Player Matchup

Olorun
Olorun
FartEaters
Olorun
Level 159
God Stats
3W - 0L
1,691 SR
Queue Stats
134W - 86L
1,766 Elo+
Party 1
Bellona
Bellona
RemolqueDeCerdos
Bellona
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 3L
1,853 Elo+
Party 1
Janus
Janus
grankinghouse2
Janus
Level 155
God Stats
1W - 0L
1,196 SR
Queue Stats
44W - 14L
1,780 Elo+
Party 1
Ymir
Ymir
madafakasr
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,816 Elo+
Party 1
Ullr
Ullr
ßeep
Ullr
Level 158
God Stats
2W - 1L
1,285 SR
Queue Stats
102W - 66L
1,814 Elo+
Party 1
Team Averages
Level 102
1,434 SR
1,806 Elo+

VS

Team Averages
Level 57
1,707 SR
1,560 Elo+
Thanatos
Thanatos
Haddocking
Thanatos
Level 17
God Stats
21W - 12L
1,684 SR
Queue Stats
33W - 26L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
MarshmallowHippo
Aphrodite
Level 98
God Stats
0W - 1L
1,925 SR
Queue Stats
30W - 10L
1,730 Elo+
Solo
Rama
Rama
edLOeL
Rama
Level 48
God Stats
16W - 10L
1,654 SR
Queue Stats
40W - 33L
1,518 Elo+
Party 2
Ra
Ra
jamesuelo
Ra
Level 14
God Stats
4W - 2L
1,771 SR
Queue Stats
18W - 17L
1,518 Elo+
Party 2
Fenrir
Fenrir
pacopc555
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FartEaters
Olorun
11
7 / 1 / 11
6,895
690
9,612
7,473
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 0 / 4
6,595
660
4,723
8,245
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
8 / 0 / 6
7,067
707
5,711
4,377
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 6
6,185
619
1,904
6,005
3,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
ßeep
Ullr
10
8 / 1 / 6
6,294
629
7,176
4,933
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Haddocking
Thanatos
8
2 / 9 / 0
5,752
575
2,158
8,573
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
8
0 / 5 / 0
4,787
479
3,254
7,631
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
edLOeL
Rama
7
0 / 5 / 1
4,541
454
1,655
5,289
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 7 / 2
4,774
477
2,864
6,425
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
pacopc555
Fenrir
6
0 / 4 / 0
4,146
415
1,923
7,773
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
29
Kills
2
3
Deaths
30
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
FartEaters
Olorun
7
1
11
12.5
L
Thanatos
Haddocking
Thanatos
2
9
0
0.22
L
Aphrodite
0
5
0
0
W
3
0
4
5
L
Rama
edLOeL
Rama
0
5
1
0.1
W
8
0
6
11
L
0
7
2
0.14
W
3
1
6
6
L
Fenrir
pacopc555
Fenrir
0
4
0
0
W
Ullr
ßeep
Ullr
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
11,854
31,033
Taken
35,691
15,074
Mitigated
12,237
15,285
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
FartEaters
Olorun
9,612
5,508
483
4,023
7,473
3,922
1,108
2,005
5,468
32,633
1,983
L
Thanatos
Haddocking
Thanatos
2,158
545
0
1,752
8,573
2,745
0
4,936
3,637
0
12,818
L
Aphrodite
3,254
1,009
79
3,222
7,631
2,924
444
1,072
6,559
24,957
0
W
4,723
942
0
4,906
8,245
5,117
472
2,419
5,826
0
34,643
L
Rama
edLOeL
Rama
1,655
1,593
0
758
5,289
1,346
0
2,281
3,008
0
21,465
W
5,711
354
0
2,871
4,377
1,077
204
29
4,348
41,892
0
L
2,864
644
63
874
6,425
2,210
0
4,231
2,194
20,725
0
W
1,904
728
0
761
6,005
3,436
0
653
5,352
19,377
0
L
Fenrir
pacopc555
Fenrir
1,923
785
0
888
7,773
3,012
0
4,027
3,746
0
5,813
W
Ullr
ßeep
Ullr
7,176
3,312
0
2,241
4,933
1,522
454
1,012
3,921
0
26,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
24,000
310
Minions Killed
162
0
Camps Cleared
0
955,816
Distance Traveled
828,811
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,895
690
62
6
0
177,520
1
L
Thanatos
5,752
575
25
3
0
167,255
1
L
Aphrodite
4,787
479
50
5
0
150,928
4
W
Bellona
6,595
660
83
8
0
227,298
0
L
Rama
4,541
454
43
4
0
166,024
0
W
Janus
7,067
707
88
9
0
216,842
2
L
Ra
4,774
477
34
3
0
166,893
4
W
Ymir
6,185
619
37
4
0
175,948
1
L
Fenrir
4,146
415
10
1
0
177,711
8
W
Ullr
6,294
629
40
4
0
158,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role