Player Matchup

Aphrodite
Aphrodite
BelaGerant
Aphrodite
Level 77
God Stats
36W - 25L
1,488 SR
Queue Stats
126W - 124L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
D4N13LMTZ
Zhong Kui
Level 77
God Stats
14W - 11L
1,671 SR
Queue Stats
254W - 244L
1,516 Elo+
Solo
Cupid
Cupid
Foshii
Cupid
Level 121
God Stats
2W - 4L
1,683 SR
Queue Stats
90W - 69L
1,518 Elo+
Party 2
Bellona
Bellona
Noeru_Niihashi
Bellona
Level 137
God Stats
508W - 461L
1,459 SR
Queue Stats
641W - 665L
1,429 Elo+
Solo
Ares
Ares
dexnshorty
Ares
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 94
1,560 SR
1,496 Elo+

VS

Team Averages
Level 104
1,655 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
PartyNexxtDor
Nox
Level 116
God Stats
2W - 1L
1,717 SR
Queue Stats
179W - 200L
1,431 Elo+
Party 1
Skadi
Skadi
SMOOVE_GUNNAH
Skadi
Level 63
God Stats
10W - 3L
1,815 SR
Queue Stats
414W - 456L
1,498 Elo+
Party 1
Tyr
Tyr
XxAGWolfxX
Tyr
Level 160
God Stats
17W - 27L
1,671 SR
Queue Stats
1,074W - 1,118L
1,483 Elo+
Solo
Kali
Kali
ksmoove09679
Kali
Level 88
God Stats
5W - 8L
1,574 SR
Queue Stats
162W - 185L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BelaGerant
Aphrodite
8
3 / 2 / 1
5,008
501
3,876
4,422
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
D4N13LMTZ
Zhong Kui
10
0 / 3 / 0
5,404
540
1,011
6,113
3,922
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Foshii
Cupid
8
2 / 4 / 3
5,085
509
6,433
9,397
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,081
508
5,221
9,668
5,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 5 / 0
4,236
424
391
5,726
2,419
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
5 / 0 / 5
6,431
643
6,652
2,839
814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 3 / 5
5,414
541
2,332
5,770
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 1 / 2
5,625
563
3,929
5,960
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 1
6,541
654
4,212
5,984
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
3 / 2 / 6
6,508
651
6,246
8,033
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
16
16
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
5
7.5
L
Aphrodite
BelaGerant
Aphrodite
3
2
1
1.75
L
Zhong Kui
D4N13LMTZ
Zhong Kui
0
3
0
0
L
Cupid
Foshii
Cupid
2
4
3
0.88
L
1
2
0
0.5
W
1
3
5
1.17
W
4
1
2
5
W
3
0
1
3.5
L
0
5
0
0
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
23,371
35,326
Taken
28,586
14,830
Mitigated
13,193
11,268
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,652
1,742
0
680
2,839
814
646
661
2,178
30,544
0
L
Aphrodite
BelaGerant
Aphrodite
3,876
602
2,167
1,747
4,422
1,378
0
959
3,407
16,417
0
L
Zhong Kui
D4N13LMTZ
Zhong Kui
1,011
139
0
1,215
6,113
3,922
172
2,374
3,479
34,023
0
L
Cupid
Foshii
Cupid
6,433
3,155
155
2,645
9,397
1,907
0
2,488
6,853
0
18,559
L
5,221
1,460
0
2,885
9,668
5,204
0
929
8,613
0
24,566
W
2,332
625
149
1,495
5,770
2,133
0
1,421
4,349
11,410
0
W
3,929
2,397
0
2,311
5,960
1,995
0
1,756
4,204
0
23,007
W
4,212
1,247
0
2,427
5,984
5,560
0
58
5,926
0
38,125
L
391
0
0
454
5,726
2,419
0
1,612
3,990
9,474
0
W
6,246
3,495
0
2,214
8,033
2,691
0
1,382
6,651
0
34,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
30,519
200
Minions Killed
273
0
Camps Cleared
0
861,566
Distance Traveled
962,394
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,431
643
58
6
0
205,166
5
L
Aphrodite
5,008
501
28
3
0
205,805
3
L
Zhong Kui
5,404
540
55
6
0
174,826
2
L
Cupid
5,085
509
41
4
0
184,731
1
L
Bellona
5,081
508
55
6
0
160,500
0
W
Nox
5,414
541
20
2
0
175,911
1
W
Skadi
5,625
563
50
5
0
165,192
2
W
Tyr
6,541
654
85
9
0
205,164
2
L
Ares
4,236
424
21
2
0
135,704
1
W
Kali
6,508
651
60
6
0
210,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role