Player Matchup

Bacchus
Bacchus
Healthreign
Bacchus
Level 103
God Stats
18W - 18L
1,433 SR
Queue Stats
58W - 60L
1,508 Elo+
Solo
Medusa
Medusa
Kurokumo67
Medusa
Level 89
God Stats
19W - 19L
1,601 SR
Queue Stats
348W - 299L
1,489 Elo+
Solo
Awilix
Awilix
StubbyNiki
Awilix
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
664W - 653L
1,496 Elo+
Solo
Nike
Nike
The Name is Lam
Nike
Level 68
God Stats
13W - 6L
1,737 SR
Queue Stats
84W - 95L
1,615 Elo+
Solo
Chang'e
Chang'e
Vale-DL-94
Chang'e
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,472 Elo+
Solo
Team Averages
Level 91
1,554 SR
1,516 Elo+

VS

Team Averages
Level 106
1,481 SR
1,510 Elo+
Cerberus
Cerberus
Alpha-andOmega-
Cerberus
Level 105
God Stats
83W - 73L
1,508 SR
Queue Stats
209W - 194L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HiRezalution
Ah Muzen Cab
Level 98
God Stats
0W - 3L
1,200 SR
Queue Stats
177W - 162L
1,521 Elo+
Party 2
Tiamat
Tiamat
Temp2tioN
Tiamat
Level 95
God Stats
4W - 8L
1,479 SR
Queue Stats
125W - 109L
1,546 Elo+
Solo
Artio
Artio
Zzaeck3
Artio
Level 109
God Stats
17W - 13L
1,668 SR
Queue Stats
165W - 153L
1,487 Elo+
Party 1
Arachne
Arachne
nschris7
Arachne
Level 124
God Stats
37W - 34L
1,549 SR
Queue Stats
258W - 240L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Healthreign
Bacchus
12
1 / 3 / 3
7,870
437
5,984
10,198
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Kurokumo67
Medusa
15
4 / 0 / 5
9,542
530
9,599
9,515
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
StubbyNiki
Awilix
16
5 / 1 / 3
9,459
526
6,823
11,052
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 1 / 3
9,854
547
8,217
10,005
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Vale-DL-94
Chang'e
15
2 / 1 / 3
9,268
515
5,941
13,809
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 3 / 1
8,362
465
6,414
11,855
6,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
HiRezalution
Ah Muzen Cab
14
0 / 3 / 2
7,889
438
6,612
13,254
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Temp2tioN
Tiamat
17
3 / 2 / 0
9,884
549
8,762
7,666
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Zzaeck3
Artio
6
0 / 0 / 0
5,773
321
929
3,280
1,526
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
nschris7
Arachne
13
0 / 7 / 2
7,808
434
4,875
18,423
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
6
6
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
3
1
1.17
W
Bacchus
Healthreign
Bacchus
1
3
3
0.83
L
Ah Muzen Cab
HiRezalution
Ah Muzen Cab
0
3
2
0.33
W
Medusa
Kurokumo67
Medusa
4
0
5
6.5
W
Awilix
StubbyNiki
Awilix
5
1
3
6.5
L
Tiamat
Temp2tioN
Tiamat
3
2
0
1.5
W
3
1
3
4.5
W
Chang'e
Vale-DL-94
Chang'e
2
1
3
3.5
L
Artio
Zzaeck3
Artio
0
0
0
0
L
Arachne
nschris7
Arachne
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,564
Damage
27,592
54,579
Taken
54,478
28,816
Mitigated
23,497
22,907
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,414
80
0
722
11,855
6,654
0
4,056
7,799
21,725
0
W
Bacchus
Healthreign
Bacchus
5,984
378
0
2,494
10,198
9,322
303
3,070
7,112
21,158
0
L
Ah Muzen Cab
HiRezalution
Ah Muzen Cab
6,612
3,338
0
6,776
13,254
4,757
0
2,623
10,631
0
67,568
W
Medusa
Kurokumo67
Medusa
9,599
3,920
0
6,336
9,515
2,867
826
2,574
6,941
0
60,658
W
Awilix
StubbyNiki
Awilix
6,823
2,325
0
3,461
11,052
3,810
0
3,388
7,474
0
61,886
L
Tiamat
Temp2tioN
Tiamat
8,762
429
0
2,910
7,666
4,714
175
3,042
4,624
66,157
0
W
8,217
2,510
0
1,230
10,005
7,837
620
1,625
8,352
0
73,072
W
Chang'e
Vale-DL-94
Chang'e
5,941
748
1,052
8,334
13,809
4,980
711
4,834
8,595
58,774
0
L
Artio
Zzaeck3
Artio
929
34
0
1,108
3,280
1,526
0
0
3,280
12,146
0
L
Arachne
nschris7
Arachne
4,875
3,164
0
5,833
18,423
5,846
43
2,204
16,219
0
45,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
39,716
570
Minions Killed
442
0
Camps Cleared
0
1,686,704
Distance Traveled
1,297,337
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,362
465
44
2
0
317,144
7
W
Bacchus
7,870
437
40
2
0
314,892
4
L
Ah Muzen Cab
7,889
438
136
8
0
313,834
2
W
Medusa
9,542
530
130
7
0
308,352
4
W
Awilix
9,459
526
110
6
0
394,403
2
L
Tiamat
9,884
549
145
8
0
303,928
1
W
Nike
9,854
547
143
8
0
341,536
0
W
Chang'e
9,268
515
147
8
0
327,521
3
L
Artio
5,773
321
33
2
0
81,627
0
L
Arachne
7,808
434
84
5
0
280,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role