Player Matchup

Bellona
Bellona
 
Bellona
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Panda_Panzy
Tiamat
Level 106
God Stats
17W - 18L
1,331 SR
Queue Stats
484W - 415L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
g-u-t-t-a
Danzaburou
Level 160
God Stats
60W - 29L
1,658 SR
Queue Stats
922W - 679L
1,679 Elo+
Party 1
Team Averages
Level 132
1,497 SR
1,600 Elo+

VS

Team Averages
Level 118
1,592 SR
1,528 Elo+
Fafnir
Fafnir
EVASIVEFER1200
Fafnir
Level 126
God Stats
7W - 4L
1,673 SR
Queue Stats
57W - 57L
1,474 Elo+
Solo
Scylla
Scylla
JukeJeuk
Scylla
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,510 Elo+
Solo
Izanami
Izanami
kittyfuzz321
Izanami
Level 130
God Stats
12W - 13L
1,603 SR
Queue Stats
349W - 333L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 8 / 6
12,967
682
11,618
23,014
16,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
7
0 / 2 / 1
9,221
485
736
2,530
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
g-u-t-t-a
Danzaburou
19
14 / 4 / 1
14,921
785
29,980
19,902
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 11
14,292
752
11,786
19,828
32,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
JukeJeuk
Scylla
12
3 / 7 / 5
10,982
578
6,548
10,859
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
kittyfuzz321
Izanami
18
9 / 7 / 4
14,661
772
18,516
22,347
9,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
18
Kills
14
14
Deaths
18
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
8
6
0.88
W
2
4
11
1.88
W
Scylla
JukeJeuk
Scylla
3
7
5
0.79
L
Tiamat
0
2
1
0.25
L
Danzaburou
g-u-t-t-a
Danzaburou
14
4
1
3.63
W
Izanami
kittyfuzz321
Izanami
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,334
Damage
36,850
45,446
Taken
53,034
25,688
Mitigated
45,871
10,935
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,618
3,820
171
1,749
23,014
16,076
628
5,344
17,510
0
60,660
W
11,786
2,924
0
6,223
19,828
32,802
438
265
19,505
23,527
0
W
Scylla
JukeJeuk
Scylla
6,548
760
0
629
10,859
3,417
86
52
10,807
33,483
0
L
Tiamat
736
28
0
491
2,530
1,908
0
1,178
1,262
5,468
0
L
Danzaburou
g-u-t-t-a
Danzaburou
29,980
14,942
0
8,524
19,902
7,704
2,394
11,475
8,231
0
102,309
W
Izanami
kittyfuzz321
Izanami
18,516
12,502
697
9,871
22,347
9,652
2,945
314
21,907
0
92,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
39,935
208
Minions Killed
213
0
Camps Cleared
0
635,591
Distance Traveled
762,458
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,967
682
70
4
0
300,236
3
W
Fafnir
14,292
752
12
1
0
282,523
2
W
Scylla
10,982
578
65
3
0
197,656
2
L
Tiamat
9,221
485
15
1
0
76,251
0
L
Danzaburou
14,921
785
123
6
0
259,104
0
W
Izanami
14,661
772
136
7
0
282,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role