRISSIXR
Tiamat
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,427 Elo+
Solo
Chaac
Chaac
Lucifer-U-NEET
Chaac
Level 66
God Stats
10W - 13L
1,414 SR
Queue Stats
68W - 74L
1,187 Elo+
Solo
Nemesis
Nemesis
MolecularGrunt2
Nemesis
Level 68
God Stats
8W - 8L
1,567 SR
Queue Stats
176W - 149L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
SweetStruggle
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 122L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 2 / 4
10,358
493
10,852
8,689
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 0 / 2
11,564
551
9,027
10,692
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
18
8 / 3 / 4
11,688
557
11,566
17,086
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
arisen02g
Artemis
15
1 / 1 / 8
9,700
462
14,083
12,722
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
14
3 / 1 / 3
9,465
451
3,489
8,615
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexRivgon
Heimdallr
15
1 / 3 / 4
8,794
419
6,413
10,630
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
CHRISSIXR
Tiamat
14
1 / 4 / 0
8,707
415
7,196
12,643
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
1 / 4 / 0
9,811
467
7,743
16,205
19,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 5 / 1
9,257
441
5,498
14,924
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
13
1 / 4 / 2
8,297
395
7,659
18,200
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
6
7
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlexRivgon
Heimdallr
1
3
4
1
L
Tiamat
CHRISSIXR
Tiamat
1
4
0
0.25
W
Raijin
5
2
4
3.5
W
3
0
2
4
L
1
4
0
0.25
L
2
5
1
0.5
W
Awilix
8
3
4
3.33
L
Cthulhu
1
4
2
0.5
W
Artemis
arisen02g
Artemis
1
1
8
5
W
Khepri
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,017
Damage
34,509
57,804
Taken
72,602
40,160
Mitigated
52,742
24,167
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlexRivgon
Heimdallr
6,413
2,745
0
4,185
10,630
3,891
0
1,336
9,294
0
51,834
L
Tiamat
CHRISSIXR
Tiamat
7,196
750
101
2,993
12,643
8,892
0
4,876
7,767
49,744
0
W
Raijin
10,852
416
0
2,402
8,689
3,621
907
4,935
3,754
54,185
0
W
9,027
2,230
0
7,224
10,692
12,201
1,315
526
9,516
0
74,436
L
7,743
1,156
0
4,493
16,205
19,868
1,239
0
15,680
151
62,689
L
5,498
2,047
0
5,543
14,924
6,037
0
2,491
12,433
0
46,721
W
Awilix
11,566
5,594
0
5,896
17,086
7,555
2,363
3,078
13,958
0
77,168
L
Cthulhu
7,659
866
0
2,890
18,200
14,054
0
5,638
12,512
35,636
0
W
Artemis
arisen02g
Artemis
14,083
5,871
0
5,860
12,722
7,260
1,434
4,868
7,854
0
63,618
W
Khepri
3,489
60
1,281
1,504
8,615
9,523
45
1,575
7,040
24,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,775
Gold Earned
44,866
496
Minions Killed
436
0
Camps Cleared
0
2,077,718
Distance Traveled
1,903,400
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,794
419
88
4
0
378,101
4
L
Tiamat
8,707
415
93
4
0
386,125
3
W
Raijin
10,358
493
95
5
0
389,680
0
W
Tyr
11,564
551
143
7
0
425,718
0
L
Chaac
9,811
467
123
6
0
363,301
1
L
Nemesis
9,257
441
74
4
0
411,555
4
W
Awilix
11,688
557
125
6
0
451,594
1
L
Cthulhu
8,297
395
58
3
0
364,318
3
W
Artemis
9,700
462
115
5
0
403,943
1
W
Khepri
9,465
451
18
1
0
406,783
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role