Player Matchup

Artemis
Artemis
BrendonSpin01
Artemis
Level 82
God Stats
5W - 5L
1,825 SR
Queue Stats
149W - 170L
1,444 Elo+
Party 4
Vamana
Vamana
Bruninnh
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,421 Elo+
Party 4
Arachne
Arachne
Type100kb
Arachne
Level 15
God Stats
35W - 43L
1,400 SR
Queue Stats
191W - 228L
1,351 Elo+
Party 1
Chaac
Chaac
rob_png
Chaac
Level 18
God Stats
18W - 24L
1,778 SR
Queue Stats
151W - 192L
1,384 Elo+
Party 1
Ao Kuang
Ao Kuang
souleater9466
Ao Kuang
Level 26
God Stats
13W - 9L
1,698 SR
Queue Stats
151W - 182L
1,479 Elo+
Party 1
Team Averages
Level 29
1,640 SR
1,416 Elo+

VS

Team Averages
Level 9
1,445 SR
1,294 Elo+
Fenrir
Fenrir
ARTlFlSHAL
Fenrir
Level 21
God Stats
3W - 9L
1,241 SR
Queue Stats
62W - 73L
1,262 Elo+
Party 2
Tiamat
Tiamat
Blacksk8er
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,255 Elo+
Party 3
Guan Yu
Guan Yu
inutttedon_u
Guan Yu
Level 11
God Stats
2W - 2L
1,482 SR
Queue Stats
7W - 7L
1,386 Elo+
Party 2
Mulan
Mulan
puggamerian1
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Solo
Jormungandr
Jormungandr
shaggyherrin
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
13 / 0 / 10
12,260
533
20,006
13,838
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Bruninnh
Vamana
16
2 / 6 / 5
10,223
444
5,258
11,461
6,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Type100kb
Arachne
18
10 / 2 / 8
11,874
516
13,162
13,547
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
rob_png
Chaac
16
4 / 3 / 13
10,539
458
10,338
12,684
10,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
souleater9466
Ao Kuang
19
9 / 0 / 14
11,795
513
13,125
15,663
10,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARTlFlSHAL
Fenrir
12
3 / 10 / 2
8,580
373
10,951
16,581
6,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Blacksk8er
Tiamat
13
0 / 10 / 1
8,387
365
5,183
17,017
7,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
inutttedon_u
Guan Yu
17
4 / 2 / 3
10,611
461
11,927
18,603
13,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 14 / 0
8,519
370
4,487
19,267
13,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
shaggyherrin
Jormungandr
14
2 / 5 / 2
8,911
387
4,726
11,424
12,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
38
Kills
11
11
Deaths
41
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ARTlFlSHAL
Fenrir
3
10
2
0.4
L
Tiamat
Blacksk8er
Tiamat
0
10
1
0.05
W
Artemis
13
0
10
18
W
Vamana
Bruninnh
Vamana
2
6
5
0.75
W
Arachne
Type100kb
Arachne
10
2
8
7
L
Guan Yu
inutttedon_u
Guan Yu
4
2
3
2.75
L
2
14
0
0.14
W
Chaac
rob_png
Chaac
4
3
13
3.5
L
Jormungandr
shaggyherrin
Jormungandr
2
5
2
0.6
W
Ao Kuang
souleater9466
Ao Kuang
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,889
Damage
37,274
67,193
Taken
82,892
38,027
Mitigated
53,384
30,057
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ARTlFlSHAL
Fenrir
10,951
1,237
345
1,546
16,581
6,462
0
1,699
14,857
0
34,353
L
Tiamat
Blacksk8er
Tiamat
5,183
1,544
0
3,204
17,017
7,861
175
4,719
12,273
30,315
0
W
Artemis
20,006
11,029
0
7,127
13,838
5,038
2,458
1,434
12,404
0
73,769
W
Vamana
Bruninnh
Vamana
5,258
2,678
0
1,344
11,461
6,891
2,794
947
10,514
0
39,732
W
Arachne
Type100kb
Arachne
13,162
8,561
0
6,080
13,547
5,425
1,071
925
12,622
0
66,498
L
Guan Yu
inutttedon_u
Guan Yu
11,927
2,147
134
4,242
18,603
13,911
1,163
795
17,808
0
58,839
L
4,487
652
0
452
19,267
13,065
85
4,977
14,265
0
32,250
W
Chaac
rob_png
Chaac
10,338
3,232
0
4,062
12,684
10,565
1,437
3,841
8,843
375
47,837
L
Jormungandr
shaggyherrin
Jormungandr
4,726
1,685
0
0
11,424
12,085
216
1,175
10,249
28,758
0
W
Ao Kuang
souleater9466
Ao Kuang
13,125
4,877
0
11,444
15,663
10,108
2,620
2,762
12,901
55,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,691
Gold Earned
45,008
419
Minions Killed
316
0
Camps Cleared
0
1,948,389
Distance Traveled
1,844,641
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,580
373
53
2
0
422,680
2
L
Tiamat
8,387
365
66
3
0
281,050
0
W
Artemis
12,260
533
112
5
0
369,276
1
W
Vamana
10,223
444
60
3
0
374,011
1
W
Arachne
11,874
516
112
5
0
494,544
0
L
Guan Yu
10,611
461
99
4
0
504,878
0
L
Mulan
8,519
370
55
2
0
326,475
0
W
Chaac
10,539
458
64
3
0
329,972
5
L
Jormungandr
8,911
387
43
2
0
309,558
2
W
Ao Kuang
11,795
513
71
3
0
380,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role