Player Matchup

Achilles
Achilles
Arthur4910
Achilles
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,279 Elo+
Solo
Arachne
Arachne
CabulosoBS
Arachne
Level 22
God Stats
35W - 13L
1,768 SR
Queue Stats
99W - 100L
1,389 Elo+
Party 2
Ganesha
Ganesha
Elwingster
Ganesha
Level 28
God Stats
6W - 7L
1,596 SR
Queue Stats
128W - 172L
1,451 Elo+
Solo
Neith
Neith
Iezo
Neith
Level 13
God Stats
7W - 3L
1,495 SR
Queue Stats
47W - 37L
1,401 Elo+
Party 2
Medusa
Medusa
Vieira18290766
Medusa
Level 17
God Stats
17W - 19L
1,461 SR
Queue Stats
72W - 89L
1,390 Elo+
Party 2
Team Averages
Level 17
1,564 SR
1,382 Elo+

VS

Team Averages
Level 9
1,431 SR
1,311 Elo+
King Arthur
King Arthur
Guilermin
King Arthur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,401 Elo+
Party 3
Horus
Horus
LukkBr2
Horus
Level 4
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 1
Loki
Loki
TavinoToino
Loki
Level 4
God Stats
0W - 3L
1,334 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 3
Chronos
Chronos
UnkinkingDust85
Chronos
Level 5
God Stats
0W - 3L
1,318 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 1
Ra
Ra
emocionadodemais
Ra
Level 26
God Stats
9W - 2L
1,682 SR
Queue Stats
92W - 108L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arthur4910
Achilles
10
0 / 3 / 2
6,333
452
3,039
9,745
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
CabulosoBS
Arachne
15
14 / 0 / 7
9,625
688
13,035
11,773
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Elwingster
Ganesha
11
0 / 1 / 15
7,663
547
4,633
6,926
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Iezo
Neith
14
6 / 1 / 8
8,623
616
10,376
7,821
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
11 / 0 / 3
8,166
583
6,532
8,148
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Guilermin
King Arthur
10
2 / 5 / 0
6,165
440
3,984
12,323
7,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
LukkBr2
Horus
8
1 / 6 / 0
5,976
427
2,094
9,199
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 6 / 3
6,322
452
5,135
10,473
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 8 / 0
5,266
376
2,994
8,854
2,364
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 7 / 0
6,366
455
3,478
11,261
5,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
31
Kills
5
5
Deaths
32
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Arthur4910
Achilles
0
3
2
0.33
W
Arachne
CabulosoBS
Arachne
14
0
7
17.5
W
Ganesha
Elwingster
Ganesha
0
1
15
7.5
L
King Arthur
Guilermin
King Arthur
2
5
0
0.4
W
Neith
Iezo
Neith
6
1
8
10
L
Horus
LukkBr2
Horus
1
6
0
0.17
L
0
6
3
0.25
L
0
8
0
0
W
11
0
3
12.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,615
Damage
17,685
44,413
Taken
52,110
22,688
Mitigated
22,883
20,449
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Arthur4910
Achilles
3,039
1,037
0
2,964
9,745
7,624
406
1,422
8,073
0
17,872
W
Arachne
CabulosoBS
Arachne
13,035
10,239
0
5,537
11,773
4,657
899
915
10,808
0
58,808
W
Ganesha
Elwingster
Ganesha
4,633
471
902
2,809
6,926
4,736
78
1,465
5,461
21,449
0
L
King Arthur
Guilermin
King Arthur
3,984
1,153
0
1,410
12,323
7,514
376
65
11,988
0
21,113
W
Neith
Iezo
Neith
10,376
4,911
0
3,329
7,821
2,798
1,610
1,159
6,662
0
46,203
L
Horus
LukkBr2
Horus
2,094
1,177
143
542
9,199
4,204
0
2,821
6,378
0
8,031
L
5,135
2,008
0
1,988
10,473
3,364
0
84
10,364
0
34,963
L
2,994
1,014
0
1,020
8,854
2,364
0
1,663
7,191
23,034
0
W
6,532
2,664
0
4,908
8,148
2,873
2,006
1,511
6,637
0
37,657
L
3,478
1,167
253
1,843
11,261
5,437
30
0
11,211
34,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
30,095
317
Minions Killed
224
0
Camps Cleared
0
1,234,458
Distance Traveled
1,184,043
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,333
452
36
3
0
186,965
0
W
Arachne
9,625
688
106
8
0
296,308
0
W
Ganesha
7,663
547
5
0
0
281,927
8
L
King Arthur
6,165
440
43
3
0
256,578
1
W
Neith
8,623
616
91
7
0
218,408
2
L
Horus
5,976
427
11
1
0
239,457
3
L
Loki
6,322
452
66
5
0
224,484
0
L
Chronos
5,266
376
57
4
0
213,068
0
W
Medusa
8,166
583
79
6
0
250,850
0
L
Ra
6,366
455
47
3
0
250,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role