Player Matchup

Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
Ronngyu
Guan Yu
Platinum IV
Level 160
God Stats
4W - 2L
1,691 SR
Queue Stats
23W - 22L
2,042 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
x_SPRINKLE_GHOST
Danzaburou
Diamond V
Level 84
God Stats
42W - 32L
1,750 SR
Queue Stats
115W - 118L
1,957 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,647 SR
1,833 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,470 SR
1,747 MMR
Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
DDOGGFOREST
Mulan
Platinum IV
Level 138
God Stats
10W - 7L
1,573 SR
Queue Stats
197W - 208L
1,980 MMR
Solo
Ullr
Ullr
Gold I
Sleekki
Ullr
Gold I
Level 158
God Stats
0W - 1L
1,337 SR
Queue Stats
183W - 199L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 0 / 6
10,763
673
9,495
7,452
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Ronngyu
Guan Yu
15
5 / 1 / 5
10,646
665
12,696
12,469
17,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
x_SPRINKLE_GHOST
Danzaburou
14
1 / 2 / 6
10,846
678
10,793
13,103
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeCabrakanCthulhuThothCu Chulainn

VS

Bans
ScyllaAnhurChang'eBaba YagaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 3 / 1
8,943
559
7,848
17,533
14,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 1
9,821
614
9,478
14,792
11,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Sleekki
Ullr
13
1 / 3 / 2
9,449
591
7,204
9,350
2,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
6
7
L
Sobek
 
Sobek
0
3
1
0.17
L
2
4
1
0.63
W
Guan Yu
Ronngyu
Guan Yu
5
1
5
7.5
L
Ullr
Sleekki
Ullr
1
3
2
0.67
W
Danzaburou
x_SPRINKLE_GHOST
Danzaburou
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,984
Damage
24,530
33,024
Taken
41,675
29,364
Mitigated
28,925
16,948
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,495
668
1,620
2,010
7,452
6,638
474
2,337
5,115
39,412
0
L
Sobek
 
Sobek
7,848
552
0
4,585
17,533
14,643
0
3,425
13,183
18,842
0
L
9,478
558
0
4,584
14,792
11,735
76
3,357
10,796
0
37,614
W
Guan Yu
Ronngyu
Guan Yu
12,696
3,384
4,226
5,531
12,469
17,771
242
2,853
9,616
0
36,928
L
Ullr
Sleekki
Ullr
7,204
1,457
0
947
9,350
2,547
207
2,065
6,920
0
58,376
W
Danzaburou
x_SPRINKLE_GHOST
Danzaburou
10,793
5,808
0
3,561
13,103
4,955
2,976
2,717
10,386
0
71,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
28,213
228
Minions Killed
160
0
Camps Cleared
0
877,897
Distance Traveled
762,824
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,763
673
74
5
0
279,388
2
L
Sobek
8,943
559
9
1
0
245,107
2
L
Mulan
9,821
614
52
3
0
263,805
0
W
Guan Yu
10,646
665
34
2
0
304,515
0
L
Ullr
9,449
591
99
6
0
253,912
9
W
Danzaburou
10,846
678
120
8
0
293,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role