Player Matchup

Neith
Neith
Maelil
Neith
Level 29
God Stats
3W - 0L
1,509 SR
Queue Stats
10W - 11L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Onity
Kukulkan
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 39L
1,058 Elo+
Party 4
Chang'e
Chang'e
Toffeepopcorn
Chang'e
Level 22
God Stats
3W - 3L
1,356 SR
Queue Stats
100W - 106L
1,179 Elo+
Party 2
Bakasura
Bakasura
iKaomi
Bakasura
Level 34
God Stats
11W - 12L
1,500 SR
Queue Stats
284W - 311L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ГРОМОХВАТ
Sun Wukong
Level 38
God Stats
4W - 0L
1,683 SR
Queue Stats
173W - 184L
1,411 Elo+
Party 4
Team Averages
Level 28
1,510 SR
1,308 Elo+

VS

Team Averages
Level 24
1,385 SR
1,335 Elo+
The Morrigan
The Morrigan
FunKruK
The Morrigan
Level 35
God Stats
6W - 18L
1,288 SR
Queue Stats
278W - 302L
1,527 Elo+
Party 3
Bastet
Bastet
Ganza324
Bastet
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 36L
1,306 Elo+
Party 1
King Arthur
King Arthur
Gaver1338
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,295 Elo+
Party 1
Danzaburou
Danzaburou
Maksimyeg
Danzaburou
Level 26
God Stats
1W - 3L
1,176 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 3
Cthulhu
Cthulhu
stm420
Cthulhu
Level 17
God Stats
11W - 13L
1,460 SR
Queue Stats
24W - 34L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maelil
Neith
20
6 / 3 / 10
14,289
493
17,823
22,118
9,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Onity
Kukulkan
20
8 / 6 / 2
15,339
529
13,375
13,308
6,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
20
7 / 6 / 13
14,031
484
17,333
22,705
17,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
iKaomi
Bakasura
20
6 / 5 / 5
14,311
493
10,936
22,804
10,555
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
20
9 / 4 / 9
14,613
504
18,031
29,892
32,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FunKruK
The Morrigan
20
10 / 6 / 5
15,463
533
24,010
20,491
9,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Ganza324
Bastet
19
4 / 6 / 0
13,243
457
6,020
26,872
10,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Gaver1338
King Arthur
19
0 / 6 / 3
12,600
434
6,800
20,896
19,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Maksimyeg
Danzaburou
20
8 / 7 / 2
14,394
496
14,222
19,586
10,384
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
stm420
Cthulhu
17
0 / 11 / 3
11,616
401
7,728
24,949
10,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
36
Kills
22
24
Deaths
36
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
FunKruK
The Morrigan
10
6
5
2.08
L
Bastet
Ganza324
Bastet
4
6
0
0.67
L
King Arthur
Gaver1338
King Arthur
0
6
3
0.25
W
Neith
Maelil
Neith
6
3
10
3.67
L
Danzaburou
Maksimyeg
Danzaburou
8
7
2
1.29
W
Kukulkan
Onity
Kukulkan
8
6
2
1.5
W
Chang'e
7
6
13
2.25
W
Bakasura
iKaomi
Bakasura
6
5
5
1.7
L
Cthulhu
stm420
Cthulhu
0
11
3
0.14
W
Sun Wukong
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,498
Damage
58,780
110,827
Taken
112,794
76,713
Mitigated
61,413
38,122
Healing
19,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
FunKruK
The Morrigan
24,010
5,108
0
5,433
20,491
9,693
422
5,896
14,495
91,416
13,765
L
Bastet
Ganza324
Bastet
6,020
2,446
0
5,154
26,872
10,685
702
5,188
20,897
0
120,635
L
King Arthur
Gaver1338
King Arthur
6,800
1,401
0
1,964
20,896
19,931
683
4,941
15,218
0
57,112
W
Neith
Maelil
Neith
17,823
8,307
0
12,044
22,118
9,227
3,812
5,188
16,930
0
112,457
L
Danzaburou
Maksimyeg
Danzaburou
14,222
7,240
0
5,225
19,586
10,384
846
4,843
14,718
0
93,838
W
Kukulkan
Onity
Kukulkan
13,375
1,649
0
900
13,308
6,478
1,662
5,058
8,250
84,502
0
W
Chang'e
17,333
1,476
4,104
8,518
22,705
17,739
294
7,328
14,912
78,544
0
W
Bakasura
iKaomi
Bakasura
10,936
7,272
0
5,544
22,804
10,555
0
4,617
17,833
0
81,462
L
Cthulhu
stm420
Cthulhu
7,728
186
236
1,788
24,949
10,720
304
9,840
15,039
43,419
0
W
Sun Wukong
18,031
5,731
0
7,012
29,892
32,714
1,047
10,294
19,198
0
88,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,583
Gold Earned
67,316
621
Minions Killed
587
0
Camps Cleared
0
2,582,928
Distance Traveled
2,484,641
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
15,463
533
165
6
0
477,786
4
L
Bastet
13,243
457
122
4
0
567,747
0
L
King Arthur
12,600
434
99
3
0
462,024
3
W
Neith
14,289
493
162
6
0
522,010
0
L
Danzaburou
14,394
496
123
4
0
473,087
0
W
Kukulkan
15,339
529
135
5
0
498,929
0
W
Chang'e
14,031
484
82
3
0
541,154
4
W
Bakasura
14,311
493
138
5
0
476,631
2
L
Cthulhu
11,616
401
78
3
0
503,997
2
W
Sun Wukong
14,613
504
104
4
0
544,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role