Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold II
GenesisOblivion_
Horus
Gold II
Level 108
God Stats
3W - 9L
1,517 SR
Queue Stats
141W - 120L
1,624 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
aleem_pro
Tsukuyomi
Gold II
Level 65
God Stats
9W - 8L
1,633 SR
Queue Stats
53W - 54L
1,595 MMR
Solo
Chaac
Chaac
Silver I
chechus2003
Chaac
Silver I
Level 100
God Stats
2W - 5L
1,438 SR
Queue Stats
21W - 23L
1,630 MMR
Party 1
Vulcan
Vulcan
Gold I
nik_the_fury
Vulcan
Gold I
Level 128
God Stats
4W - 6L
1,639 SR
Queue Stats
303W - 299L
1,681 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,545 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 91
1,727 SR
1,649 MMR
Cu Chulainn
Cu Chulainn
Bronze III
DaCouchie
Cu Chulainn
Bronze III
Level 129
God Stats
2W - 1L
1,954 SR
Queue Stats
18W - 17L
1,586 MMR
Solo
Sobek
Sobek
Gold III
E_A_T_H_2906
Sobek
Gold III
Level 69
God Stats
25W - 19L
1,626 SR
Queue Stats
93W - 76L
1,567 MMR
Party 2
Agni
Agni
Platinum IV
NTNT27
Agni
Platinum IV
Level 76
God Stats
16W - 12L
1,688 SR
Queue Stats
163W - 149L
1,689 MMR
Solo
Pele
Pele
Platinum IV
xSharDz--
Pele
Platinum IV
Level 104
God Stats
48W - 44L
1,628 SR
Queue Stats
367W - 355L
1,739 MMR
Solo
Cupid
Cupid
Gold I
xXJdcgamer99Xx
Cupid
Gold I
Level 78
God Stats
31W - 16L
1,739 SR
Queue Stats
104W - 83L
1,664 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 2 / 0
4,546
505
5,156
6,705
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 0
4,703
523
1,473
7,188
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
aleem_pro
Tsukuyomi
7
3 / 1 / 0
4,937
549
1,963
3,449
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,263
585
5,254
5,866
3,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
10
0 / 0 / 2
5,638
626
1,777
1,994
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetJanusApolloDanzaburouSkadi

VS

Bans
ScyllaCerberusAnhurFenrirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaCouchie
Cu Chulainn
9
1 / 1 / 1
4,950
550
3,799
6,753
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 1 / 0
4,469
497
4,035
5,874
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
NTNT27
Agni
9
2 / 1 / 0
5,012
557
1,922
3,301
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
9
1 / 1 / 1
5,038
560
4,462
5,788
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 2
4,462
496
4,243
5,342
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
Cu Chulainn
DaCouchie
Cu Chulainn
1
1
1
1.5
W
1
1
0
1
L
0
0
0
0
W
Agni
NTNT27
Agni
2
1
0
2
L
Tsukuyomi
aleem_pro
Tsukuyomi
3
1
0
3
L
0
2
1
0.25
L
Vulcan
0
0
2
1
W
Pele
1
1
1
1.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,623
Damage
18,461
25,202
Taken
27,058
10,483
Mitigated
8,338
9,796
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,156
2,683
0
2,973
6,705
2,048
0
2,805
3,858
0
30,526
W
Cu Chulainn
DaCouchie
Cu Chulainn
3,799
1,442
0
3,835
6,753
2,425
212
0
6,753
0
22,982
W
4,035
501
0
3,460
5,874
2,546
0
0
5,874
11,188
0
L
1,473
752
345
2,805
7,188
3,652
0
2,175
4,961
0
9,139
W
Agni
NTNT27
Agni
1,922
42
0
791
3,301
868
0
1,030
2,191
20,347
0
L
Tsukuyomi
aleem_pro
Tsukuyomi
1,963
609
0
1,154
3,449
1,146
0
207
3,233
0
14,210
L
5,254
1,207
0
1,889
5,866
3,065
0
0
5,866
0
30,546
L
Vulcan
1,777
736
0
630
1,994
572
0
571
1,327
29,996
0
W
Pele
4,462
1,204
0
2,004
5,788
1,470
0
605
5,121
0
27,735
W
4,243
2,454
0
3,508
5,342
1,029
0
0
5,342
0
22,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
23,931
242
Minions Killed
207
0
Camps Cleared
0
792,303
Distance Traveled
855,203
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,546
505
61
7
0
149,000
2
W
Cu Chulainn
4,950
550
45
5
0
171,654
4
W
Sobek
4,469
497
14
2
0
178,670
1
L
Horus
4,703
523
14
2
0
172,230
1
W
Agni
5,012
557
48
5
0
154,603
0
L
Tsukuyomi
4,937
549
38
4
0
138,838
2
L
Chaac
5,263
585
70
8
0
164,754
2
L
Vulcan
5,638
626
59
7
0
167,481
4
W
Pele
5,038
560
63
7
0
206,995
3
W
Cupid
4,462
496
37
4
0
143,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role