Player Matchup

Erlang Shen
Erlang Shen
EbimoHashino
Erlang Shen
Level 24
God Stats
13W - 8L
1,425 SR
Queue Stats
83W - 69L
1,539 Elo+
Party 1
Skadi
Skadi
GreninjaD
Skadi
Level 32
God Stats
6W - 8L
1,209 SR
Queue Stats
256W - 281L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
UlsanTroll
Nu Wa
Level 26
God Stats
2W - 3L
1,543 SR
Queue Stats
97W - 88L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
jimmymati2
Cabrakan
Level 24
God Stats
5W - 9L
1,209 SR
Queue Stats
228W - 257L
1,564 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ncbathroompolice
Tsukuyomi
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 6L
1,727 Elo+
Solo
Team Averages
Level 25
1,377 SR
1,589 Elo+

VS

Team Averages
Level 16
1,580 SR
1,606 Elo+
Ra
Ra
ChaacsOnTheBeach
Ra
Level 28
God Stats
1W - 2L
1,528 SR
Queue Stats
105W - 101L
1,554 Elo+
Solo
Izanami
Izanami
J0k3rK1ng
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,697 Elo+
Party 4
Amaterasu
Amaterasu
Rexeris
Amaterasu
Level 13
God Stats
5W - 2L
1,782 SR
Queue Stats
37W - 33L
1,634 Elo+
Party 3
Pele
Pele
Silteldrus
Pele
Level 13
God Stats
12W - 13L
1,590 SR
Queue Stats
48W - 48L
1,588 Elo+
Party 3
Ares
Ares
WaltzOver
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,555 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EbimoHashino
Erlang Shen
15
10 / 2 / 8
10,023
668
11,268
9,381
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
GreninjaD
Skadi
15
6 / 3 / 3
8,758
584
10,607
8,757
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
16
6 / 1 / 6
9,751
650
8,139
5,830
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
jimmymati2
Cabrakan
12
0 / 4 / 8
7,659
511
4,046
12,065
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
18
5 / 0 / 1
10,550
703
8,161
5,342
3,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,697
513
4,449
9,588
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
J0k3rK1ng
Izanami
11
3 / 4 / 3
6,712
447
7,796
10,853
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Rexeris
Amaterasu
12
1 / 5 / 0
7,238
483
1,060
9,883
3,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 3
7,374
492
4,292
11,702
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
10
1 / 6 / 4
6,621
441
6,537
13,039
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
27
Kills
9
10
Deaths
27
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Erlang Shen
EbimoHashino
Erlang Shen
10
2
8
7
W
Skadi
GreninjaD
Skadi
6
3
3
2.5
L
Izanami
J0k3rK1ng
Izanami
3
4
3
1.13
L
Amaterasu
Rexeris
Amaterasu
1
5
0
0.2
L
2
5
3
0.7
W
Nu Wa
6
1
6
9
L
Ares
1
6
4
0.5
W
Cabrakan
jimmymati2
Cabrakan
0
4
8
1
W
Tsukuyomi
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
24,134
41,375
Taken
55,065
27,237
Mitigated
20,257
10,237
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,449
968
106
2,101
9,588
3,490
84
4,055
5,533
43,568
0
W
Erlang Shen
EbimoHashino
Erlang Shen
11,268
7,434
0
1,966
9,381
7,621
2,897
2,695
6,593
0
55,270
W
Skadi
GreninjaD
Skadi
10,607
4,683
0
2,549
8,757
3,359
1,604
2,482
6,269
0
63,461
L
Izanami
J0k3rK1ng
Izanami
7,796
4,693
0
2,253
10,853
3,180
806
2,261
8,592
0
47,578
L
Amaterasu
Rexeris
Amaterasu
1,060
0
0
3,092
9,883
3,555
0
1,685
8,198
0
23,594
L
4,292
843
0
3,606
11,702
3,667
0
1,926
9,776
0
46,232
W
Nu Wa
8,139
2,047
0
2,185
5,830
1,839
2,989
1,970
3,736
52,599
0
L
Ares
6,537
767
0
1,576
13,039
6,365
168
2,258
10,781
11,422
0
W
Cabrakan
jimmymati2
Cabrakan
4,046
496
0
1,963
12,065
10,522
342
3,570
8,449
17,777
0
W
Tsukuyomi
8,161
2,420
0
1,574
5,342
3,896
1,268
0
5,342
0
73,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,741
Gold Earned
35,642
481
Minions Killed
326
0
Camps Cleared
0
1,480,967
Distance Traveled
1,349,719
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,697
513
89
6
0
258,280
3
W
Erlang Shen
10,023
668
84
6
0
329,674
2
W
Skadi
8,758
584
107
7
0
267,077
2
L
Izanami
6,712
447
88
6
0
255,113
1
L
Amaterasu
7,238
483
47
3
0
299,082
0
L
Pele
7,374
492
95
6
0
254,142
0
W
Nu Wa
9,751
650
109
7
0
282,981
2
L
Ares
6,621
441
7
0
0
283,102
1
W
Cabrakan
7,659
511
18
1
0
252,854
1
W
Tsukuyomi
10,550
703
163
11
0
348,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role