Player Matchup

Olorun
Olorun
LamreDNi
Olorun
Level 138
God Stats
5W - 2L
1,833 SR
Queue Stats
266W - 287L
1,459 Elo+
Solo
Cupid
Cupid
NinjaFace87
Cupid
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
TripYung
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 164L
1,536 Elo+
Solo
Fafnir
Fafnir
XgThorsHammer
Fafnir
Level 129
God Stats
2W - 3L
1,715 SR
Queue Stats
186W - 185L
1,458 Elo+
Party 1
Thoth
Thoth
aarran687
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1
Team Averages
Level 101
1,610 SR
1,444 Elo+

VS

Team Averages
Level 78
1,441 SR
1,529 Elo+
Odin
Odin
FreshBoyNo1
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Zhong Kui
Zhong Kui
Lindetta
Zhong Kui
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 34L
1,515 Elo+
Party 2
Nike
Nike
Perry_Jervis
Nike
Level 139
God Stats
1W - 1L
1,253 SR
Queue Stats
32W - 35L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
ZSlayerBen
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,257 Elo+
Solo
Tiamat
Tiamat
rmmy
Tiamat
Level 53
God Stats
0W - 1L
1,451 SR
Queue Stats
8W - 12L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LamreDNi
Olorun
20
7 / 6 / 13
13,133
730
20,229
22,458
12,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 4 / 13
14,710
817
27,800
21,778
11,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
TripYung
Heimdallr
20
4 / 8 / 17
12,757
709
19,848
29,094
13,234
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
3 / 4 / 19
14,254
792
18,964
40,632
37,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
aarran687
Thoth
19
3 / 8 / 15
12,551
697
14,977
19,584
7,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 10
12,769
709
17,508
24,849
27,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Lindetta
Zhong Kui
20
4 / 6 / 21
12,410
689
28,688
27,691
21,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
7 / 6 / 15
13,163
731
28,321
24,381
26,747
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
ZSlayerBen
Sun Wukong
20
5 / 5 / 14
12,625
701
14,509
19,635
18,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
rmmy
Tiamat
20
4 / 6 / 16
12,356
686
29,453
22,299
22,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
106
27
Kills
30
30
Deaths
28
77
Assists
76
Player
Kills
Deaths
Assists
KDA
L
10
5
10
3
W
Olorun
LamreDNi
Olorun
7
6
13
2.25
L
Zhong Kui
Lindetta
Zhong Kui
4
6
21
2.42
W
10
4
13
4.13
L
7
6
15
2.42
W
Heimdallr
TripYung
Heimdallr
4
8
17
1.56
W
3
4
19
3.13
L
Sun Wukong
ZSlayerBen
Sun Wukong
5
5
14
2.4
W
Thoth
aarran687
Thoth
3
8
15
1.31
L
Tiamat
rmmy
Tiamat
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,818
Damage
118,479
133,546
Taken
118,855
81,196
Mitigated
116,855
62,991
Healing
36,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,508
5,404
3,018
2,885
24,849
27,391
1,945
12,489
12,052
0
29,477
W
Olorun
LamreDNi
Olorun
20,229
10,523
10,480
8,380
22,458
12,058
2,104
10,777
11,675
36,391
0
L
Zhong Kui
Lindetta
Zhong Kui
28,688
850
3,839
9,517
27,691
21,482
1,908
14,685
12,600
40,763
0
W
27,800
19,463
4,170
6,973
21,778
11,079
1,993
10,137
11,635
0
54,928
L
28,321
3,175
3,861
4,179
24,381
26,747
633
6,351
17,826
1,180
45,114
W
Heimdallr
TripYung
Heimdallr
19,848
5,736
2,854
1,637
29,094
13,234
333
11,908
17,142
0
40,349
W
18,964
4,788
3,526
19,821
40,632
37,793
737
19,590
20,958
36,215
0
L
Sun Wukong
ZSlayerBen
Sun Wukong
14,509
2,409
256
896
19,635
18,787
777
8,571
10,695
7
36,227
W
Thoth
aarran687
Thoth
14,977
1,445
2,332
2,818
19,584
7,032
656
6,343
13,213
31,980
0
L
Tiamat
rmmy
Tiamat
29,453
1,942
1,416
6,513
22,299
22,448
88
10,535
11,512
51,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,405
Gold Earned
63,323
233
Minions Killed
162
0
Camps Cleared
0
1,413,858
Distance Traveled
1,773,834
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,769
709
23
1
0
350,305
0
W
Olorun
13,133
730
46
3
0
255,311
1
L
Zhong Kui
12,410
689
29
2
0
334,799
0
W
Cupid
14,710
817
72
4
0
271,360
0
L
Nike
13,163
731
34
2
0
392,724
2
W
Heimdallr
12,757
709
51
3
0
282,601
0
W
Fafnir
14,254
792
20
1
0
324,405
3
L
Sun Wukong
12,625
701
32
2
0
345,402
4
W
Thoth
12,551
697
44
2
0
280,181
0
L
Tiamat
12,356
686
44
2
0
350,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role