Player Matchup

Cthulhu
Cthulhu
DarkLordShinnok
Cthulhu
Level 10
God Stats
12W - 9L
1,694 SR
Queue Stats
48W - 49L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
Elahn
Jormungandr
Level 18
God Stats
26W - 26L
1,587 SR
Queue Stats
76W - 71L
1,482 Elo+
Solo
He Bo
He Bo
Kapisaur
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 42L
1,494 Elo+
Party 1
King Arthur
King Arthur
PHOOKYOOH
King Arthur
Level 12
God Stats
25W - 32L
1,456 SR
Queue Stats
26W - 33L
1,385 Elo+
Solo
Ah Puch
Ah Puch
slavkomcoy
Ah Puch
Level 17
God Stats
21W - 13L
1,574 SR
Queue Stats
35W - 31L
1,410 Elo+
Solo
Team Averages
Level 14
1,562 SR
1,465 Elo+

VS

Team Averages
Level 19
1,492 SR
1,477 Elo+
Mercury
Mercury
Lamartes
Mercury
Level 8
God Stats
6W - 3L
1,501 SR
Queue Stats
9W - 4L
1,512 Elo+
Solo
Discordia
Discordia
Lispaunt
Discordia
Level 14
God Stats
3W - 5L
1,512 SR
Queue Stats
19W - 31L
1,421 Elo+
Solo
Xbalanque
Xbalanque
Tangrowthist1
Xbalanque
Level 24
God Stats
2W - 2L
1,453 SR
Queue Stats
81W - 50L
1,571 Elo+
Solo
Hera
Hera
annaoooop
Hera
Level 14
God Stats
8W - 10L
1,377 SR
Queue Stats
31W - 33L
1,388 Elo+
Party 2
Bacchus
Bacchus
meatbuck
Bacchus
Level 37
God Stats
19W - 9L
1,620 SR
Queue Stats
73W - 59L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 4
12,597
969
12,752
32,080
33,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Elahn
Jormungandr
18
4 / 5 / 6
12,534
964
14,193
29,595
42,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
Kapisaur
He Bo
18
1 / 13 / 5
11,527
887
9,580
25,649
11,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PHOOKYOOH
King Arthur
15
1 / 5 / 2
10,129
779
1,748
8,013
6,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
slavkomcoy
Ah Puch
17
2 / 12 / 2
11,770
905
16,991
22,723
10,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lamartes
Mercury
18
7 / 5 / 15
11,923
917
15,258
16,294
6,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Lispaunt
Discordia
20
4 / 1 / 29
14,031
1,079
16,336
8,511
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Tangrowthist1
Xbalanque
20
22 / 4 / 12
16,153
1,243
46,973
17,921
7,795
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
19
4 / 0 / 23
12,894
992
13,797
4,679
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
meatbuck
Bacchus
19
7 / 1 / 23
13,771
1,059
16,492
14,989
25,499
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
146
11
Kills
44
44
Deaths
11
19
Assists
102
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Jormungandr
Elahn
Jormungandr
4
5
6
1.4
L
He Bo
Kapisaur
He Bo
1
13
5
0.27
W
Mercury
Lamartes
Mercury
7
5
15
2.9
W
Discordia
Lispaunt
Discordia
4
1
29
18.5
L
King Arthur
PHOOKYOOH
King Arthur
1
5
2
0.4
W
Xbalanque
Tangrowthist1
Xbalanque
22
4
12
7
W
Hera
4
0
23
15.5
W
Bacchus
meatbuck
Bacchus
7
1
23
18.5
L
Ah Puch
slavkomcoy
Ah Puch
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,264
Damage
108,856
118,060
Taken
62,394
103,857
Mitigated
45,196
13,525
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,752
994
2,431
4,478
32,080
33,244
0
12,905
19,175
42,783
0
L
Jormungandr
Elahn
Jormungandr
14,193
1,475
669
1,510
29,595
42,592
0
12,135
17,460
40,313
0
L
He Bo
Kapisaur
He Bo
9,580
1,846
1,054
3,193
25,649
11,589
0
11,872
13,777
33,028
0
W
Mercury
Lamartes
Mercury
15,258
10,807
0
973
16,294
6,255
0
13,369
2,750
0
25,776
W
Discordia
Lispaunt
Discordia
16,336
1,111
185
788
8,511
3,607
0
7,614
772
55,187
0
L
King Arthur
PHOOKYOOH
King Arthur
1,748
124
0
0
8,013
6,400
0
2,641
5,372
0
3,734
W
Xbalanque
Tangrowthist1
Xbalanque
46,973
36,196
0
3,950
17,921
7,795
0
15,781
1,990
0
65,380
W
Hera
13,797
4,872
176
544
4,679
2,040
0
3,587
1,042
34,612
0
W
Bacchus
meatbuck
Bacchus
16,492
2,516
0
901
14,989
25,499
0
12,366
2,324
23,973
0
L
Ah Puch
slavkomcoy
Ah Puch
16,991
1,558
0
190
22,723
10,032
0
7,072
15,651
44,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,557
Gold Earned
68,772
206
Minions Killed
232
4
Camps Cleared
7
1,021,769
Distance Traveled
1,305,634
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,597
969
56
4
2
236,622
0
L
Jormungandr
12,534
964
42
3
0
249,688
0
L
He Bo
11,527
887
53
4
1
204,955
0
W
Mercury
11,923
917
21
2
2
280,283
2
W
Discordia
14,031
1,079
97
7
0
259,051
1
L
King Arthur
10,129
779
3
0
0
99,148
0
W
Xbalanque
16,153
1,243
45
3
4
224,457
0
W
Hera
12,894
992
53
4
0
257,668
0
W
Bacchus
13,771
1,059
16
1
1
284,175
2
L
Ah Puch
11,770
905
52
4
1
231,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role