Player Matchup

Arachne
Arachne
Hac138
Arachne
Level 106
God Stats
0W - 4L
1,724 SR
Queue Stats
34W - 40L
1,364 Elo+
Party 2
Thoth
Thoth
Seer1Creations
Thoth
Level 24
God Stats
0W - 2L
1,300 SR
Queue Stats
23W - 19L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
XxSnoopy23xX
Sylvanus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,304 Elo+
Solo
Team Averages
Level 78
1,508 SR
1,375 Elo+

VS

Team Averages
Level 52
1,571 SR
1,403 Elo+
Rama
Rama
ECP_ARKANO
Rama
Level 63
God Stats
3W - 3L
1,572 SR
Queue Stats
74W - 71L
1,466 Elo+
Party 1
Sol
Sol
ECP_Torchik222
Sol
Level 54
God Stats
3W - 0L
1,440 SR
Queue Stats
68W - 74L
1,442 Elo+
Party 1
Chaac
Chaac
NauseousFool634
Chaac
Level 39
God Stats
3W - 0L
1,700 SR
Queue Stats
36W - 35L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hac138
Arachne
13
5 / 3 / 4
9,846
615
8,371
14,125
5,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 4 / 4
10,063
629
12,694
12,410
4,302
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
XxSnoopy23xX
Sylvanus
13
1 / 5 / 9
9,730
608
6,734
17,270
10,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
11,404
713
13,111
11,888
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 8
10,608
663
14,842
10,380
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 7
9,481
593
6,886
13,259
9,939
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
10
Kills
12
12
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
4
3
8
2.67
L
Arachne
Hac138
Arachne
5
3
4
2.33
W
1
5
7
0.9
L
4
4
4
1.5
L
Sylvanus
XxSnoopy23xX
Sylvanus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
34,839
43,805
Taken
35,527
20,266
Mitigated
16,773
19,728
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,111
11,320
0
5,059
11,888
3,831
1,036
6,935
4,953
0
67,476
W
14,842
1,483
380
5,238
10,380
3,003
1,391
6,232
4,148
46,143
0
L
Arachne
Hac138
Arachne
8,371
6,202
616
4,880
14,125
5,686
435
4,792
9,003
0
23,321
W
6,886
256
477
2,858
13,259
9,939
347
6,306
6,953
0
19,817
L
12,694
400
721
2,133
12,410
4,302
216
3,638
8,412
47,902
0
L
Sylvanus
XxSnoopy23xX
Sylvanus
6,734
2,274
4,740
6,638
17,270
10,278
671
5,322
11,500
20,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,639
Gold Earned
31,493
141
Minions Killed
239
0
Camps Cleared
0
749,390
Distance Traveled
801,408
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,404
713
126
8
0
261,983
2
W
Sol
10,608
663
83
5
0
260,971
1
L
Arachne
9,846
615
45
3
0
281,681
3
W
Chaac
9,481
593
30
2
0
278,454
2
L
Thoth
10,063
629
58
4
0
244,329
1
L
Sylvanus
9,730
608
38
2
0
223,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role