Player Matchup

Erlang Shen
Erlang Shen
CookieZ-8803
Erlang Shen
Level 64
God Stats
5W - 9L
1,479 SR
Queue Stats
198W - 226L
1,394 Elo+
Party 1
Vulcan
Vulcan
Cyris_501
Vulcan
Level 55
God Stats
0W - 4L
1,291 SR
Queue Stats
32W - 44L
1,364 Elo+
Party 1
Neith
Neith
ISleepyDemonI
Neith
Level 41
God Stats
25W - 34L
1,480 SR
Queue Stats
188W - 199L
1,399 Elo+
Party 1
Geb
Geb
MEI-HOU-WANG
Geb
Level 88
God Stats
22W - 21L
1,611 SR
Queue Stats
139W - 146L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
zKakashi-Senseii
Sun Wukong
Level 59
God Stats
2W - 8L
1,149 SR
Queue Stats
54W - 64L
1,317 Elo+
Party 1
Team Averages
Level 61
1,402 SR
1,375 Elo+

VS

Team Averages
Level 89
1,540 SR
1,483 Elo+
Neith
Neith
DannyMcKenna xV
Neith
Level 109
God Stats
10W - 9L
1,611 SR
Queue Stats
148W - 134L
1,537 Elo+
Solo
Scylla
Scylla
HAction114
Scylla
Level 104
God Stats
23W - 19L
1,554 SR
Queue Stats
359W - 384L
1,510 Elo+
Solo
Geb
Geb
Krupperz
Geb
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 41L
1,468 Elo+
Solo
Nemesis
Nemesis
Lore LSR
Nemesis
Level 65
God Stats
7W - 3L
1,384 SR
Queue Stats
209W - 193L
1,445 Elo+
Solo
Bellona
Bellona
rossmcg02
Bellona
Level 59
God Stats
54W - 24L
1,652 SR
Queue Stats
136W - 124L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CookieZ-8803
Erlang Shen
15
2 / 7 / 2
9,605
457
10,304
20,546
12,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Cyris_501
Vulcan
17
2 / 4 / 2
10,116
482
9,720
10,277
4,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 4 / 3
9,900
471
15,230
16,257
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 3 / 3
9,032
430
7,800
17,527
17,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
zKakashi-Senseii
Sun Wukong
15
0 / 6 / 1
8,839
421
9,840
20,311
16,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,770
418
7,881
12,199
4,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
HAction114
Scylla
18
8 / 3 / 5
11,343
540
15,552
9,961
4,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 1 / 6
9,081
432
5,316
14,900
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Lore LSR
Nemesis
19
7 / 2 / 3
11,418
544
12,018
15,860
7,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
rossmcg02
Bellona
20
8 / 1 / 2
13,058
622
17,575
19,214
17,924
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
24
24
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CookieZ-8803
Erlang Shen
2
7
2
0.43
L
Vulcan
Cyris_501
Vulcan
2
4
2
0.75
W
0
4
5
0.63
W
Scylla
HAction114
Scylla
8
3
5
3.5
L
4
4
3
1.38
W
1
1
6
4
W
Nemesis
Lore LSR
Nemesis
7
2
3
4.25
L
3
3
3
1.5
W
Bellona
rossmcg02
Bellona
8
1
2
9
L
Sun Wukong
zKakashi-Senseii
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,894
Damage
58,342
84,918
Taken
72,134
55,958
Mitigated
46,561
20,786
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CookieZ-8803
Erlang Shen
10,304
6,641
0
842
20,546
12,176
0
3,624
16,922
0
65,437
L
Vulcan
Cyris_501
Vulcan
9,720
3,079
615
1,451
10,277
4,333
652
4,888
5,389
65,862
0
W
7,881
3,686
0
3,748
12,199
4,312
0
4,577
7,622
0
60,800
W
Scylla
HAction114
Scylla
15,552
868
0
1,870
9,961
4,299
693
4,057
5,904
77,612
0
L
15,230
6,697
0
7,874
16,257
5,589
1,859
7,268
8,989
0
58,132
W
5,316
830
0
2,424
14,900
12,762
0
5,193
9,707
22,409
0
W
Nemesis
Lore LSR
Nemesis
12,018
6,066
585
2,906
15,860
7,264
1,198
3,693
12,167
0
87,402
L
7,800
305
135
4,680
17,527
17,461
0
5,088
12,439
30,362
0
W
Bellona
rossmcg02
Bellona
17,575
9,217
0
10,387
19,214
17,924
478
0
18,639
0
108,308
L
Sun Wukong
zKakashi-Senseii
Sun Wukong
9,840
2,720
0
5,189
20,311
16,399
1,250
0
20,311
0
52,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,492
Gold Earned
53,670
450
Minions Killed
570
0
Camps Cleared
0
1,903,155
Distance Traveled
2,035,563
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,605
457
85
4
0
429,895
2
L
Vulcan
10,116
482
134
6
0
399,371
2
W
Neith
8,770
418
105
5
0
338,537
2
W
Scylla
11,343
540
130
6
0
407,386
5
L
Neith
9,900
471
106
5
0
343,061
8
W
Geb
9,081
432
23
1
0
432,381
8
W
Nemesis
11,418
544
124
6
0
476,534
0
L
Geb
9,032
430
30
1
0
418,256
0
W
Bellona
13,058
622
188
9
0
380,725
0
L
Sun Wukong
8,839
421
95
5
0
312,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role