Player Matchup

Ymir
Ymir
CarBon xWizarDx
Ymir
Level 12
God Stats
84W - 58L
1,620 SR
Queue Stats
87W - 70L
1,577 Elo+
Party 1
Neith
Neith
Kyoka Sosuke
Neith
Level 21
God Stats
11W - 11L
1,500 SR
Queue Stats
184W - 188L
1,502 Elo+
Party 1
Ah Puch
Ah Puch
LeChEm1n0t
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,463 Elo+
Solo
Anubis
Anubis
ThyroidalAuto17
Anubis
Level 16
God Stats
1W - 3L
1,366 SR
Queue Stats
12W - 17L
1,580 Elo+
Solo
Cthulhu
Cthulhu
thighslayer69
Cthulhu
Level 4
God Stats
4W - 5L
1,647 SR
Queue Stats
10W - 10L
1,703 Elo+
Solo
Team Averages
Level 12
1,526 SR
1,565 Elo+

VS

Team Averages
Level 15
1,579 SR
1,610 Elo+
Athena
Athena
Hadesinfernus17
Athena
Level 26
God Stats
4W - 1L
1,755 SR
Queue Stats
57W - 43L
1,629 Elo+
Party 2
Kali
Kali
Irba80
Kali
Level 29
God Stats
32W - 40L
1,494 SR
Queue Stats
86W - 126L
1,451 Elo+
Solo
Chang'e
Chang'e
King_Von_1990
Chang'e
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
119W - 124L
1,482 Elo+
Solo
Loki
Loki
Ronus25
Loki
Level 7
God Stats
9W - 7L
1,717 SR
Queue Stats
15W - 15L
1,724 Elo+
Party 2
Kukulkan
Kukulkan
goliatjigant
Kukulkan
Level 4
God Stats
1W - 0L
1,431 SR
Queue Stats
2W - 0L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 6
13,115
937
12,274
22,779
23,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 7 / 3
12,940
924
17,192
13,941
4,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
LeChEm1n0t
Ah Puch
19
1 / 6 / 6
12,404
886
17,698
16,117
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
0 / 16 / 6
11,558
826
9,797
22,803
15,583
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
19
3 / 6 / 5
13,023
930
20,103
25,519
12,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 22
15,089
1,078
18,200
26,750
38,286
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
Irba80
Kali
20
17 / 5 / 17
16,007
1,143
39,416
24,226
12,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
20
5 / 1 / 16
13,486
963
14,159
16,261
8,126
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Ronus25
Loki
20
11 / 1 / 18
14,328
1,023
20,193
16,886
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
goliatjigant
Kukulkan
15
0 / 0 / 3
10,376
741
33
1,015
346

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
117
8
Kills
41
41
Deaths
8
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
8
1
22
19
W
Kali
Irba80
Kali
17
5
17
5.1
W
Chang'e
5
1
16
13
L
3
7
3
0.64
L
Ah Puch
LeChEm1n0t
Ah Puch
1
6
6
0.67
W
Loki
Ronus25
Loki
11
1
18
20
L
0
16
6
0.19
W
Kukulkan
goliatjigant
Kukulkan
0
0
3
1.5
L
Cthulhu
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,064
Damage
92,001
101,159
Taken
85,138
61,662
Mitigated
67,000
13,582
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,274
4,062
0
1,317
22,779
23,997
0
7,051
15,728
31,739
0
W
18,200
5,091
0
908
26,750
38,286
0
19,284
7,466
35,379
0
W
Kali
Irba80
Kali
39,416
19,884
0
5,766
24,226
12,456
0
17,722
6,504
0
53,858
W
Chang'e
14,159
2,641
5,381
6,215
16,261
8,126
0
11,109
5,152
55,066
0
L
17,192
6,934
0
971
13,941
4,560
0
2,361
11,580
0
39,054
L
Ah Puch
LeChEm1n0t
Ah Puch
17,698
1,410
0
559
16,117
5,211
0
5,321
10,796
44,298
0
W
Loki
Ronus25
Loki
20,193
6,817
0
1,249
16,886
7,786
0
10,949
5,937
0
43,999
L
9,797
1,590
0
1,561
22,803
15,583
0
8,802
14,001
25,612
0
W
Kukulkan
goliatjigant
Kukulkan
33
33
0
0
1,015
346
0
808
207
1,288
0
L
Cthulhu
20,103
2,256
1,800
7,374
25,519
12,311
0
8,857
16,662
42,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,040
Gold Earned
69,286
243
Minions Killed
254
4
Camps Cleared
10
1,173,657
Distance Traveled
1,115,558
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,115
937
43
3
0
249,015
2
W
Athena
15,089
1,078
59
4
1
264,765
0
W
Kali
16,007
1,143
35
3
4
220,127
0
W
Chang'e
13,486
963
115
8
1
237,711
0
L
Neith
12,940
924
57
4
2
255,537
0
L
Ah Puch
12,404
886
56
4
1
245,962
0
W
Loki
14,328
1,023
44
3
4
286,734
1
L
Anubis
11,558
826
31
2
0
184,032
0
W
Kukulkan
10,376
741
1
0
0
106,221
0
L
Cthulhu
13,023
930
56
4
1
239,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role