Player Matchup

Da Ji
Da Ji
ImNabb
Da Ji
Level 5
God Stats
4W - 2L
1,708 SR
Queue Stats
10W - 6L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
Loosebart
Kukulkan
Level 15
God Stats
4W - 0L
1,914 SR
Queue Stats
41W - 14L
1,818 Elo+
Party 2
Sylvanus
Sylvanus
NeighMan
Sylvanus
Level 18
God Stats
2W - 0L
1,695 SR
Queue Stats
12W - 2L
1,868 Elo+
Party 2
Neith
Neith
Pentinta
Neith
Level 17
God Stats
20W - 27L
1,603 SR
Queue Stats
32W - 38L
1,651 Elo+
Solo
Bacchus
Bacchus
Tutorialmode
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,801 Elo+
Party 2
Team Averages
Level 12
1,684 SR
1,723 Elo+

VS

Team Averages
Level 22
1,618 SR
1,581 Elo+
Nemesis
Nemesis
Aloazraill
Nemesis
Level 27
God Stats
2W - 2L
1,834 SR
Queue Stats
117W - 91L
1,673 Elo+
Solo
Nox
Nox
Lagobert
Nox
Level 21
God Stats
23W - 14L
1,678 SR
Queue Stats
45W - 33L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
Nexxington
Danzaburou
Level 26
God Stats
17W - 11L
1,643 SR
Queue Stats
86W - 59L
1,577 Elo+
Party 1
Aphrodite
Aphrodite
Nov0xx
Aphrodite
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 27L
1,546 Elo+
Party 1
Vulcan
Vulcan
Olginator
Vulcan
Level 15
God Stats
5W - 3L
1,433 SR
Queue Stats
19W - 16L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ImNabb
Da Ji
19
12 / 3 / 11
12,608
573
16,439
15,917
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Loosebart
Kukulkan
20
11 / 1 / 10
13,040
593
18,138
8,591
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
NeighMan
Sylvanus
19
6 / 2 / 12
11,846
538
12,726
23,411
20,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Pentinta
Neith
16
5 / 5 / 14
11,095
504
10,785
16,791
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tutorialmode
Bacchus
15
5 / 6 / 19
10,956
498
9,066
17,114
20,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aloazraill
Nemesis
18
6 / 6 / 4
11,074
503
14,856
22,073
9,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 5 / 4
9,923
451
7,904
13,458
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Nexxington
Danzaburou
14
2 / 10 / 8
9,403
427
11,267
20,048
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Nov0xx
Aphrodite
12
2 / 11 / 6
8,316
378
4,229
15,512
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Olginator
Vulcan
15
2 / 7 / 7
9,448
429
9,584
12,077
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
46
39
Kills
17
17
Deaths
39
66
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aloazraill
Nemesis
6
6
4
1.33
W
Da Ji
ImNabb
Da Ji
12
3
11
5.83
L
5
5
4
1.4
W
Kukulkan
Loosebart
Kukulkan
11
1
10
16
W
Sylvanus
NeighMan
Sylvanus
6
2
12
6
L
Danzaburou
Nexxington
Danzaburou
2
10
8
0.6
L
Aphrodite
Nov0xx
Aphrodite
2
11
6
0.45
L
Vulcan
Olginator
Vulcan
2
7
7
0.79
W
Neith
Pentinta
Neith
5
5
14
2.4
W
Bacchus
Tutorialmode
Bacchus
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,154
Damage
47,840
81,824
Taken
83,168
59,275
Mitigated
33,917
32,079
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aloazraill
Nemesis
14,856
8,921
0
2,112
22,073
9,205
0
10,717
11,356
0
90,305
W
Da Ji
ImNabb
Da Ji
16,439
4,298
0
3,614
15,917
7,799
176
3,134
12,783
0
76,982
L
7,904
1,010
0
993
13,458
5,132
0
5,221
8,237
47,537
0
W
Kukulkan
Loosebart
Kukulkan
18,138
1,184
0
2,510
8,591
3,998
1,974
1,816
6,775
107,977
0
W
Sylvanus
NeighMan
Sylvanus
12,726
2,637
3,143
14,965
23,411
20,269
1,188
7,650
15,761
63,369
0
L
Danzaburou
Nexxington
Danzaburou
11,267
5,177
0
4,876
20,048
6,602
0
9,494
10,554
0
49,294
L
Aphrodite
Nov0xx
Aphrodite
4,229
1,731
1,789
2,781
15,512
8,501
0
9,136
6,376
13,282
0
L
Vulcan
Olginator
Vulcan
9,584
2,864
0
1,000
12,077
4,477
180
5,362
6,715
48,360
0
W
Neith
Pentinta
Neith
10,785
3,168
0
6,057
16,791
7,033
4,833
2,052
14,739
0
66,771
W
Bacchus
Tutorialmode
Bacchus
9,066
1,282
0
1,790
17,114
20,176
318
7,065
10,049
28,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,545
Gold Earned
48,164
529
Minions Killed
404
0
Camps Cleared
0
1,986,423
Distance Traveled
1,902,966
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,074
503
146
7
0
424,662
2
W
Da Ji
12,608
573
111
5
0
432,010
4
L
Nox
9,923
451
88
4
0
387,594
4
W
Kukulkan
13,040
593
183
8
0
443,325
3
W
Sylvanus
11,846
538
104
5
0
352,767
10
L
Danzaburou
9,403
427
61
3
0
348,086
2
L
Aphrodite
8,316
378
21
1
0
355,344
2
L
Vulcan
9,448
429
88
4
0
387,280
0
W
Neith
11,095
504
97
4
0
385,623
1
W
Bacchus
10,956
498
34
2
0
372,698
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role