Player Matchup

Thanatos
Thanatos
EdwardBraddock
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Princesar
Baron Samedi
Level 17
God Stats
4W - 7L
1,438 SR
Queue Stats
40W - 34L
1,501 Elo+
Party 3
Vulcan
Vulcan
VinaoMec
Vulcan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,510 Elo+
Party 1
Bellona
Bellona
iAzuke
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,494 Elo+
Party 1
Serqet
Serqet
shisuzin99
Serqet
Level 16
God Stats
1W - 3L
1,301 SR
Queue Stats
54W - 66L
1,425 Elo+
Party 3
Team Averages
Level 18
1,448 SR
1,496 Elo+

VS

Team Averages
Level 25
1,481 SR
1,467 Elo+
Cernunnos
Cernunnos
GDelaqua
Cernunnos
Level 39
God Stats
1W - 0L
1,279 SR
Queue Stats
56W - 55L
1,471 Elo+
Party 2
Achilles
Achilles
Guinaumoff
Achilles
Level 26
God Stats
1W - 2L
1,571 SR
Queue Stats
95W - 99L
1,544 Elo+
Party 2
Thoth
Thoth
JhowrSantos
Thoth
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
67W - 90L
1,448 Elo+
Party 2
Artio
Artio
LiuGlitch
Artio
Level 18
God Stats
30W - 26L
1,550 SR
Queue Stats
521W - 533L
1,429 Elo+
Solo
Merlin
Merlin
igormalcherz
Merlin
Level 26
God Stats
50W - 41L
1,504 SR
Queue Stats
135W - 143L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 9 / 3
11,464
1,042
6,912
15,295
6,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Princesar
Baron Samedi
17
1 / 9 / 8
10,900
991
20,526
19,333
10,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
VinaoMec
Vulcan
17
2 / 2 / 5
10,843
986
15,127
11,903
5,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iAzuke
Bellona
16
1 / 6 / 7
10,094
918
11,382
30,319
22,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
shisuzin99
Serqet
16
3 / 5 / 7
10,842
986
11,858
17,163
8,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

88

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GDelaqua
Cernunnos
20
17 / 4 / 10
15,012
1,365
38,796
15,052
5,846
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Guinaumoff
Achilles
19
4 / 4 / 16
11,462
1,042
16,760
19,566
16,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 3 / 11
11,990
1,090
12,433
10,264
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
LiuGlitch
Artio
19
1 / 1 / 16
12,615
1,147
6,121
17,914
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
17
3 / 0 / 11
11,135
1,012
13,952
8,079
3,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
95
12
Kills
31
31
Deaths
12
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
9
3
0.72
W
Cernunnos
GDelaqua
Cernunnos
17
4
10
5.5
W
Achilles
Guinaumoff
Achilles
4
4
16
3
W
6
3
11
3.83
W
Artio
LiuGlitch
Artio
1
1
16
9
L
Baron Samedi
Princesar
Baron Samedi
1
9
8
0.56
L
Vulcan
VinaoMec
Vulcan
2
2
5
2.25
L
Bellona
iAzuke
Bellona
1
6
7
0.75
W
Merlin
3
0
11
8.5
L
Serqet
shisuzin99
Serqet
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,805
Damage
88,062
94,013
Taken
70,875
53,252
Mitigated
49,951
15,468
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,912
1,189
350
3,929
15,295
6,464
0
5,966
9,179
0
20,636
W
Cernunnos
GDelaqua
Cernunnos
38,796
27,329
0
2,853
15,052
5,846
0
4,566
9,782
0
72,549
W
Achilles
Guinaumoff
Achilles
16,760
4,435
0
1,631
19,566
16,951
0
10,734
8,485
0
31,185
W
12,433
1,206
214
1,256
10,264
4,078
0
5,788
3,953
20,703
0
W
Artio
LiuGlitch
Artio
6,121
523
1,465
3,163
17,914
19,655
0
9,238
8,310
23,578
0
L
Baron Samedi
Princesar
Baron Samedi
20,526
2,375
2,658
3,052
19,333
10,118
0
6,197
12,911
41,412
0
L
Vulcan
VinaoMec
Vulcan
15,127
6,308
0
1,237
11,903
5,189
0
4,330
7,548
45,710
0
L
Bellona
iAzuke
Bellona
11,382
3,457
0
3,651
30,319
22,545
0
11,229
18,890
0
21,341
W
Merlin
13,952
506
780
1,538
8,079
3,421
0
4,179
3,782
38,728
0
L
Serqet
shisuzin99
Serqet
11,858
3,358
0
591
17,163
8,936
0
4,784
12,279
0
16,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,143
Gold Earned
62,214
175
Minions Killed
233
4
Camps Cleared
13
1,045,506
Distance Traveled
1,099,109
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,464
1,042
24
2
0
192,515
0
W
Cernunnos
15,012
1,365
61
6
12
222,884
0
W
Achilles
11,462
1,042
41
4
0
236,502
0
W
Thoth
11,990
1,090
21
2
0
194,117
0
W
Artio
12,615
1,147
42
4
1
239,341
1
L
Baron Samedi
10,900
991
67
6
1
173,832
0
L
Vulcan
10,843
986
62
6
0
230,274
0
L
Bellona
10,094
918
14
1
0
192,865
0
W
Merlin
11,135
1,012
68
6
0
206,265
0
L
Serqet
10,842
986
8
1
3
256,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role