Player Matchup

Ullr
Ullr
Cerio Killa
Ullr
Level 89
God Stats
14W - 21L
1,557 SR
Queue Stats
225W - 232L
1,540 Elo+
Party 2
Hera
Hera
Jax Killa6493
Hera
Level 49
God Stats
5W - 6L
1,670 SR
Queue Stats
259W - 293L
1,486 Elo+
Party 2
Yemoja
Yemoja
SargentWood
Yemoja
Level 24
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 54
1,493 SR
1,509 Elo+

VS

Team Averages
Level 50
1,884 SR
1,619 Elo+
Tiamat
Tiamat
Dondolf2001
Tiamat
Level 94
God Stats
9W - 7L
1,922 SR
Queue Stats
356W - 317L
1,659 Elo+
Party 1
Kuzenbo
Kuzenbo
kazlogic15
Kuzenbo
Level 32
God Stats
4W - 0L
1,903 SR
Queue Stats
184W - 135L
1,710 Elo+
Party 1
Guan Yu
Guan Yu
shortmatt
Guan Yu
Level 23
God Stats
2W - 1L
1,827 SR
Queue Stats
22W - 17L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,850
623
3,560
8,347
4,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
6,738
613
5,234
7,490
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
9
0 / 4 / 1
7,050
641
2,338
8,338
5,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 0 / 8
8,304
755
8,348
5,222
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
kazlogic15
Kuzenbo
11
3 / 0 / 7
8,820
802
5,405
6,465
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
shortmatt
Guan Yu
11
5 / 1 / 5
8,425
766
5,819
7,900
4,523
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Tiamat
3
0
8
7
L
1
4
0
0.25
L
Yemoja
0
4
1
0.13
W
Kuzenbo
kazlogic15
Kuzenbo
3
0
7
6.5
W
Guan Yu
shortmatt
Guan Yu
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,132
Damage
19,572
24,175
Taken
19,587
12,098
Mitigated
16,976
5,439
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,560
1,860
0
329
8,347
4,350
16
4,185
4,162
0
29,245
W
Tiamat
8,348
1,302
378
2,884
5,222
4,786
1,686
2,419
2,701
42,832
0
L
5,234
1,508
487
1,678
7,490
2,475
0
4,480
3,010
28,447
0
L
Yemoja
2,338
769
1,177
1,768
8,338
5,273
0
5,110
3,228
9,832
0
W
Kuzenbo
kazlogic15
Kuzenbo
5,405
2,170
0
660
6,465
7,667
92
1,161
5,159
23,850
0
W
Guan Yu
shortmatt
Guan Yu
5,819
1,031
388
1,254
7,900
4,523
651
3,622
4,128
0
20,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,638
Gold Earned
25,549
135
Minions Killed
128
0
Camps Cleared
0
510,849
Distance Traveled
632,744
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,850
623
64
6
0
180,072
1
W
Tiamat
8,304
755
68
6
0
200,461
2
L
Hera
6,738
613
51
5
0
168,675
0
L
Yemoja
7,050
641
20
2
0
162,102
0
W
Kuzenbo
8,820
802
36
3
0
205,293
3
W
Guan Yu
8,425
766
24
2
0
226,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role