Player Matchup

Cthulhu
Cthulhu
BetterWithMe
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,713 Elo+
Party 4
Jormungandr
Jormungandr
Kiiuv
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 4
Achilles
Achilles
ProjectAces
Achilles
Level 21
God Stats
3W - 0L
1,885 SR
Queue Stats
16W - 10L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
badhunter88
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,522 Elo+
Party 1
Skadi
Skadi
dramnpt
Skadi
Level 13
God Stats
3W - 0L
1,742 SR
Queue Stats
10W - 7L
1,676 Elo+
Solo
Team Averages
Level 34
1,625 SR
1,573 Elo+

VS

Team Averages
Level 18
1,513 SR
1,380 Elo+
Zeus
Zeus
BurlyMight
Zeus
Level 18
God Stats
8W - 5L
1,686 SR
Queue Stats
100W - 91L
1,541 Elo+
Party 2
Fenrir
Fenrir
Jrowbot
Fenrir
Level 24
God Stats
0W - 3L
1,544 SR
Queue Stats
11W - 17L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
Venomous69
Baba Yaga
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 23L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
bushido23
Amaterasu
Level 16
God Stats
0W - 2L
1,352 SR
Queue Stats
7W - 12L
1,366 Elo+
Party 3
King Arthur
King Arthur
xXEoneXx
King Arthur
Level 23
God Stats
0W - 1L
1,484 SR
Queue Stats
9W - 13L
1,101 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BetterWithMe
Cthulhu
20
3 / 5 / 25
12,899
992
16,807
21,785
25,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Kiiuv
Jormungandr
20
5 / 7 / 27
13,580
1,045
16,628
17,817
16,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
ProjectAces
Achilles
20
8 / 6 / 26
14,069
1,082
26,179
26,828
25,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
badhunter88
Zhong Kui
20
15 / 7 / 24
16,000
1,231
34,088
22,409
19,626
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
dramnpt
Skadi
20
14 / 4 / 16
15,446
1,188
31,177
12,565
5,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 13
15,553
1,196
36,505
21,066
8,331
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Jrowbot
Fenrir
18
5 / 10 / 9
12,562
966
12,152
26,163
27,692
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Venomous69
Baba Yaga
20
3 / 4 / 16
13,505
1,039
18,601
21,430
10,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
bushido23
Amaterasu
18
2 / 9 / 13
11,815
909
7,762
32,036
21,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
xXEoneXx
King Arthur
19
8 / 15 / 12
14,044
1,080
17,525
33,147
17,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
92
45
Kills
29
29
Deaths
45
118
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BetterWithMe
Cthulhu
3
5
25
3.1
L
11
7
13
2.5
L
Fenrir
Jrowbot
Fenrir
5
10
9
0.95
W
Jormungandr
Kiiuv
Jormungandr
5
7
27
2.64
W
Achilles
ProjectAces
Achilles
8
6
26
3.5
L
Baba Yaga
Venomous69
Baba Yaga
3
4
16
2.75
W
Zhong Kui
badhunter88
Zhong Kui
15
7
24
3.86
L
Amaterasu
bushido23
Amaterasu
2
9
13
0.94
W
Skadi
dramnpt
Skadi
14
4
16
5.5
L
King Arthur
xXEoneXx
King Arthur
8
15
12
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,879
Damage
92,545
101,404
Taken
133,842
92,486
Mitigated
85,330
9,795
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BetterWithMe
Cthulhu
16,807
1,439
1,550
650
21,785
25,645
0
7,479
13,424
29,336
0
L
36,505
4,039
0
2,218
21,066
8,331
0
9,128
11,663
66,048
0
L
Fenrir
Jrowbot
Fenrir
12,152
4,089
0
3,898
26,163
27,692
0
14,133
11,430
0
24,349
W
Jormungandr
Kiiuv
Jormungandr
16,628
4,409
0
500
17,817
16,441
0
11,014
6,803
41,145
0
W
Achilles
ProjectAces
Achilles
26,179
10,966
0
1,709
26,828
25,718
0
15,839
10,989
598
46,584
L
Baba Yaga
Venomous69
Baba Yaga
18,601
603
0
1,868
21,430
10,375
0
6,425
14,730
56,678
0
W
Zhong Kui
badhunter88
Zhong Kui
34,088
6,420
0
3,796
22,409
19,626
0
12,700
9,709
50,213
0
L
Amaterasu
bushido23
Amaterasu
7,762
3,450
0
2,656
32,036
21,565
0
19,926
11,718
0
11,984
W
Skadi
dramnpt
Skadi
31,177
21,252
0
1,590
12,565
5,056
0
8,074
4,491
0
61,753
L
King Arthur
xXEoneXx
King Arthur
17,525
2,768
0
2,627
33,147
17,367
0
17,196
15,385
0
35,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,994
Gold Earned
67,479
225
Minions Killed
216
10
Camps Cleared
3
1,146,882
Distance Traveled
1,061,886
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,899
992
26
2
1
243,078
1
L
Zeus
15,553
1,196
74
6
1
224,590
0
L
Fenrir
12,562
966
31
2
1
162,354
0
W
Jormungandr
13,580
1,045
39
3
0
228,804
2
W
Achilles
14,069
1,082
66
5
3
254,298
1
L
Baba Yaga
13,505
1,039
88
7
0
250,102
1
W
Zhong Kui
16,000
1,231
29
2
2
212,870
1
L
Amaterasu
11,815
909
6
0
0
222,633
1
W
Skadi
15,446
1,188
65
5
4
207,832
0
L
King Arthur
14,044
1,080
17
1
1
202,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role