Player Matchup

Tiamat
Tiamat
Icy Heavans
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 338L
1,309 Elo+
Solo
Osiris
Osiris
MTZ Glacialz
Osiris
Level 47
God Stats
10W - 6L
1,749 SR
Queue Stats
51W - 56L
1,243 Elo+
Solo
Ratatoskr
Ratatoskr
lemacedop
Ratatoskr
Level 57
God Stats
0W - 3L
1,306 SR
Queue Stats
83W - 106L
1,394 Elo+
Solo
Team Averages
Level 55
1,518 SR
1,316 Elo+

VS

Team Averages
Level 68
1,428 SR
1,379 Elo+
Cthulhu
Cthulhu
ItsBlckMorty
Cthulhu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,197 Elo+
Party 1
Tiamat
Tiamat
JayyThaaDonn
Tiamat
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 136L
1,500 Elo+
Solo
Cupid
Cupid
RuskiSSaiyan
Cupid
Level 102
God Stats
1W - 1L
1,283 SR
Queue Stats
4W - 10L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 9 / 6
9,877
581
10,659
14,984
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
15
7 / 5 / 2
11,496
676
11,763
18,714
10,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ratatoskr
lemacedop
Ratatoskr
14
2 / 3 / 6
10,798
635
8,424
9,818
4,895
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsBlckMorty
Cthulhu
15
4 / 4 / 10
11,008
648
9,036
16,901
8,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
14
2 / 3 / 10
10,647
626
8,615
11,375
7,121
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
10 / 2 / 6
12,797
753
13,913
12,829
4,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
16
17
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
9
6
0.33
W
Cthulhu
ItsBlckMorty
Cthulhu
4
4
10
2.25
W
Tiamat
2
3
10
2.33
L
Osiris
7
5
2
1.6
W
10
2
6
6.5
L
Ratatoskr
lemacedop
Ratatoskr
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
31,564
43,516
Taken
41,105
21,256
Mitigated
20,942
9,957
Healing
15,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,659
703
672
2,794
14,984
5,601
195
5,726
9,258
38,892
0
W
Cthulhu
ItsBlckMorty
Cthulhu
9,036
1,068
1,077
2,831
16,901
8,831
503
2,929
13,972
35,391
0
W
Tiamat
8,615
912
0
3,186
11,375
7,121
272
2,793
8,582
36,939
0
L
Osiris
11,763
2,781
0
3,955
18,714
10,760
1,099
7,332
11,382
0
38,756
W
13,913
7,970
1,675
6,280
12,829
4,990
1,275
5,266
7,563
0
46,675
L
Ratatoskr
lemacedop
Ratatoskr
8,424
374
1,009
1,527
9,818
4,895
1,325
4,643
5,175
285
25,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
34,452
139
Minions Killed
163
0
Camps Cleared
0
881,565
Distance Traveled
901,157
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,877
581
64
4
0
270,622
0
W
Cthulhu
11,008
648
42
2
0
331,931
0
W
Tiamat
10,647
626
49
3
0
302,828
1
L
Osiris
11,496
676
47
3
0
287,468
0
W
Cupid
12,797
753
72
4
0
266,398
0
L
Ratatoskr
10,798
635
28
2
0
323,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role