Player Matchup

Bakasura
Bakasura
BolsonaroSayajin
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 82L
1,414 Elo+
Party 1
Osiris
Osiris
ChildishSummer
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Marco_Verissimo
Hou Yi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 174L
1,478 Elo+
Party 1
Janus
Janus
Vrakts
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
zombiezuero
Cerberus
Level 41
God Stats
0W - 1L
1,343 SR
Queue Stats
94W - 106L
1,436 Elo+
Party 1
Team Averages
Level 57
1,469 SR
1,466 Elo+

VS

Team Averages
Level 58
1,488 SR
1,487 Elo+
Arachne
Arachne
Adictoatusbesos
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Edukile
Ymir
Level 19
God Stats
3W - 4L
1,551 SR
Queue Stats
19W - 31L
1,416 Elo+
Party 2
Apollo
Apollo
TheVictorReturns
Apollo
Level 106
God Stats
13W - 0L
1,769 SR
Queue Stats
347W - 188L
1,781 Elo+
Party 4
Bellona
Bellona
Ws_Otti_Fc
Bellona
Level 101
God Stats
71W - 63L
1,498 SR
Queue Stats
381W - 395L
1,390 Elo+
Party 2
Anubis
Anubis
rudobuitre064
Anubis
Level 35
God Stats
31W - 31L
1,122 SR
Queue Stats
100W - 118L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 0
4,877
488
3,519
8,027
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,144
514
4,766
9,507
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 6 / 0
3,881
388
2,124
6,689
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Vrakts
Janus
8
1 / 2 / 2
5,093
509
2,109
5,435
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
zombiezuero
Cerberus
7
1 / 3 / 0
4,768
477
2,062
8,045
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,471
547
4,592
7,820
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Edukile
Ymir
8
1 / 1 / 9
5,645
565
1,901
6,045
2,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
11 / 1 / 1
7,281
728
10,494
5,285
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Ws_Otti_Fc
Bellona
12
4 / 0 / 0
6,616
662
7,916
5,974
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 1
5,378
538
1,344
2,277
752
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
18
18
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
2
5
0
0.4
L
0
2
0
0
W
Ymir
Edukile
Ymir
1
1
9
5.5
L
0
6
0
0
W
11
1
1
11.5
L
Janus
Vrakts
Janus
1
2
2
1
W
Bellona
Ws_Otti_Fc
Bellona
4
0
0
4
W
0
1
1
0.5
L
Cerberus
zombiezuero
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,580
Damage
26,247
37,703
Taken
27,401
13,504
Mitigated
12,447
11,263
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,592
2,823
0
3,585
7,820
2,133
230
1,072
6,393
0
26,450
L
3,519
2,735
0
2,463
8,027
2,329
0
301
7,726
0
14,575
L
4,766
1,820
0
4,947
9,507
5,067
0
89
9,418
0
27,938
W
Ymir
Edukile
Ymir
1,901
659
187
1,494
6,045
2,381
0
846
5,132
12,842
0
L
2,124
1,002
0
1,094
6,689
1,366
0
275
6,414
0
12,295
W
10,494
7,423
0
2,401
5,285
1,476
1,902
1,134
4,141
0
44,024
L
Janus
Vrakts
Janus
2,109
160
0
1,533
5,435
1,231
0
1,590
3,845
22,749
0
W
Bellona
Ws_Otti_Fc
Bellona
7,916
4,228
0
2,108
5,974
5,705
1,026
244
5,627
0
36,275
W
1,344
0
0
721
2,277
752
198
650
1,341
24,908
0
L
Cerberus
zombiezuero
Cerberus
2,062
320
0
1,226
8,045
3,511
0
990
7,055
12,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
30,391
207
Minions Killed
283
0
Camps Cleared
0
957,091
Distance Traveled
951,947
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,471
547
47
5
0
206,061
2
L
Bakasura
4,877
488
49
5
0
207,162
2
L
Osiris
5,144
514
64
6
0
186,279
2
W
Ymir
5,645
565
24
2
0
188,661
1
L
Hou Yi
3,881
388
14
1
0
158,708
4
W
Apollo
7,281
728
70
7
0
182,062
4
L
Janus
5,093
509
45
5
0
198,555
4
W
Bellona
6,616
662
84
8
0
190,760
0
W
Anubis
5,378
538
58
6
0
184,403
3
L
Cerberus
4,768
477
35
4
0
206,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role