Player Matchup

Apollo
Apollo
DrewPerryy
Apollo
Level 105
God Stats
8W - 8L
1,546 SR
Queue Stats
122W - 111L
1,398 Elo+
Party 1
Sobek
Sobek
Imthebossson
Sobek
Level 132
God Stats
4W - 4L
1,508 SR
Queue Stats
150W - 153L
1,387 Elo+
Party 1
Poseidon
Poseidon
LgtFiend
Poseidon
Level 109
God Stats
5W - 1L
1,721 SR
Queue Stats
68W - 58L
1,413 Elo+
Party 1
Mercury
Mercury
penguingoboom
Mercury
Level 69
God Stats
12W - 5L
1,771 SR
Queue Stats
412W - 376L
1,502 Elo+
Solo
Aphrodite
Aphrodite
sERAPHINeSalyer
Aphrodite
Level 129
God Stats
7W - 3L
1,711 SR
Queue Stats
14W - 11L
1,449 Elo+
Solo
Team Averages
Level 109
1,651 SR
1,430 Elo+

VS

Team Averages
Level 101
1,493 SR
1,540 Elo+
Anhur
Anhur
CHRISSIXR
Anhur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,472 Elo+
Solo
Tiamat
Tiamat
DarkKnight0881
Tiamat
Level 108
God Stats
3W - 3L
1,599 SR
Queue Stats
45W - 41L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FrickenNormies
Tsukuyomi
Level 104
God Stats
0W - 2L
1,508 SR
Queue Stats
32W - 29L
1,539 Elo+
Party 2
Fenrir
Fenrir
Justice20k
Fenrir
Level 68
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 14L
1,617 Elo+
Party 2
Bacchus
Bacchus
Savage_Hyphen
Bacchus
Level 156
God Stats
4W - 4L
1,575 SR
Queue Stats
136W - 139L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrewPerryy
Apollo
13
3 / 2 / 5
8,506
532
5,940
9,269
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 2 / 10
8,978
561
8,177
14,751
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
LgtFiend
Poseidon
15
4 / 5 / 9
9,389
587
7,064
9,123
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
15
8 / 0 / 5
9,442
590
5,869
11,664
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
sERAPHINeSalyer
Aphrodite
15
8 / 3 / 6
9,700
606
15,696
14,614
6,409
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CHRISSIXR
Anhur
12
2 / 5 / 1
7,208
451
6,274
11,141
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 7 / 1
8,050
503
12,035
12,029
10,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
FrickenNormies
Tsukuyomi
13
2 / 6 / 7
7,924
495
7,640
12,859
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Justice20k
Fenrir
11
1 / 7 / 6
7,223
451
9,486
13,164
5,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
11
1 / 4 / 4
6,777
424
4,155
11,392
7,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
29
Kills
11
12
Deaths
29
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
CHRISSIXR
Anhur
2
5
1
0.5
L
5
7
1
0.79
W
Apollo
DrewPerryy
Apollo
3
2
5
2.75
L
Tsukuyomi
FrickenNormies
Tsukuyomi
2
6
7
0.92
W
6
2
10
5.5
L
Fenrir
Justice20k
Fenrir
1
7
6
0.57
W
Poseidon
LgtFiend
Poseidon
4
5
9
1.7
L
Bacchus
1
4
4
0.75
W
Mercury
8
0
5
10.5
W
Aphrodite
sERAPHINeSalyer
Aphrodite
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,746
Damage
39,590
59,421
Taken
60,585
29,928
Mitigated
31,260
27,034
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CHRISSIXR
Anhur
6,274
2,345
0
3,221
11,141
3,601
0
4,502
6,639
0
33,327
L
12,035
1,151
0
1,657
12,029
10,558
690
7,492
4,291
41,225
0
W
Apollo
DrewPerryy
Apollo
5,940
2,926
0
3,170
9,269
3,342
3,252
1,156
8,113
0
49,867
L
Tsukuyomi
FrickenNormies
Tsukuyomi
7,640
1,565
0
3,292
12,859
4,606
1,227
4,914
7,829
0
40,107
W
8,177
871
0
3,102
14,751
12,718
365
5,730
9,021
22,367
0
L
Fenrir
Justice20k
Fenrir
9,486
1,924
0
2,611
13,164
5,431
101
7,821
5,313
0
27,967
W
Poseidon
LgtFiend
Poseidon
7,064
722
0
1,177
9,123
3,106
1,870
4,545
4,578
50,887
0
L
Bacchus
4,155
656
0
1,524
11,392
7,064
145
5,715
5,576
19,174
0
W
Mercury
5,869
2,541
620
5,312
11,664
4,353
335
1,359
10,305
0
52,930
W
Aphrodite
sERAPHINeSalyer
Aphrodite
15,696
1,624
5,649
8,004
14,614
6,409
566
3,400
11,214
55,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,015
Gold Earned
37,182
387
Minions Killed
294
0
Camps Cleared
0
1,575,129
Distance Traveled
1,404,609
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,208
451
74
5
0
266,308
4
L
Tiamat
8,050
503
62
4
0
255,679
1
W
Apollo
8,506
532
92
6
0
296,281
2
L
Tsukuyomi
7,924
495
73
5
0
279,267
2
W
Sobek
8,978
561
22
1
0
310,841
6
L
Fenrir
7,223
451
48
3
0
292,353
1
W
Poseidon
9,389
587
105
7
0
290,905
2
L
Bacchus
6,777
424
37
2
0
311,002
2
W
Mercury
9,442
590
80
5
0
392,379
1
W
Aphrodite
9,700
606
88
6
0
284,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role