Player Matchup

Hercules
Hercules
AcidHokage11
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DarkShinyLugia
Tsukuyomi
Level 22
God Stats
19W - 15L
1,748 SR
Queue Stats
79W - 94L
1,348 Elo+
Party 2
Heimdallr
Heimdallr
Notxenomoph
Heimdallr
Level 24
God Stats
13W - 13L
1,618 SR
Queue Stats
177W - 233L
1,310 Elo+
Party 2
Ares
Ares
RapiDHmm
Ares
Level 10
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
loobinator
Ra
Level 29
God Stats
4W - 6L
1,512 SR
Queue Stats
115W - 125L
1,382 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,408 Elo+

VS

Team Averages
Level 25
1,550 SR
1,422 Elo+
Sylvanus
Sylvanus
Drewsiph
Sylvanus
Level 23
God Stats
52W - 41L
1,687 SR
Queue Stats
600W - 657L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
NaDeZT1
Cu Chulainn
Level 28
God Stats
3W - 3L
1,756 SR
Queue Stats
46W - 42L
1,466 Elo+
Solo
Anubis
Anubis
NoSkillAllSpam
Anubis
Level 27
God Stats
20W - 18L
1,423 SR
Queue Stats
115W - 149L
1,363 Elo+
Party 1
Nemesis
Nemesis
ThatOneSaucyBoy
Nemesis
Level 15
God Stats
12W - 9L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Danzaburou
Danzaburou
wqkks
Danzaburou
Level 31
God Stats
34W - 49L
1,383 SR
Queue Stats
160W - 211L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AcidHokage11
Hercules
12
6 / 5 / 3
8,379
466
6,731
13,266
12,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
DarkShinyLugia
Tsukuyomi
13
7 / 4 / 4
8,926
496
17,833
11,523
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Heimdallr
Notxenomoph
Heimdallr
14
1 / 5 / 7
8,247
458
12,575
17,322
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
5
0 / 8 / 3
5,513
306
685
14,121
9,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 2
7,861
437
4,135
10,546
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drewsiph
Sylvanus
13
1 / 3 / 9
8,893
494
6,492
16,821
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
NaDeZT1
Cu Chulainn
15
6 / 1 / 4
9,559
531
8,659
14,727
13,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
6 / 5 / 1
9,066
504
6,846
10,993
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 3
9,933
552
5,374
10,028
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
wqkks
Danzaburou
15
7 / 4 / 6
9,835
546
17,278
15,856
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
15
Kills
25
29
Deaths
15
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
AcidHokage11
Hercules
6
5
3
1.5
L
Tsukuyomi
DarkShinyLugia
Tsukuyomi
7
4
4
2.25
W
Sylvanus
Drewsiph
Sylvanus
1
3
9
1.83
W
Cu Chulainn
NaDeZT1
Cu Chulainn
6
1
4
8
W
6
5
1
1.3
L
Heimdallr
Notxenomoph
Heimdallr
1
5
7
0.9
L
Ares
0
8
3
0.19
W
5
2
3
3.25
L
1
7
2
0.29
W
Danzaburou
wqkks
Danzaburou
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,959
Damage
44,649
66,778
Taken
68,425
36,589
Mitigated
39,939
12,522
Healing
26,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AcidHokage11
Hercules
6,731
2,180
0
2,540
13,266
12,677
154
2,599
10,435
0
19,859
L
Tsukuyomi
DarkShinyLugia
Tsukuyomi
17,833
4,482
0
2,152
11,523
4,555
0
2,229
9,081
0
39,243
W
Sylvanus
Drewsiph
Sylvanus
6,492
2,697
971
5,300
16,821
12,496
955
472
16,224
24,560
0
W
Cu Chulainn
NaDeZT1
Cu Chulainn
8,659
2,182
0
5,060
14,727
13,277
1,823
51
14,651
0
48,392
W
6,846
567
0
2,436
10,993
4,104
160
2,393
8,271
39,341
0
L
Heimdallr
Notxenomoph
Heimdallr
12,575
5,479
0
5,706
17,322
6,598
0
2,803
14,419
0
50,421
L
Ares
685
158
0
0
14,121
9,698
0
1,530
12,422
10,642
0
W
5,374
1,545
0
5,200
10,028
3,745
158
588
9,270
0
64,207
L
4,135
360
34
2,090
10,546
3,061
457
3,527
6,605
41,911
0
W
Danzaburou
wqkks
Danzaburou
17,278
9,024
0
7,344
15,856
6,317
2,295
928
14,789
0
64,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,926
Gold Earned
47,286
262
Minions Killed
408
0
Camps Cleared
0
1,587,376
Distance Traveled
1,754,054
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,379
466
27
2
0
342,796
1
L
Tsukuyomi
8,926
496
46
3
0
376,927
1
W
Sylvanus
8,893
494
36
2
0
366,966
3
W
Cu Chulainn
9,559
531
93
5
0
356,321
1
W
Anubis
9,066
504
78
4
0
328,404
0
L
Heimdallr
8,247
458
95
5
0
267,078
0
L
Ares
5,513
306
8
0
0
281,234
1
W
Nemesis
9,933
552
119
7
0
422,538
1
L
Ra
7,861
437
86
5
0
319,341
4
W
Danzaburou
9,835
546
82
5
0
279,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role