Player Matchup

Danzaburou
Danzaburou
Imazing28
Danzaburou
Level 108
God Stats
1W - 2L
1,878 SR
Queue Stats
17W - 7L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
Imbadatchess
Cthulhu
Level 64
God Stats
1W - 1L
1,577 SR
Queue Stats
4W - 4L
1,579 Elo+
Party 1
Zeus
Zeus
Viamani
Zeus
Level 105
God Stats
8W - 6L
1,762 SR
Queue Stats
38W - 40L
1,473 Elo+
Solo
Serqet
Serqet
YkCrin
Serqet
Level 105
God Stats
6W - 23L
1,314 SR
Queue Stats
754W - 682L
1,548 Elo+
Party 2
Chang'e
Chang'e
ykfate
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 93
1,606 SR
1,536 Elo+

VS

Team Averages
Level 67
1,579 SR
1,401 Elo+
Anubis
Anubis
Alexcele
Anubis
Level 64
God Stats
5W - 4L
1,450 SR
Queue Stats
14W - 20L
1,410 Elo+
Party 3
Kumbhakarna
Kumbhakarna
GuardianPlayer26
Kumbhakarna
Level 76
God Stats
2W - 4L
1,594 SR
Queue Stats
109W - 123L
1,433 Elo+
Solo
Heimdallr
Heimdallr
XCottonswabX
Heimdallr
Level 84
God Stats
9W - 8L
1,642 SR
Queue Stats
194W - 184L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
jorgeguillermo12
Sun Wukong
Level 50
God Stats
1W - 0L
1,742 SR
Queue Stats
16W - 22L
1,393 Elo+
Party 3
Thanatos
Thanatos
smite555787419
Thanatos
Level 60
God Stats
14W - 19L
1,466 SR
Queue Stats
97W - 111L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Imazing28
Danzaburou
8
1 / 2 / 0
4,867
487
3,245
6,148
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Imbadatchess
Cthulhu
7
0 / 4 / 2
4,683
468
1,728
8,534
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
Viamani
Zeus
8
0 / 4 / 0
4,914
491
2,841
4,066
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
YkCrin
Serqet
8
4 / 1 / 0
5,132
513
2,470
4,891
1,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
ykfate
Chang'e
10
0 / 1 / 0
5,394
539
2,774
4,236
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alexcele
Anubis
10
3 / 1 / 2
6,114
611
4,442
2,609
1,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
GuardianPlayer26
Kumbhakarna
8
1 / 0 / 4
5,285
529
3,655
6,050
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
XCottonswabX
Heimdallr
8
1 / 4 / 3
4,915
492
4,511
6,258
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
jorgeguillermo12
Sun Wukong
11
1 / 0 / 0
6,086
609
3,197
5,334
2,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
12
5 / 0 / 0
6,613
661
2,578
7,027
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
12
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alexcele
Anubis
3
1
2
4
W
Kumbhakarna
GuardianPlayer26
Kumbhakarna
1
0
4
3
L
Danzaburou
Imazing28
Danzaburou
1
2
0
0.5
L
Cthulhu
Imbadatchess
Cthulhu
0
4
2
0.25
L
Zeus
Viamani
Zeus
0
4
0
0
W
Heimdallr
XCottonswabX
Heimdallr
1
4
3
0.63
L
Serqet
YkCrin
Serqet
4
1
0
4
W
Sun Wukong
jorgeguillermo12
Sun Wukong
1
0
0
1
W
Thanatos
5
0
0
5
L
Chang'e
ykfate
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,058
Damage
18,383
27,875
Taken
27,278
8,848
Mitigated
9,933
8,623
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alexcele
Anubis
4,442
345
0
1,244
2,609
1,111
53
1,377
1,064
30,015
0
W
Kumbhakarna
GuardianPlayer26
Kumbhakarna
3,655
408
0
2,664
6,050
2,400
98
1,488
4,220
18,318
0
L
Danzaburou
Imazing28
Danzaburou
3,245
2,085
0
2,484
6,148
1,633
0
1,636
4,512
0
21,831
L
Cthulhu
Imbadatchess
Cthulhu
1,728
233
0
2,349
8,534
2,987
0
2,708
5,826
10,592
0
L
Zeus
Viamani
Zeus
2,841
528
0
155
4,066
807
72
1,914
2,152
28,121
0
W
Heimdallr
XCottonswabX
Heimdallr
4,511
1,598
0
1,439
6,258
1,784
0
752
5,467
0
21,967
L
Serqet
YkCrin
Serqet
2,470
254
0
1,928
4,891
1,247
0
1,839
3,052
0
16,604
W
Sun Wukong
jorgeguillermo12
Sun Wukong
3,197
723
0
1,763
5,334
2,099
0
2,774
2,392
0
37,957
W
Thanatos
2,578
488
0
7,298
7,027
2,539
0
952
6,075
0
45,297
L
Chang'e
ykfate
Chang'e
2,774
301
0
1,707
4,236
2,174
0
0
4,236
29,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,990
Gold Earned
29,013
210
Minions Killed
317
0
Camps Cleared
0
940,711
Distance Traveled
972,384
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,114
611
70
7
0
185,421
4
W
Kumbhakarna
5,285
529
28
3
0
216,265
2
L
Danzaburou
4,867
487
45
5
0
199,062
0
L
Cthulhu
4,683
468
15
2
0
177,760
2
L
Zeus
4,914
491
51
5
0
170,603
4
W
Heimdallr
4,915
492
39
4
0
167,370
0
L
Serqet
5,132
513
36
4
0
230,685
2
W
Sun Wukong
6,086
609
81
8
0
190,061
1
W
Thanatos
6,613
661
99
10
0
213,267
3
L
Chang'e
5,394
539
63
6
0
162,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role