Player Matchup

Artemis
Artemis
ArielDins
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 93L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Denson98
Cthulhu
Level 8
God Stats
10W - 6L
1,819 SR
Queue Stats
44W - 33L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
EcheonDeMia
Jing Wei
Level 28
God Stats
0W - 2L
1,362 SR
Queue Stats
194W - 215L
1,368 Elo+
Solo
Kukulkan
Kukulkan
ReeXE01
Kukulkan
Level 4
God Stats
0W - 6L
1,091 SR
Queue Stats
2W - 10L
1,168 Elo+
Solo
Loki
Loki
Zinyake
Loki
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 66L
1,353 Elo+
Party 2
Team Averages
Level 14
1,455 SR
1,329 Elo+

VS

Team Averages
Level 34
1,449 SR
1,333 Elo+
Susano
Susano
DirtyGrandpaw
Susano
Level 8
God Stats
1W - 1L
1,247 SR
Queue Stats
20W - 20L
1,185 Elo+
Party 1
Cupid
Cupid
Jimmy3Hands
Cupid
Level 114
God Stats
3W - 1L
1,604 SR
Queue Stats
27W - 22L
1,454 Elo+
Party 1
Bacchus
Bacchus
MisterSnapBack
Bacchus
Level 17
God Stats
6W - 9L
1,402 SR
Queue Stats
55W - 51L
1,307 Elo+
Solo
Nu Wa
Nu Wa
RyanCelery
Nu Wa
Level 6
God Stats
1W - 1L
1,479 SR
Queue Stats
31W - 34L
1,339 Elo+
Solo
Izanami
Izanami
edwarshair
Izanami
Level 26
God Stats
18W - 12L
1,513 SR
Queue Stats
86W - 81L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArielDins
Artemis
17
0 / 13 / 6
10,124
920
11,371
25,189
8,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Denson98
Cthulhu
17
4 / 2 / 5
11,175
1,016
10,160
18,065
17,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
EcheonDeMia
Jing Wei
13
0 / 5 / 0
8,460
769
152
6,587
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ReeXE01
Kukulkan
15
0 / 4 / 1
9,209
837
372
4,269
1,282
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
Zinyake
Loki
17
6 / 9 / 4
11,729
1,066
10,388
22,007
7,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

8

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 14
11,300
1,027
5,509
9,392
4,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
17 / 0 / 9
13,943
1,268
24,689
7,887
3,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 2 / 18
10,691
972
7,048
8,381
8,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
18
6 / 4 / 17
11,746
1,068
19,820
7,983
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
edwarshair
Izanami
17
4 / 1 / 15
11,045
1,004
8,952
7,775
3,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
10
Kills
33
33
Deaths
10
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArielDins
Artemis
0
13
6
0.23
L
Cthulhu
Denson98
Cthulhu
4
2
5
3.25
W
4
3
14
3.67
L
Jing Wei
EcheonDeMia
Jing Wei
0
5
0
0
W
17
0
9
21.5
W
2
2
18
5.5
L
Kukulkan
ReeXE01
Kukulkan
0
4
1
0.13
W
Nu Wa
6
4
17
3.63
L
Loki
Zinyake
Loki
6
9
4
0.89
W
Izanami
edwarshair
Izanami
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,443
Damage
66,018
76,117
Taken
41,418
36,439
Mitigated
22,936
3,846
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArielDins
Artemis
11,371
4,881
0
2,719
25,189
8,492
0
8,581
16,608
0
35,656
L
Cthulhu
Denson98
Cthulhu
10,160
580
194
364
18,065
17,021
0
5,085
12,980
26,047
0
W
5,509
1,315
0
190
9,392
4,254
0
1,969
7,423
0
24,179
L
Jing Wei
EcheonDeMia
Jing Wei
152
152
0
35
6,587
1,922
0
1,329
4,712
0
736
W
24,689
15,841
0
797
7,887
3,723
0
2,269
5,618
0
51,938
W
7,048
889
1,408
543
8,381
8,643
0
1,938
5,681
19,936
0
L
Kukulkan
ReeXE01
Kukulkan
372
372
0
0
4,269
1,282
0
2,058
2,211
6,785
0
W
Nu Wa
19,820
6,099
0
163
7,983
3,191
0
2,034
5,949
35,129
0
L
Loki
Zinyake
Loki
10,388
2,747
0
534
22,007
7,722
0
9,815
12,192
0
31,481
W
Izanami
edwarshair
Izanami
8,952
4,685
450
2,242
7,775
3,125
0
2,322
5,453
0
27,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
58,725
133
Minions Killed
205
3
Camps Cleared
8
665,103
Distance Traveled
921,481
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,124
920
45
4
2
149,609
1
L
Cthulhu
11,175
1,016
39
4
1
219,686
0
W
Susano
11,300
1,027
29
3
0
190,869
0
L
Jing Wei
8,460
769
0
0
0
49,634
0
W
Cupid
13,943
1,268
74
7
5
217,027
0
W
Bacchus
10,691
972
25
2
1
203,417
0
L
Kukulkan
9,209
837
17
2
0
41,507
0
W
Nu Wa
11,746
1,068
44
4
1
164,310
0
L
Loki
11,729
1,066
32
3
0
204,667
0
W
Izanami
11,045
1,004
33
3
1
145,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role