Player Matchup

Fafnir
Fafnir
Alphomega81
Fafnir
Level 29
God Stats
8W - 17L
1,569 SR
Queue Stats
108W - 132L
1,509 Elo+
Party 1
Neith
Neith
Deadricprince141
Neith
Level 22
God Stats
1W - 4L
1,705 SR
Queue Stats
24W - 36L
1,546 Elo+
Party 1
Ra
Ra
MissFortuneQuQ
Ra
Level 24
God Stats
7W - 1L
1,769 SR
Queue Stats
230W - 117L
1,771 Elo+
Party 2
Baron Samedi
Baron Samedi
Mizujin
Baron Samedi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 205L
1,607 Elo+
Solo
Ne Zha
Ne Zha
MsBlossom
Ne Zha
Level 17
God Stats
1W - 2L
1,711 SR
Queue Stats
34W - 27L
1,720 Elo+
Party 2
Team Averages
Level 24
1,651 SR
1,631 Elo+

VS

Team Averages
Level 18
1,667 SR
1,597 Elo+
King Arthur
King Arthur
DRSTRANGESV
King Arthur
Level 29
God Stats
21W - 11L
1,750 SR
Queue Stats
136W - 97L
1,651 Elo+
Solo
Baron Samedi
Baron Samedi
KeyLockeheardt
Baron Samedi
Level 13
God Stats
3W - 5L
1,403 SR
Queue Stats
22W - 13L
1,512 Elo+
Solo
Anhur
Anhur
LoisGriffn
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,553 Elo+
Solo
Rama
Rama
ReapNexus
Rama
Level 8
God Stats
30W - 14L
1,889 SR
Queue Stats
290W - 102L
1,660 Elo+
Solo
Arachne
Arachne
Starfreak12
Arachne
Level 28
God Stats
26W - 6L
1,795 SR
Queue Stats
91W - 64L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
0 / 1 / 0
3,814
636
976
2,212
1,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 0 / 0
3,975
663
1,219
1,759
468
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 0
4,298
716
2,986
4,649
2,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Mizujin
Baron Samedi
6
0 / 2 / 0
3,504
584
1,458
2,836
1,352
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
MsBlossom
Ne Zha
5
0 / 2 / 0
3,449
575
1,583
3,821
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRSTRANGESV
King Arthur
8
1 / 1 / 0
4,324
721
1,600
4,398
1,485
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
KeyLockeheardt
Baron Samedi
7
0 / 0 / 0
3,692
615
765
2,569
624
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
1
0 / 0 / 0
2,727
455
0
0
0
Rama
7
0 / 0 / 4
4,231
705
1,633
3,898
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Starfreak12
Arachne
7
5 / 0 / 1
4,862
810
2,987
3,443
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
0
0
W
King Arthur
DRSTRANGESV
King Arthur
1
1
0
1
L
0
0
0
0
W
Baron Samedi
KeyLockeheardt
Baron Samedi
0
0
0
0
W
Anhur
0
0
0
0
L
1
1
0
1
L
Baron Samedi
Mizujin
Baron Samedi
0
2
0
0
L
Ne Zha
MsBlossom
Ne Zha
0
2
0
0
W
Rama
0
0
4
2
W
Arachne
Starfreak12
Arachne
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,222
Damage
6,985
15,277
Taken
14,308
6,404
Mitigated
4,800
6,149
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
976
261
0
566
2,212
1,419
0
261
1,951
9,445
0
W
King Arthur
DRSTRANGESV
King Arthur
1,600
82
0
1,180
4,398
1,485
0
2,195
1,932
0
20,463
L
1,219
559
0
339
1,759
468
442
372
1,387
0
22,357
W
Baron Samedi
KeyLockeheardt
Baron Samedi
765
0
0
1,092
2,569
624
0
205
2,364
13,382
0
W
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
2,986
810
0
2,907
4,649
2,364
325
0
4,649
20,423
0
L
Baron Samedi
Mizujin
Baron Samedi
1,458
98
0
826
2,836
1,352
0
132
2,704
10,090
0
L
Ne Zha
MsBlossom
Ne Zha
1,583
585
0
1,511
3,821
801
0
0
3,821
0
11,455
W
Rama
1,633
1,452
0
1,902
3,898
1,050
0
1,492
2,406
0
16,407
W
Arachne
Starfreak12
Arachne
2,987
1,844
0
1,054
3,443
1,641
0
1,235
2,186
0
16,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,040
Gold Earned
19,836
139
Minions Killed
138
0
Camps Cleared
0
569,129
Distance Traveled
481,536
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,814
636
16
3
0
144,999
0
W
King Arthur
4,324
721
48
8
0
129,753
3
L
Neith
3,975
663
42
7
0
107,148
2
W
Baron Samedi
3,692
615
27
5
0
113,214
0
W
Anhur
2,727
455
0
0
0
0
0
L
Ra
4,298
716
40
7
0
125,478
2
L
Baron Samedi
3,504
584
13
2
0
102,942
2
L
Ne Zha
3,449
575
28
5
0
88,562
2
W
Rama
4,231
705
26
4
0
105,877
3
W
Arachne
4,862
810
37
6
0
132,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role