Player Matchup

Kumbhakarna
Kumbhakarna
Chas N Finster
Kumbhakarna
Level 59
God Stats
11W - 8L
1,627 SR
Queue Stats
37W - 42L
1,497 Elo+
Party 3
Neith
Neith
LenientOdin17
Neith
Level 68
God Stats
31W - 29L
1,603 SR
Queue Stats
656W - 702L
1,408 Elo+
Party 2
Agni
Agni
Stoke the fires
Agni
Level 28
God Stats
1W - 3L
1,841 SR
Queue Stats
37W - 37L
1,561 Elo+
Party 3
Cerberus
Cerberus
Xx_Dorito_Mx
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,654 Elo+
Party 2
Nemesis
Nemesis
sebas2241
Nemesis
Level 60
God Stats
3W - 6L
1,382 SR
Queue Stats
363W - 375L
1,392 Elo+
Party 2
Team Averages
Level 47
1,591 SR
1,502 Elo+

VS

Team Averages
Level 74
1,521 SR
1,523 Elo+
Vulcan
Vulcan
Goldo-rodymarrer
Vulcan
Level 46
God Stats
9W - 12L
1,291 SR
Queue Stats
139W - 145L
1,403 Elo+
Solo
Danzaburou
Danzaburou
J_Valencia_124
Danzaburou
Level 107
God Stats
5W - 5L
1,732 SR
Queue Stats
251W - 239L
1,571 Elo+
Party 1
Pele
Pele
LSD-TheMagic
Pele
Level 83
God Stats
9W - 6L
1,603 SR
Queue Stats
279W - 306L
1,507 Elo+
Party 1
Hercules
Hercules
N_Duque113
Hercules
Level 117
God Stats
14W - 9L
1,480 SR
Queue Stats
181W - 189L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
marranito5467
Guan Yu
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 22L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chas N Finster
Kumbhakarna
8
0 / 3 / 2
5,153
468
1,921
8,378
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 1 / 0
5,817
529
4,768
4,038
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 1 / 0
6,505
591
5,313
5,450
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Xx_Dorito_Mx
Cerberus
11
0 / 1 / 0
5,848
532
4,231
6,316
4,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
sebas2241
Nemesis
8
0 / 4 / 0
5,032
457
3,881
7,848
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,803
528
2,282
4,483
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
J_Valencia_124
Danzaburou
10
3 / 1 / 2
6,396
581
6,091
7,137
2,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
6,453
587
2,763
8,441
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
N_Duque113
Hercules
13
3 / 0 / 0
7,221
656
4,643
7,169
3,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
10
2 / 0 / 3
5,524
502
3,885
6,444
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Chas N Finster
Kumbhakarna
0
3
2
0.33
W
0
2
1
0.25
W
Danzaburou
J_Valencia_124
Danzaburou
3
1
2
4
W
2
0
1
2.5
L
1
1
0
1
W
Hercules
N_Duque113
Hercules
3
0
0
3
L
2
1
0
2
L
Cerberus
Xx_Dorito_Mx
Cerberus
0
1
0
0
W
Guan Yu
2
0
3
3.5
L
Nemesis
sebas2241
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,114
Damage
19,664
32,030
Taken
33,674
14,578
Mitigated
13,460
8,495
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Chas N Finster
Kumbhakarna
1,921
452
0
1,404
8,378
5,313
0
808
7,397
10,563
0
W
2,282
693
0
697
4,483
1,363
0
2,823
1,468
29,324
0
W
Danzaburou
J_Valencia_124
Danzaburou
6,091
3,228
0
3,787
7,137
2,101
200
548
6,589
0
34,840
W
2,763
500
0
3,521
8,441
2,390
0
2,345
5,998
0
40,755
L
4,768
1,447
0
1,915
4,038
1,034
0
0
3,988
0
34,658
W
Hercules
N_Duque113
Hercules
4,643
1,831
0
2,555
7,169
3,816
0
3,459
3,710
0
42,931
L
5,313
92
0
1,377
5,450
1,478
79
642
4,652
43,622
0
L
Cerberus
Xx_Dorito_Mx
Cerberus
4,231
154
0
2,944
6,316
4,133
0
0
6,316
35,582
0
W
Guan Yu
3,885
559
790
3,176
6,444
3,790
0
1,958
4,444
0
17,652
L
Nemesis
sebas2241
Nemesis
3,881
1,657
0
855
7,848
2,620
0
582
7,070
0
23,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
31,397
341
Minions Killed
340
0
Camps Cleared
0
1,088,671
Distance Traveled
1,108,838
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,153
468
20
2
0
211,728
4
W
Vulcan
5,803
528
69
6
0
222,965
2
W
Danzaburou
6,396
581
63
6
0
203,959
0
W
Pele
6,453
587
84
8
0
251,552
2
L
Neith
5,817
529
69
6
0
199,876
1
W
Hercules
7,221
656
98
9
0
201,128
0
L
Agni
6,505
591
92
8
0
217,744
3
L
Cerberus
5,848
532
109
10
0
222,421
2
W
Guan Yu
5,524
502
26
2
0
229,234
1
L
Nemesis
5,032
457
51
5
0
236,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role