Player Matchup

Cernunnos
Cernunnos
HeitorZangs
Cernunnos
Level 28
God Stats
4W - 17L
1,246 SR
Queue Stats
6W - 28L
1,187 Elo+
Party 3
Mercury
Mercury
NoiceGG
Mercury
Level 47
God Stats
15W - 3L
1,500 SR
Queue Stats
180W - 182L
1,316 Elo+
Solo
Neith
Neith
Thay_KiLLeR
Neith
Level 36
God Stats
2W - 5L
1,320 SR
Queue Stats
125W - 145L
1,294 Elo+
Party 3
Hera
Hera
carloshenrii
Hera
Level 79
God Stats
13W - 23L
1,423 SR
Queue Stats
443W - 510L
1,378 Elo+
Party 3
Ares
Ares
vsfgsfsf1111
Ares
Level 39
God Stats
5W - 2L
1,646 SR
Queue Stats
36W - 38L
1,463 Elo+
Solo
Team Averages
Level 46
1,427 SR
1,328 Elo+

VS

Team Averages
Level 48
1,335 SR
1,359 Elo+
Janus
Janus
 
Janus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Lipereis20
Awilix
Level 36
God Stats
0W - 2L
1,289 SR
Queue Stats
68W - 116L
1,322 Elo+
Party 2
Artemis
Artemis
Zeco905
Artemis
Level 14
God Stats
16W - 22L
1,378 SR
Queue Stats
453W - 549L
1,289 Elo+
Party 1
Chang'e
Chang'e
fefo_gouva
Chang'e
Level 99
God Stats
35W - 48L
1,398 SR
Queue Stats
465W - 554L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
yDsrXZz-
Jormungandr
Level 44
God Stats
0W - 2L
1,110 SR
Queue Stats
1W - 5L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HeitorZangs
Cernunnos
10
1 / 1 / 2
5,757
480
1,956
6,792
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
NoiceGG
Mercury
13
8 / 0 / 1
7,737
645
8,499
6,447
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 2
5,862
489
2,260
3,775
970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 0 / 4
6,314
526
4,271
3,023
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 2 / 1
6,228
519
3,578
7,108
4,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 0
5,733
478
1,864
6,790
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Lipereis20
Awilix
11
1 / 1 / 0
6,113
509
1,849
7,120
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Zeco905
Artemis
8
1 / 2 / 0
5,191
433
2,161
5,349
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
fefo_gouva
Chang'e
8
0 / 5 / 1
5,054
421
3,380
6,361
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
yDsrXZz-
Jormungandr
11
0 / 0 / 1
6,356
530
3,925
7,004
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
W
Cernunnos
HeitorZangs
Cernunnos
1
1
2
2
L
Awilix
Lipereis20
Awilix
1
1
0
1
W
Mercury
NoiceGG
Mercury
8
0
1
8.5
W
1
0
2
2
L
Artemis
Zeco905
Artemis
1
2
0
0.5
W
1
0
4
3
L
Chang'e
fefo_gouva
Chang'e
0
5
1
0.1
W
0
2
1
0.25
L
Jormungandr
yDsrXZz-
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,564
Damage
13,179
27,145
Taken
32,624
10,436
Mitigated
14,427
9,379
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,864
91
0
492
6,790
1,925
296
1,665
4,993
28,282
0
W
Cernunnos
HeitorZangs
Cernunnos
1,956
974
0
3,711
6,792
1,830
1,087
1,507
5,077
0
26,747
L
Awilix
Lipereis20
Awilix
1,849
980
0
0
7,120
2,567
798
1,582
5,456
0
33,844
W
Mercury
NoiceGG
Mercury
8,499
3,923
0
2,462
6,447
2,033
0
1,183
5,055
0
36,603
W
2,260
652
147
1,624
3,775
970
1,998
1,152
2,427
0
22,003
L
Artemis
Zeco905
Artemis
2,161
1,007
0
953
5,349
1,619
193
348
4,975
0
13,732
W
4,271
970
42
964
3,023
998
354
630
2,323
27,817
0
L
Chang'e
fefo_gouva
Chang'e
3,380
195
312
1,736
6,361
4,297
325
692
5,641
17,136
0
W
3,578
0
0
429
7,108
4,605
0
3,664
3,094
25,180
0
L
Jormungandr
yDsrXZz-
Jormungandr
3,925
1,156
0
3,071
7,004
4,019
266
3,294
3,710
30,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,898
Gold Earned
28,447
273
Minions Killed
249
0
Camps Cleared
0
1,072,651
Distance Traveled
1,053,630
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,733
478
47
4
0
205,179
0
W
Cernunnos
5,757
480
35
3
0
182,699
0
L
Awilix
6,113
509
75
6
0
263,935
0
W
Mercury
7,737
645
73
6
0
295,272
2
W
Neith
5,862
489
48
4
0
221,532
1
L
Artemis
5,191
433
36
3
0
204,514
3
W
Hera
6,314
526
61
5
0
198,668
0
L
Chang'e
5,054
421
29
2
0
168,494
2
W
Ares
6,228
519
56
5
0
174,480
3
L
Jormungandr
6,356
530
62
5
0
211,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role