Player Matchup

Neith
Neith
ChipDaTim5Real
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,579 Elo+
Solo
Thanatos
Thanatos
eight1too
Thanatos
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 36L
1,556 Elo+
Solo
Kukulkan
Kukulkan
kanekiisenpaii
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,617 Elo+
Solo
Danzaburou
Danzaburou
kevin-sgs17
Danzaburou
Level 24
God Stats
31W - 21L
1,622 SR
Queue Stats
59W - 58L
1,596 Elo+
Solo
Ra
Ra
luanspaulo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,505 Elo+
Solo
Team Averages
Level 10
1,524 SR
1,571 Elo+

VS

Team Averages
Level 23
1,602 SR
1,604 Elo+
Sol
Sol
Guinvere
Sol
Level 16
God Stats
5W - 3L
1,579 SR
Queue Stats
46W - 41L
1,521 Elo+
Solo
Chaac
Chaac
Loko_Killer818
Chaac
Level 25
God Stats
33W - 25L
1,633 SR
Queue Stats
180W - 191L
1,613 Elo+
Party 1
Anhur
Anhur
R3velations_ok
Anhur
Level 28
God Stats
4W - 5L
1,550 SR
Queue Stats
99W - 71L
1,754 Elo+
Party 1
Pele
Pele
Raichuzyou
Pele
Level 29
God Stats
17W - 7L
1,749 SR
Queue Stats
74W - 61L
1,565 Elo+
Solo
Ymir
Ymir
RaliVicrone
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 28L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
6,332
352
1,963
4,834
1,205
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
eight1too
Thanatos
11
0 / 12 / 3
6,986
388
4,606
16,267
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
11
0 / 7 / 1
7,099
394
10,278
11,424
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
kevin-sgs17
Danzaburou
12
3 / 1 / 1
8,141
452
3,189
8,846
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 10 / 0
7,551
420
6,156
11,819
4,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
10,428
579
8,414
12,346
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 0 / 0
12,636
702
4,280
10,207
7,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 0 / 6
11,553
642
12,151
10,712
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 4 / 8
10,871
604
7,981
13,947
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 6
9,103
506
8,000
15,849
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
36
36
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
7
2
6
5
W
7
0
0
7
W
8
0
6
11
W
8
4
8
3
W
6
0
6
9
L
Thanatos
eight1too
Thanatos
0
12
3
0.13
L
Kukulkan
0
7
1
0.07
L
Danzaburou
kevin-sgs17
Danzaburou
3
1
1
3.5
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,192
Damage
40,826
53,190
Taken
63,061
16,571
Mitigated
36,507
8,774
Healing
27,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,963
1,072
0
119
4,834
1,205
703
797
3,987
0
14,466
W
8,414
2,100
0
6,877
12,346
4,113
6,024
4,384
7,962
53,556
0
W
4,280
1,042
0
4,716
10,207
7,092
4,105
559
9,648
0
90,224
W
12,151
6,029
0
5,306
10,712
3,910
3,634
2,424
8,288
0
67,652
W
7,981
997
0
5,396
13,947
7,919
1,785
2,532
11,415
0
70,454
W
8,000
2,190
282
5,333
15,849
13,473
64
6,535
9,314
22,734
0
L
Thanatos
eight1too
Thanatos
4,606
1,379
0
6,015
16,267
4,383
0
3,242
12,900
0
30,562
L
Kukulkan
10,278
481
0
0
11,424
3,530
0
3,151
8,148
39,582
0
L
Danzaburou
kevin-sgs17
Danzaburou
3,189
889
0
2,438
8,846
2,600
0
2,294
6,477
0
37,932
L
6,156
361
202
0
11,819
4,853
0
6,480
5,264
27,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
54,591
245
Minions Killed
523
0
Camps Cleared
0
1,407,186
Distance Traveled
1,703,454
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,332
352
22
1
0
159,975
0
W
Sol
10,428
579
101
6
0
374,730
0
W
Chaac
12,636
702
159
9
0
318,298
0
W
Anhur
11,553
642
115
6
0
302,922
2
W
Pele
10,871
604
116
6
0
345,952
1
W
Ymir
9,103
506
32
2
0
361,552
4
L
Thanatos
6,986
388
52
3
0
291,501
1
L
Kukulkan
7,099
394
63
4
0
337,157
2
L
Danzaburou
8,141
452
78
4
0
336,219
1
L
Ra
7,551
420
30
2
0
282,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role