Player Matchup

Kumbhakarna
Kumbhakarna
Caturdayz
Kumbhakarna
Level 40
God Stats
34W - 35L
1,298 SR
Queue Stats
76W - 93L
1,288 Elo+
Party 1
Hercules
Hercules
Chief007117
Hercules
Level 76
God Stats
45W - 38L
1,557 SR
Queue Stats
459W - 467L
1,464 Elo+
Solo
Artemis
Artemis
Themeatrifle
Artemis
Level 7
God Stats
1W - 2L
1,234 SR
Queue Stats
13W - 12L
1,246 Elo+
Party 1
Awilix
Awilix
ToiletSex420
Awilix
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,500 Elo+
Party 1
He Bo
He Bo
pizzahutbuffet
He Bo
Level 57
God Stats
3W - 8L
1,302 SR
Queue Stats
98W - 104L
1,208 Elo+
Party 1
Team Averages
Level 54
1,378 SR
1,341 Elo+

VS

Team Averages
Level 86
1,500 SR
1,506 Elo+
Artemis
Artemis
Echo_Stormwind
Artemis
Level 51
God Stats
22W - 27L
1,455 SR
Queue Stats
108W - 97L
1,516 Elo+
Party 3
Janus
Janus
MrQuesoLoko
Janus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Pugneitor2
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Pugneitor3
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 140L
1,473 Elo+
Party 2
Thanatos
Thanatos
Soupethan
Thanatos
Level 105
God Stats
13W - 16L
1,542 SR
Queue Stats
281W - 268L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Caturdayz
Kumbhakarna
17
1 / 6 / 10
11,222
1,020
4,438
23,563
20,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Chief007117
Hercules
17
1 / 4 / 9
10,875
989
4,445
18,891
22,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Artemis
Themeatrifle
Artemis
16
3 / 5 / 5
10,932
994
8,308
13,471
3,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Awilix
17
3 / 8 / 6
10,930
994
12,182
16,485
6,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 9 / 8
12,125
1,102
17,300
18,028
5,590
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

74

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 20
11,771
1,070
15,548
11,427
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 1 / 20
12,824
1,166
26,589
6,500
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
19
7 / 2 / 17
13,130
1,194
13,954
6,397
2,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Pugneitor3
Cerberus
18
4 / 3 / 17
11,931
1,085
15,138
13,208
11,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Soupethan
Thanatos
18
11 / 5 / 10
13,502
1,227
11,775
13,666
6,748
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
116
14
Kills
32
32
Deaths
14
38
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Caturdayz
Kumbhakarna
1
6
10
1
L
Hercules
Chief007117
Hercules
1
4
9
1.38
W
4
3
20
4.67
W
6
1
20
16
W
Nu Wa
7
2
17
7.75
W
Cerberus
Pugneitor3
Cerberus
4
3
17
4.17
W
Thanatos
Soupethan
Thanatos
11
5
10
3.2
L
Artemis
Themeatrifle
Artemis
3
5
5
1.1
L
Awilix
3
8
6
0.75
L
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,673
Damage
83,004
90,438
Taken
51,198
58,335
Mitigated
27,304
4,264
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Caturdayz
Kumbhakarna
4,438
1,147
0
873
23,563
20,256
0
15,372
8,191
20,452
0
L
Hercules
Chief007117
Hercules
4,445
1,269
0
2,788
18,891
22,058
0
9,963
8,928
0
24,824
W
15,548
8,323
0
1,981
11,427
4,582
0
6,956
4,471
0
28,789
W
26,589
1,505
250
1,628
6,500
2,062
0
1,443
5,057
63,993
0
W
Nu Wa
13,954
4,515
0
365
6,397
2,613
0
3,311
3,086
37,341
0
W
Cerberus
Pugneitor3
Cerberus
15,138
82
0
913
13,208
11,299
0
4,063
9,013
29,832
0
W
Thanatos
Soupethan
Thanatos
11,775
4,094
0
6,961
13,666
6,748
0
5,965
7,701
0
17,088
L
Artemis
Themeatrifle
Artemis
8,308
3,865
0
0
13,471
3,981
0
9,297
4,174
0
30,967
L
Awilix
12,182
4,552
0
0
16,485
6,450
0
10,213
6,272
0
29,488
L
17,300
1,502
0
603
18,028
5,590
0
10,836
7,192
35,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,084
Gold Earned
63,158
192
Minions Killed
236
3
Camps Cleared
10
1,056,543
Distance Traveled
1,080,511
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,222
1,020
32
3
1
228,089
0
L
Hercules
10,875
989
30
3
1
194,330
0
W
Artemis
11,771
1,070
16
1
0
196,716
0
W
Janus
12,824
1,166
108
10
2
216,999
1
W
Nu Wa
13,130
1,194
65
6
1
195,541
0
W
Cerberus
11,931
1,085
40
4
4
250,138
1
W
Thanatos
13,502
1,227
7
1
3
221,117
0
L
Artemis
10,932
994
56
5
0
203,507
0
L
Awilix
10,930
994
31
3
1
227,407
0
L
He Bo
12,125
1,102
43
4
0
203,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role