Player Matchup

Sobek
Sobek
DefiantIsKey
Sobek
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,467 Elo+
Party 4
Izanami
Izanami
FT2020
Izanami
Level 53
God Stats
17W - 37L
1,340 SR
Queue Stats
128W - 208L
1,440 Elo+
Party 1
Anubis
Anubis
Sarrick
Anubis
Level 112
God Stats
5W - 0L
1,500 SR
Queue Stats
62W - 73L
1,403 Elo+
Solo
Chiron
Chiron
ScorpioBoi
Chiron
Level 81
God Stats
4W - 6L
1,439 SR
Queue Stats
52W - 50L
1,486 Elo+
Party 4
Chronos
Chronos
humblewafflee
Chronos
Level 88
God Stats
36W - 26L
1,653 SR
Queue Stats
773W - 865L
1,475 Elo+
Party 1
Team Averages
Level 80
1,486 SR
1,454 Elo+

VS

Team Averages
Level 81
1,548 SR
1,475 Elo+
Olorun
Olorun
Etherelle
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
S0l0Prime
Arachne
Level 95
God Stats
5W - 4L
1,500 SR
Queue Stats
354W - 380L
1,501 Elo+
Party 3
Fafnir
Fafnir
SlobbyShark
Fafnir
Level 69
God Stats
5W - 3L
1,779 SR
Queue Stats
118W - 101L
1,462 Elo+
Solo
Heimdallr
Heimdallr
St80fEmergency
Heimdallr
Level 55
God Stats
2W - 5L
1,460 SR
Queue Stats
159W - 195L
1,418 Elo+
Party 3
Odin
Odin
Мontreal
Odin
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 230L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 21
8,457
529
6,991
12,831
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
FT2020
Izanami
15
0 / 1 / 3
8,421
526
633
5,962
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Sarrick
Anubis
14
6 / 0 / 6
8,971
561
11,439
6,945
3,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
ScorpioBoi
Chiron
15
14 / 1 / 3
9,722
608
13,910
10,853
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
14
4 / 1 / 8
8,396
525
12,041
12,553
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Etherelle
Olorun
11
0 / 4 / 1
6,651
416
3,516
10,443
4,144
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
S0l0Prime
Arachne
12
1 / 4 / 0
7,539
471
4,962
15,003
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
10
0 / 7 / 1
6,698
419
5,786
13,691
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
St80fEmergency
Heimdallr
9
0 / 7 / 1
6,114
382
6,615
12,778
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
13
2 / 2 / 1
7,946
497
8,960
11,031
5,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
24
Kills
3
3
Deaths
24
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
21
10.5
L
Olorun
Etherelle
Olorun
0
4
1
0.13
W
Izanami
FT2020
Izanami
0
1
3
1.5
L
Arachne
S0l0Prime
Arachne
1
4
0
0.25
W
Anubis
Sarrick
Anubis
6
0
6
9
W
Chiron
ScorpioBoi
Chiron
14
1
3
15.5
L
Fafnir
0
7
1
0.07
L
Heimdallr
St80fEmergency
Heimdallr
0
7
1
0.07
W
Chronos
4
1
8
8
L
Odin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,014
Damage
29,839
49,144
Taken
62,946
27,982
Mitigated
26,965
23,496
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,991
832
0
4,539
12,831
12,972
316
2,522
10,309
15,045
0
L
Olorun
Etherelle
Olorun
3,516
1,583
316
3,446
10,443
4,144
0
5,634
4,809
32,660
0
W
Izanami
FT2020
Izanami
633
633
0
2,999
5,962
2,711
102
0
5,962
0
47,614
L
Arachne
S0l0Prime
Arachne
4,962
3,243
0
6,517
15,003
4,683
0
7,674
7,329
0
40,472
W
Anubis
Sarrick
Anubis
11,439
393
0
3,664
6,945
3,320
859
1,328
5,617
59,617
0
W
Chiron
ScorpioBoi
Chiron
13,910
5,831
772
6,269
10,853
4,168
951
3,427
7,426
0
64,368
L
Fafnir
5,786
1,389
0
2,885
13,691
8,945
0
4,839
8,852
20,495
0
L
Heimdallr
St80fEmergency
Heimdallr
6,615
1,841
0
2,322
12,778
3,611
0
6,541
6,237
0
33,758
W
Chronos
12,041
3,349
0
5,253
12,553
4,811
222
2,899
9,654
61,297
0
L
Odin
8,960
722
0
1,070
11,031
5,582
0
5,783
5,248
1,935
42,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,967
Gold Earned
34,948
495
Minions Killed
304
0
Camps Cleared
0
1,518,388
Distance Traveled
1,440,593
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,457
529
28
2
0
335,066
2
L
Olorun
6,651
416
64
4
0
246,517
6
W
Izanami
8,421
526
115
7
0
254,607
5
L
Arachne
7,539
471
68
4
0
327,314
3
W
Anubis
8,971
561
133
8
0
268,308
1
W
Chiron
9,722
608
102
6
0
302,247
4
L
Fafnir
6,698
419
33
2
0
290,000
5
L
Heimdallr
6,114
382
58
4
0
256,604
5
W
Chronos
8,396
525
117
7
0
358,160
5
L
Odin
7,946
497
81
5
0
320,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role