Player Matchup

Awilix
Awilix
JuanTH78
Awilix
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
964 Elo+
Party 1
Hades
Hades
KngnJipsy
Hades
Level 7
God Stats
3W - 6L
1,194 SR
Queue Stats
9W - 15L
1,265 Elo+
Solo
Sun Wukong
Sun Wukong
MusicianGod1
Sun Wukong
Level 16
God Stats
2W - 3L
1,342 SR
Queue Stats
50W - 51L
1,292 Elo+
Solo
Cthulhu
Cthulhu
The H3RN4N
Cthulhu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 9L
1,043 Elo+
Party 1
Jormungandr
Jormungandr
ToasterGhost98
Jormungandr
Level 18
God Stats
10W - 8L
1,520 SR
Queue Stats
76W - 101L
1,334 Elo+
Solo
Team Averages
Level 10
1,411 SR
1,179 Elo+

VS

Team Averages
Level 14
1,399 SR
1,320 Elo+
Heimdallr
Heimdallr
NextGenFades
Heimdallr
Level 21
God Stats
2W - 1L
1,444 SR
Queue Stats
53W - 54L
1,360 Elo+
Solo
Janus
Janus
Skullreaper1314
Janus
Level 16
God Stats
4W - 8L
1,349 SR
Queue Stats
12W - 20L
1,325 Elo+
Solo
Thor
Thor
jayhasfleas
Thor
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
162W - 160L
1,271 Elo+
Party 2
Ymir
Ymir
jayhasfleas
Ymir
Level 14
God Stats
12W - 14L
1,423 SR
Queue Stats
348W - 377L
1,260 Elo+
Party 2
Bellona
Bellona
miss_scorpio25
Bellona
Level 5
God Stats
2W - 1L
1,279 SR
Queue Stats
2W - 1L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JuanTH78
Awilix
14
0 / 10 / 1
8,465
847
7,951
15,444
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Hades
KngnJipsy
Hades
14
0 / 5 / 2
8,650
865
7,057
7,217
4,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
MusicianGod1
Sun Wukong
16
3 / 9 / 0
10,708
1,071
6,393
22,353
13,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
The H3RN4N
Cthulhu
16
0 / 16 / 2
9,317
932
5,887
32,735
30,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
ToasterGhost98
Jormungandr
15
0 / 3 / 2
9,084
908
12,538
22,476
21,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NextGenFades
Heimdallr
18
9 / 2 / 22
10,967
1,097
21,076
9,576
3,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 0 / 22
11,710
1,171
20,433
4,285
1,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
12 / 1 / 21
11,755
1,176
20,956
11,088
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 0 / 33
11,801
1,180
17,090
11,059
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 0 / 27
11,488
1,149
11,461
8,736
4,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
168
3
Kills
43
43
Deaths
3
7
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Awilix
JuanTH78
Awilix
0
10
1
0.05
L
Hades
KngnJipsy
Hades
0
5
2
0.2
L
Sun Wukong
MusicianGod1
Sun Wukong
3
9
0
0.33
W
Heimdallr
NextGenFades
Heimdallr
9
2
22
10
W
9
0
22
20
L
Cthulhu
The H3RN4N
Cthulhu
0
16
2
0.06
L
Jormungandr
ToasterGhost98
Jormungandr
0
3
2
0.33
W
12
1
21
22.5
W
5
0
33
21.5
W
8
0
27
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,826
Damage
91,016
100,225
Taken
44,744
74,702
Mitigated
24,144
2,666
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
JuanTH78
Awilix
7,951
2,612
0
473
15,444
5,353
0
3,759
11,685
0
13,224
L
Hades
KngnJipsy
Hades
7,057
994
0
533
7,217
4,342
0
3,148
4,069
10,784
0
L
Sun Wukong
MusicianGod1
Sun Wukong
6,393
1,731
267
893
22,353
13,032
0
8,425
13,928
0
25,591
W
Heimdallr
NextGenFades
Heimdallr
21,076
10,194
0
0
9,576
3,502
0
3,554
5,905
0
37,653
W
20,433
4,500
1,239
1,097
4,285
1,378
0
2,120
2,140
37,210
0
L
Cthulhu
The H3RN4N
Cthulhu
5,887
1,412
0
500
32,735
30,655
0
14,819
17,916
12,135
0
L
Jormungandr
ToasterGhost98
Jormungandr
12,538
3,802
0
0
22,476
21,320
0
7,372
15,104
31,551
0
W
20,956
7,757
0
1,341
11,088
4,050
0
7,904
3,059
0
33,780
W
17,090
3,602
0
1,174
11,059
10,232
0
6,552
4,197
28,004
0
W
11,461
4,127
0
452
8,736
4,982
0
4,458
3,961
0
19,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,224
Gold Earned
57,721
119
Minions Killed
165
1
Camps Cleared
3
800,517
Distance Traveled
944,119
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,465
847
8
1
0
174,920
3
L
Hades
8,650
865
21
2
0
67,759
0
L
Sun Wukong
10,708
1,071
40
4
1
192,674
0
W
Heimdallr
10,967
1,097
40
4
2
141,630
0
W
Janus
11,710
1,171
51
5
1
175,120
0
L
Cthulhu
9,317
932
14
1
0
181,412
2
L
Jormungandr
9,084
908
36
4
0
183,752
0
W
Thor
11,755
1,176
28
3
0
205,583
0
W
Ymir
11,801
1,180
22
2
0
190,315
2
W
Bellona
11,488
1,149
24
2
0
231,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role