Player Matchup

Ah Puch
Ah Puch
HBOontheloose
Ah Puch
Level 8
God Stats
23W - 24L
1,437 SR
Queue Stats
70W - 86L
1,285 Elo+
Solo
Artemis
Artemis
KittyKate2497
Artemis
Level 26
God Stats
47W - 49L
1,772 SR
Queue Stats
192W - 223L
1,451 Elo+
Solo
Fafnir
Fafnir
TQJQMQNQ
Fafnir
Level 27
God Stats
2W - 0L
1,773 SR
Queue Stats
20W - 16L
1,654 Elo+
Solo
Bellona
Bellona
W740
Bellona
Level 24
God Stats
26W - 30L
1,425 SR
Queue Stats
31W - 36L
1,479 Elo+
Solo
Fenrir
Fenrir
WenBasi
Fenrir
Level 24
God Stats
8W - 4L
1,716 SR
Queue Stats
273W - 287L
1,562 Elo+
Solo
Team Averages
Level 22
1,624 SR
1,486 Elo+

VS

Team Averages
Level 24
1,502 SR
1,519 Elo+
Yemoja
Yemoja
Domnei219
Yemoja
Level 28
God Stats
25W - 19L
1,576 SR
Queue Stats
390W - 378L
1,544 Elo+
Solo
Fenrir
Fenrir
Future Typic
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
HanselYT20
Tiamat
Level 30
God Stats
2W - 5L
1,324 SR
Queue Stats
61W - 68L
1,400 Elo+
Solo
Freya
Freya
Sakura12233
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,588 Elo+
Solo
Bellona
Bellona
cival-_-
Bellona
Level 20
God Stats
12W - 12L
1,609 SR
Queue Stats
47W - 41L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
1 / 2 / 14
15,850
932
25,124
11,503
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
20
3 / 5 / 16
16,311
959
48,535
21,377
9,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
TQJQMQNQ
Fafnir
20
4 / 2 / 15
17,530
1,031
18,085
31,417
35,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bellona
W740
Bellona
19
4 / 2 / 5
14,063
827
5,806
8,428
5,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
WenBasi
Fenrir
20
10 / 7 / 10
16,777
987
27,554
27,543
24,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Domnei219
Yemoja
20
2 / 4 / 15
15,860
933
14,446
27,419
47,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fenrir
20
2 / 6 / 9
14,739
867
14,325
32,692
19,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
HanselYT20
Tiamat
17
0 / 1 / 0
12,381
728
605
1,921
917
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 2 / 8
16,928
996
31,440
27,039
16,982
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
cival-_-
Bellona
20
8 / 9 / 6
16,827
990
27,970
43,825
39,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
22
Kills
18
18
Deaths
22
60
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Domnei219
Yemoja
2
4
15
2.38
L
Fenrir
2
6
9
1.08
W
Ah Puch
1
2
14
4
L
Tiamat
HanselYT20
Tiamat
0
1
0
0
W
Artemis
3
5
16
2.2
L
6
2
8
5
W
Fafnir
TQJQMQNQ
Fafnir
4
2
15
5.75
W
Bellona
W740
Bellona
4
2
5
3.25
W
Fenrir
WenBasi
Fenrir
10
7
10
2.14
L
Bellona
cival-_-
Bellona
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,104
Damage
88,786
100,268
Taken
132,896
79,393
Mitigated
124,763
22,856
Healing
29,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Domnei219
Yemoja
14,446
3,659
10,096
3,260
27,419
47,753
0
10,061
17,358
29,850
0
L
Fenrir
14,325
3,952
0
1,038
32,692
19,112
0
11,131
21,561
0
22,129
W
Ah Puch
25,124
278
0
880
11,503
4,408
0
4,758
6,620
84,765
0
L
Tiamat
HanselYT20
Tiamat
605
68
0
123
1,921
917
0
479
1,442
4,003
0
W
Artemis
48,535
28,024
0
6,957
21,377
9,591
0
11,377
9,850
0
75,079
L
31,440
8,817
0
8,787
27,039
16,982
0
8,052
18,987
76,150
0
W
Fafnir
TQJQMQNQ
Fafnir
18,085
6,479
582
13,255
31,417
35,905
0
16,603
14,514
33,426
0
W
Bellona
W740
Bellona
5,806
1,529
0
60
8,428
5,028
0
4,112
4,241
0
9,934
W
Fenrir
WenBasi
Fenrir
27,554
10,020
0
1,122
27,543
24,461
0
9,641
17,702
0
46,186
L
Bellona
cival-_-
Bellona
27,970
19,591
279
5,538
43,825
39,999
0
13,486
30,339
0
65,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,531
Gold Earned
76,735
289
Minions Killed
302
8
Camps Cleared
4
1,441,989
Distance Traveled
1,288,498
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,860
933
26
2
0
274,526
1
L
Fenrir
14,739
867
28
2
1
347,886
0
W
Ah Puch
15,850
932
152
9
0
350,108
2
L
Tiamat
12,381
728
7
0
2
44,375
0
W
Artemis
16,311
959
64
4
1
288,264
1
L
Freya
16,928
996
126
7
1
306,050
0
W
Fafnir
17,530
1,031
34
2
0
296,682
0
W
Bellona
14,063
827
9
1
2
183,558
0
W
Fenrir
16,777
987
30
2
5
323,377
1
L
Bellona
16,827
990
115
7
0
315,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role