Player Matchup

Raijin
Raijin
Gevork
Raijin
Level 28
God Stats
7W - 1L
1,663 SR
Queue Stats
15W - 10L
1,639 Elo+
Party 3
Cthulhu
Cthulhu
Khucho24
Cthulhu
Level 5
God Stats
11W - 8L
1,292 SR
Queue Stats
17W - 13L
1,336 Elo+
Party 3
Mercury
Mercury
Lamartes
Mercury
Level 8
God Stats
6W - 3L
1,367 SR
Queue Stats
9W - 4L
1,417 Elo+
Solo
Hachiman
Hachiman
Rothon43
Hachiman
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,224 Elo+
Party 2
Loki
Loki
daddykush420
Loki
Level 4
God Stats
5W - 5L
1,252 SR
Queue Stats
5W - 5L
1,224 Elo+
Party 2
Team Averages
Level 10
1,415 SR
1,368 Elo+

VS

Team Averages
Level 18
1,494 SR
1,461 Elo+
Kukulkan
Kukulkan
J0C415
Kukulkan
Level 14
God Stats
9W - 15L
1,350 SR
Queue Stats
11W - 16L
1,299 Elo+
Solo
Jormungandr
Jormungandr
Shawngay
Jormungandr
Level 18
God Stats
6W - 3L
1,726 SR
Queue Stats
145W - 119L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
SocialLite
Nu Wa
Level 13
God Stats
9W - 3L
1,500 SR
Queue Stats
171W - 155L
1,517 Elo+
Party 1
Da Ji
Da Ji
TheIroXD
Da Ji
Level 27
God Stats
32W - 25L
1,500 SR
Queue Stats
129W - 137L
1,466 Elo+
Solo
Ah Puch
Ah Puch
ssactanic
Ah Puch
Level 18
God Stats
11W - 12L
1,395 SR
Queue Stats
417W - 439L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gevork
Raijin
17
12 / 0 / 6
13,082
1,454
19,328
7,103
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Khucho24
Cthulhu
16
3 / 1 / 13
9,734
1,082
9,677
9,762
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Lamartes
Mercury
15
3 / 5 / 8
9,077
1,009
7,782
9,764
3,849
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Rothon43
Hachiman
14
0 / 7 / 8
8,411
935
7,896
14,632
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 5 / 10
9,331
1,037
5,865
10,037
3,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

227

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
J0C415
Kukulkan
16
7 / 2 / 7
10,364
1,152
10,361
9,780
3,843
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Shawngay
Jormungandr
16
4 / 4 / 12
10,138
1,126
12,841
18,345
15,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
15
3 / 9 / 10
9,238
1,026
12,224
13,053
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
TheIroXD
Da Ji
11
0 / 0 / 0
5,690
632
0
0
0
Ah Puch
ssactanic
Ah Puch
16
4 / 7 / 13
9,927
1,103
8,894
12,954
5,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
60
21
Kills
18
18
Deaths
22
45
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Raijin
Gevork
Raijin
12
0
6
15
L
Kukulkan
J0C415
Kukulkan
7
2
7
5.25
W
Cthulhu
Khucho24
Cthulhu
3
1
13
9.5
W
Mercury
Lamartes
Mercury
3
5
8
1.4
W
Hachiman
Rothon43
Hachiman
0
7
8
0.57
L
Jormungandr
Shawngay
Jormungandr
4
4
12
2.5
L
Nu Wa
3
9
10
0.89
L
Da Ji
TheIroXD
Da Ji
0
0
0
0
W
3
5
10
1.6
L
Ah Puch
ssactanic
Ah Puch
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
44,320
51,298
Taken
54,132
25,396
Mitigated
29,755
4,896
Healing
1,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Gevork
Raijin
19,328
1,276
255
1,986
7,103
3,307
0
6,372
606
50,116
0
L
Kukulkan
J0C415
Kukulkan
10,361
735
0
462
9,780
3,843
0
4,685
5,020
31,429
0
W
Cthulhu
Khucho24
Cthulhu
9,677
168
0
393
9,762
10,549
0
6,458
3,088
22,790
0
W
Mercury
Lamartes
Mercury
7,782
4,123
0
0
9,764
3,849
0
8,247
1,467
0
19,986
W
Hachiman
Rothon43
Hachiman
7,896
3,688
0
1,746
14,632
4,580
0
13,105
1,399
0
19,615
L
Jormungandr
Shawngay
Jormungandr
12,841
2,733
0
470
18,345
15,732
0
9,696
8,449
41,068
0
L
Nu Wa
12,224
3,785
0
0
13,053
5,030
0
7,403
5,500
22,913
0
L
Da Ji
TheIroXD
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
5,865
1,654
0
516
10,037
3,111
0
9,520
418
0
15,433
L
Ah Puch
ssactanic
Ah Puch
8,894
1,980
0
996
12,954
5,150
0
6,671
6,158
17,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
45,357
179
Minions Killed
167
5
Camps Cleared
4
880,293
Distance Traveled
628,004
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,082
1,454
67
7
4
177,095
0
L
Kukulkan
10,364
1,152
68
8
2
167,536
0
W
Cthulhu
9,734
1,082
38
4
0
206,044
1
W
Mercury
9,077
1,009
24
3
0
196,232
1
W
Hachiman
8,411
935
23
3
0
144,342
0
L
Jormungandr
10,138
1,126
61
7
1
159,787
2
L
Nu Wa
9,238
1,026
20
2
1
140,806
1
L
Da Ji
5,690
632
0
0
0
0
0
W
Loki
9,331
1,037
27
3
1
156,580
0
L
Ah Puch
9,927
1,103
18
2
0
159,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role