Player Matchup

Ymir
Ymir
BigBootyBellona
Ymir
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,749 Elo+
Party 2
Yemoja
Yemoja
ElfYouNSA69
Yemoja
Level 29
God Stats
5W - 0L
1,709 SR
Queue Stats
95W - 34L
1,774 Elo+
Party 2
Baron Samedi
Baron Samedi
NeutronX29
Baron Samedi
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
760W - 736L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
Nick_1487
Danzaburou
Level 160
God Stats
18W - 15L
1,501 SR
Queue Stats
533W - 524L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
kirbywells3000
Nu Wa
Level 143
God Stats
77W - 50L
1,583 SR
Queue Stats
612W - 602L
1,492 Elo+
Party 1
Team Averages
Level 105
1,559 SR
1,624 Elo+

VS

Team Averages
Level 81
1,548 SR
1,499 Elo+
Kumbhakarna
Kumbhakarna
FrostFlame_45
Kumbhakarna
Level 58
God Stats
3W - 5L
1,532 SR
Queue Stats
78W - 94L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
HectickMoose
Sun Wukong
Level 36
God Stats
29W - 25L
1,608 SR
Queue Stats
654W - 669L
1,546 Elo+
Solo
Fenrir
Fenrir
MythicalSkinkz
Fenrir
Level 39
God Stats
13W - 13L
1,589 SR
Queue Stats
566W - 530L
1,465 Elo+
Solo
Janus
Janus
SonnySonSun
Janus
Level 149
God Stats
1W - 4L
1,110 SR
Queue Stats
209W - 210L
1,491 Elo+
Solo
Medusa
Medusa
ThyLordDeathwish
Medusa
Level 125
God Stats
3W - 1L
1,901 SR
Queue Stats
218W - 211L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
9,678
605
10,921
16,784
15,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
13
3 / 3 / 6
8,662
541
5,908
13,523
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NeutronX29
Baron Samedi
13
2 / 3 / 8
8,360
523
8,910
9,718
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nick_1487
Danzaburou
17
8 / 0 / 3
11,159
697
10,825
9,070
3,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 3
9,731
608
8,520
5,769
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FrostFlame_45
Kumbhakarna
11
1 / 7 / 4
7,126
445
5,432
18,071
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
HectickMoose
Sun Wukong
15
2 / 1 / 1
8,323
520
8,011
13,577
5,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
6 / 3 / 0
8,064
504
8,733
11,603
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 5
7,654
478
6,188
9,458
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 0
6,441
403
3,960
8,646
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
18
Kills
10
10
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Yemoja
3
3
6
2
L
Kumbhakarna
FrostFlame_45
Kumbhakarna
1
7
4
0.43
L
Sun Wukong
HectickMoose
Sun Wukong
2
1
1
2.5
L
6
3
0
2
W
Baron Samedi
NeutronX29
Baron Samedi
2
3
8
2
W
Danzaburou
Nick_1487
Danzaburou
8
0
3
9.5
L
1
3
5
1.17
L
0
4
0
0
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,084
Damage
32,324
54,864
Taken
61,355
30,007
Mitigated
24,427
18,233
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,921
2,570
0
4,590
16,784
15,082
66
4,270
12,514
46,051
0
W
Yemoja
5,908
930
366
3,473
13,523
5,348
324
2,422
11,101
41,453
0
L
Kumbhakarna
FrostFlame_45
Kumbhakarna
5,432
470
702
3,296
18,071
9,787
0
9,505
8,566
25,957
0
L
Sun Wukong
HectickMoose
Sun Wukong
8,011
2,646
0
3,029
13,577
5,654
0
9,030
4,547
0
64,863
L
8,733
2,488
0
1,463
11,603
4,109
0
5,994
5,609
0
51,899
W
Baron Samedi
NeutronX29
Baron Samedi
8,910
235
1,930
2,669
9,718
4,261
0
3,835
5,883
41,125
0
W
Danzaburou
Nick_1487
Danzaburou
10,825
4,839
0
2,724
9,070
3,441
4,120
728
8,342
0
70,359
L
6,188
392
0
2,139
9,458
2,818
0
7,499
1,959
50,139
0
L
3,960
1,436
0
2,451
8,646
2,059
0
2,231
6,415
0
32,916
W
8,520
4,113
0
2,481
5,769
1,875
2,823
365
5,404
64,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
37,608
431
Minions Killed
399
0
Camps Cleared
0
1,453,801
Distance Traveled
1,490,497
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,678
605
61
4
0
307,603
7
W
Yemoja
8,662
541
66
4
0
290,292
3
L
Kumbhakarna
7,126
445
26
2
0
297,775
2
L
Sun Wukong
8,323
520
144
9
0
326,252
1
L
Fenrir
8,064
504
73
5
0
345,583
3
W
Baron Samedi
8,360
523
63
4
0
307,158
5
W
Danzaburou
11,159
697
125
8
0
286,692
4
L
Janus
7,654
478
84
5
0
304,715
3
L
Medusa
6,441
403
72
5
0
216,172
5
W
Nu Wa
9,731
608
116
7
0
262,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role