Player Matchup

Ymir
Ymir
KurtBean-
Ymir
Level 78
God Stats
2W - 3L
1,560 SR
Queue Stats
9W - 29L
1,238 Elo+
Party 1
Neith
Neith
OmegaRevan
Neith
Level 28
God Stats
6W - 11L
1,451 SR
Queue Stats
48W - 60L
1,545 Elo+
Party 3
Raijin
Raijin
UTK HOBBIT
Raijin
Level 127
God Stats
5W - 6L
1,537 SR
Queue Stats
166W - 175L
1,529 Elo+
Party 3
Pele
Pele
aceedusolutions
Pele
Level 44
God Stats
1W - 3L
1,588 SR
Queue Stats
448W - 479L
1,578 Elo+
Solo
Osiris
Osiris
xLostx95
Osiris
Level 81
God Stats
7W - 17L
1,379 SR
Queue Stats
17W - 47L
1,273 Elo+
Party 1
Team Averages
Level 72
1,503 SR
1,433 Elo+

VS

Team Averages
Level 56
1,569 SR
1,498 Elo+
Fenrir
Fenrir
Ducksareawesome7
Fenrir
Level 24
God Stats
14W - 7L
1,583 SR
Queue Stats
30W - 19L
1,537 Elo+
Party 2
Izanami
Izanami
farinety
Izanami
Level 47
God Stats
20W - 26L
1,450 SR
Queue Stats
64W - 96L
1,369 Elo+
Solo
King Arthur
King Arthur
pusaf
King Arthur
Level 62
God Stats
32W - 19L
1,803 SR
Queue Stats
75W - 56L
1,602 Elo+
Party 2
Anubis
Anubis
thesoulReaper87
Anubis
Level 67
God Stats
37W - 33L
1,582 SR
Queue Stats
68W - 89L
1,373 Elo+
Solo
Hel
Hel
troompet
Hel
Level 81
God Stats
11W - 11L
1,424 SR
Queue Stats
227W - 210L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
2 / 1 / 3
5,146
515
2,221
4,640
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
7
3 / 2 / 2
5,078
508
5,713
6,051
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
UTK HOBBIT
Raijin
8
0 / 3 / 2
5,069
507
1,613
5,395
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

8
1 / 4 / 0
4,735
474
1,466
7,385
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
xLostx95
Osiris
8
0 / 4 / 0
4,513
451
2,574
6,988
3,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,611
561
2,305
5,749
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
farinety
Izanami
7
2 / 2 / 1
4,999
500
3,077
4,949
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
pusaf
King Arthur
12
6 / 0 / 0
6,686
669
5,122
4,641
2,344
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
1 / 1 / 3
5,223
522
2,479
3,551
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 2
6,110
611
4,682
3,607
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
14
14
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Ymir
2
1
3
3.5
L
Neith
3
2
2
2
L
Raijin
UTK HOBBIT
Raijin
0
3
2
0.33
L
1
4
0
0.25
W
Izanami
farinety
Izanami
2
2
1
1.25
W
King Arthur
pusaf
King Arthur
6
0
0
6
W
1
1
3
2.5
W
4
0
2
5
L
Osiris
xLostx95
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,587
Damage
17,665
30,459
Taken
22,497
10,361
Mitigated
8,342
10,302
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,305
352
0
1,438
5,749
2,653
0
1,399
4,350
0
14,682
L
Ymir
2,221
479
218
1,476
4,640
1,997
0
750
3,862
12,383
0
L
Neith
5,713
2,435
345
3,254
6,051
1,568
0
645
5,406
0
17,545
L
Raijin
UTK HOBBIT
Raijin
1,613
92
0
1,250
5,395
1,528
324
3,625
1,476
21,003
0
L
1,466
291
0
2,829
7,385
1,830
0
1,771
5,566
0
19,877
W
Izanami
farinety
Izanami
3,077
1,951
0
1,649
4,949
1,107
411
650
4,299
0
19,817
W
King Arthur
pusaf
King Arthur
5,122
661
0
909
4,641
2,344
0
0
4,641
0
32,507
W
2,479
138
0
1,376
3,551
1,243
736
408
3,133
22,814
0
W
4,682
265
227
1,900
3,607
995
948
1,135
2,240
25,762
0
L
Osiris
xLostx95
Osiris
2,574
422
0
930
6,988
3,438
0
0
6,988
0
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
28,629
166
Minions Killed
239
0
Camps Cleared
0
869,933
Distance Traveled
969,804
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,611
561
34
3
0
204,837
1
L
Ymir
5,146
515
26
3
0
182,803
3
L
Neith
5,078
508
19
2
0
158,324
3
L
Raijin
5,069
507
47
5
0
172,344
2
L
Pele
4,735
474
39
4
0
182,424
6
W
Izanami
4,999
500
31
3
0
167,405
5
W
King Arthur
6,686
669
66
7
0
206,498
2
W
Anubis
5,223
522
51
5
0
196,631
1
W
Hel
6,110
611
57
6
0
194,433
3
L
Osiris
4,513
451
35
4
0
174,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role