Player Matchup

Amaterasu
Amaterasu
LjMv
Amaterasu
Level 15
God Stats
7W - 1L
1,500 SR
Queue Stats
347W - 381L
1,436 Elo+
Solo
Danzaburou
Danzaburou
ZzadiI
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ih8disgayme
Olorun
Level 9
God Stats
3W - 3L
1,437 SR
Queue Stats
15W - 18L
1,303 Elo+
Party 2
Loki
Loki
locmen
Loki
Level 24
God Stats
1W - 3L
1,191 SR
Queue Stats
18W - 18L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
viniciusGHHR
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,390 Elo+
Solo
Team Averages
Level 17
1,426 SR
1,397 Elo+

VS

Team Averages
Level 25
1,359 SR
1,367 Elo+
Set
Set
ELMENDOO
Set
Level 10
God Stats
7W - 9L
1,251 SR
Queue Stats
9W - 15L
1,194 Elo+
Solo
Neith
Neith
Hxchris13
Neith
Level 20
God Stats
2W - 6L
1,412 SR
Queue Stats
68W - 80L
1,368 Elo+
Solo
Yemoja
Yemoja
SIMPai2380
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 123L
1,281 Elo+
Party 1
Freya
Freya
peckma
Freya
Level 28
God Stats
17W - 20L
1,472 SR
Queue Stats
179W - 164L
1,479 Elo+
Solo
Mercury
Mercury
sushininja65
Mercury
Level 64
God Stats
1W - 3L
1,158 SR
Queue Stats
320W - 324L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LjMv
Amaterasu
17
4 / 1 / 13
10,239
1,024
7,284
9,790
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ZzadiI
Danzaburou
17
4 / 2 / 13
10,757
1,076
13,818
12,841
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
16
3 / 2 / 14
10,178
1,018
10,310
8,018
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
locmen
Loki
17
10 / 3 / 10
11,732
1,173
12,372
10,527
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
viniciusGHHR
Tsukuyomi
17
7 / 2 / 14
10,761
1,076
15,879
11,883
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

250

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 3
8,522
852
4,656
14,811
14,241
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Hxchris13
Neith
17
1 / 4 / 8
10,355
1,036
17,096
12,949
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
SIMPai2380
Yemoja
15
0 / 5 / 4
9,454
945
771
11,575
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
peckma
Freya
16
2 / 4 / 6
10,113
1,011
11,678
14,228
6,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
sushininja65
Mercury
17
7 / 4 / 3
12,084
1,208
11,292
12,819
5,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
28
Kills
10
10
Deaths
28
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
L
Neith
Hxchris13
Neith
1
4
8
1.25
W
Amaterasu
LjMv
Amaterasu
4
1
13
10.5
L
Yemoja
SIMPai2380
Yemoja
0
5
4
0.4
W
Danzaburou
ZzadiI
Danzaburou
4
2
13
5.25
W
Olorun
3
2
14
5
W
Loki
locmen
Loki
10
3
10
5
L
Freya
peckma
Freya
2
4
6
1.25
L
Mercury
sushininja65
Mercury
7
4
3
2.13
W
Tsukuyomi
viniciusGHHR
Tsukuyomi
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,663
Damage
45,493
53,059
Taken
66,382
28,717
Mitigated
42,929
14,863
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,656
1,963
0
376
14,811
14,241
0
3,600
10,983
0
9,847
L
Neith
Hxchris13
Neith
17,096
8,793
0
3,521
12,949
5,505
0
858
11,888
0
42,825
W
Amaterasu
LjMv
Amaterasu
7,284
2,889
0
3,630
9,790
8,446
0
1,719
8,071
0
13,013
L
Yemoja
SIMPai2380
Yemoja
771
771
1,515
403
11,575
11,942
0
1,019
10,481
2,071
0
W
Danzaburou
ZzadiI
Danzaburou
13,818
7,094
0
3,119
12,841
6,120
0
3,898
8,943
0
37,470
W
Olorun
10,310
4,769
753
3,298
8,018
3,424
0
3,432
4,586
26,388
0
W
Loki
locmen
Loki
12,372
4,601
0
1,568
10,527
4,773
0
1,995
8,532
0
32,302
L
Freya
peckma
Freya
11,678
3,435
0
2,876
14,228
6,037
0
2,574
11,645
26,728
0
L
Mercury
sushininja65
Mercury
11,292
5,016
0
1,742
12,819
5,204
0
2,271
10,498
0
37,624
W
Tsukuyomi
viniciusGHHR
Tsukuyomi
15,879
6,882
428
2,067
11,883
5,954
0
1,405
10,478
12
26,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,667
Gold Earned
50,528
160
Minions Killed
171
10
Camps Cleared
6
914,564
Distance Traveled
828,826
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,522
852
17
2
2
109,247
0
L
Neith
10,355
1,036
56
6
1
164,911
0
W
Amaterasu
10,239
1,024
11
1
1
197,930
0
L
Yemoja
9,454
945
3
0
0
142,078
0
W
Danzaburou
10,757
1,076
45
5
2
168,691
1
W
Olorun
10,178
1,018
38
4
2
160,228
1
W
Loki
11,732
1,173
43
4
5
204,747
1
L
Freya
10,113
1,011
33
3
1
200,956
0
L
Mercury
12,084
1,208
62
6
2
211,634
0
W
Tsukuyomi
10,761
1,076
23
2
0
182,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role