Player Matchup

Bastet
Bastet
LadyRascal
Bastet
Level 89
God Stats
110W - 126L
1,510 SR
Queue Stats
140W - 181L
1,425 Elo+
Solo
Merlin
Merlin
SpookyBottle
Merlin
Level 60
God Stats
23W - 9L
1,810 SR
Queue Stats
31W - 26L
1,456 Elo+
Solo
Artio
Artio
moneydrugstgod
Artio
Level 63
God Stats
24W - 32L
1,484 SR
Queue Stats
543W - 584L
1,434 Elo+
Solo
Team Averages
Level 71
1,601 SR
1,438 Elo+

VS

Team Averages
Level 70
1,395 SR
1,438 Elo+
Anhur
Anhur
MLG Penguin34
Anhur
Level 88
God Stats
0W - 2L
1,298 SR
Queue Stats
29W - 42L
1,408 Elo+
Party 1
Raijin
Raijin
R-as_p
Raijin
Level 65
God Stats
25W - 21L
1,386 SR
Queue Stats
623W - 643L
1,444 Elo+
Solo
Khepri
Khepri
mlgredonkulous
Khepri
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LadyRascal
Bastet
13
4 / 0 / 9
9,182
765
8,774
8,283
2,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
3 / 3 / 10
8,996
750
10,842
7,794
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
7 / 4 / 4
9,517
793
7,624
15,593
8,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 5
8,409
701
6,295
9,816
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
R-as_p
Raijin
12
4 / 2 / 2
8,647
721
10,488
9,276
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 5
9,052
754
3,635
11,055
4,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
7
7
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
LadyRascal
Bastet
4
0
9
8.5
L
2
6
5
0.75
L
Raijin
R-as_p
Raijin
4
2
2
2.5
W
Merlin
3
3
10
2.67
L
1
6
5
0.58
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
20,418
31,670
Taken
30,147
13,611
Mitigated
12,019
9,980
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
LadyRascal
Bastet
8,774
1,939
1,196
4,024
8,283
2,714
1,004
3,473
4,556
0
23,137
L
6,295
3,416
0
1,228
9,816
3,746
0
5,574
3,955
0
21,710
L
Raijin
R-as_p
Raijin
10,488
987
0
2,423
9,276
3,563
0
5,276
3,827
40,881
0
W
Merlin
10,842
888
0
500
7,794
2,488
605
5,266
2,282
39,251
0
L
3,635
685
1,374
1,489
11,055
4,710
0
6,784
3,842
21,133
0
W
7,624
405
641
3,619
15,593
8,409
0
4,703
10,610
23,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
26,108
118
Minions Killed
154
0
Camps Cleared
0
716,038
Distance Traveled
608,663
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,182
765
33
3
0
285,280
0
L
Anhur
8,409
701
37
3
0
194,304
1
L
Raijin
8,647
721
61
5
0
218,130
2
W
Merlin
8,996
750
58
5
0
194,113
0
L
Khepri
9,052
754
56
5
0
196,229
0
W
Artio
9,517
793
27
2
0
236,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role