Player Matchup

Jing Wei
Jing Wei
Kebabkaveri
Jing Wei
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,517 Elo+
Party 1
Horus
Horus
Lateksirunkkari
Horus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 18L
1,571 Elo+
Party 1
Hercules
Hercules
Monkee
Hercules
Level 25
God Stats
1W - 0L
1,519 SR
Queue Stats
3W - 2L
1,490 Elo+
Party 2
Merlin
Merlin
Nooooooooooooope
Merlin
Level 8
God Stats
1W - 2L
1,235 SR
Queue Stats
9W - 5L
1,618 Elo+
Solo
Awilix
Awilix
Riisoni
Awilix
Level 18
God Stats
1W - 0L
1,392 SR
Queue Stats
5W - 3L
1,490 Elo+
Party 2
Team Averages
Level 19
1,429 SR
1,537 Elo+

VS

Team Averages
Level 18
1,604 SR
1,547 Elo+
Neith
Neith
BleachedCatt
Neith
Level 11
God Stats
1W - 2L
1,293 SR
Queue Stats
17W - 21L
1,444 Elo+
Solo
Hera
Hera
Dkdance
Hera
Level 27
God Stats
4W - 6L
1,696 SR
Queue Stats
92W - 116L
1,471 Elo+
Solo
Guan Yu
Guan Yu
TheEverFrost
Guan Yu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 132L
1,522 Elo+
Solo
Thanatos
Thanatos
Unichtozhuk
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,630 Elo+
Solo
Cerberus
Cerberus
XxavoxX
Cerberus
Level 24
God Stats
16W - 8L
2,032 SR
Queue Stats
89W - 71L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kebabkaveri
Jing Wei
13
7 / 1 / 7
8,699
580
10,844
7,433
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 0 / 13
8,968
598
4,554
8,470
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Monkee
Hercules
11
1 / 2 / 1
6,593
440
3,709
10,248
7,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
10 / 1 / 4
9,701
647
13,738
6,829
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Riisoni
Awilix
11
1 / 3 / 3
7,149
477
3,308
11,398
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
6,953
464
4,060
12,161
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
Dkdance
Hera
12
0 / 6 / 2
7,399
493
5,935
9,513
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TheEverFrost
Guan Yu
14
4 / 2 / 1
8,570
571
6,518
10,704
6,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Unichtozhuk
Thanatos
12
2 / 4 / 0
7,401
493
5,837
14,382
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
XxavoxX
Cerberus
9
0 / 3 / 4
6,374
425
3,481
8,353
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
25
Kills
7
7
Deaths
25
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Hera
Dkdance
Hera
0
6
2
0.17
W
Jing Wei
Kebabkaveri
Jing Wei
7
1
7
10.5
W
6
0
13
12.5
W
Hercules
Monkee
Hercules
1
2
1
0.75
W
10
1
4
12
W
Awilix
Riisoni
Awilix
1
3
3
0.83
L
Guan Yu
TheEverFrost
Guan Yu
4
2
1
2.25
L
Thanatos
Unichtozhuk
Thanatos
2
4
0
0.5
L
Cerberus
XxavoxX
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,153
Damage
25,831
44,378
Taken
55,113
22,004
Mitigated
21,934
15,167
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,060
1,196
0
2,649
12,161
3,119
448
472
11,639
0
21,884
L
Hera
Dkdance
Hera
5,935
1,237
0
1,763
9,513
2,566
145
3,996
5,251
44,157
0
W
Jing Wei
Kebabkaveri
Jing Wei
10,844
9,754
0
822
7,433
2,854
869
844
6,581
0
55,370
W
4,554
2,695
1,456
3,980
8,470
6,090
253
2,156
6,236
0
15,341
W
Hercules
Monkee
Hercules
3,709
1,158
0
3,262
10,248
7,249
0
1,355
8,893
0
23,879
W
13,738
1,409
0
1,150
6,829
2,538
0
2,537
4,132
61,563
0
W
Awilix
Riisoni
Awilix
3,308
1,209
0
4,497
11,398
3,273
0
2,392
8,926
0
36,889
L
Guan Yu
TheEverFrost
Guan Yu
6,518
552
222
3,130
10,704
6,948
447
3,248
7,125
194
47,194
L
Thanatos
Unichtozhuk
Thanatos
5,837
1,176
0
10,296
14,382
4,622
0
2,428
11,808
0
50,227
L
Cerberus
XxavoxX
Cerberus
3,481
477
0
1,498
8,353
4,679
121
2,836
5,252
19,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
36,697
364
Minions Killed
364
0
Camps Cleared
0
1,453,632
Distance Traveled
1,306,910
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,953
464
37
2
0
249,103
5
L
Hera
7,399
493
102
7
0
254,465
6
W
Jing Wei
8,699
580
111
7
0
272,808
5
W
Horus
8,968
598
16
1
0
289,559
2
W
Hercules
6,593
440
50
3
0
282,634
2
W
Merlin
9,701
647
109
7
0
308,984
7
W
Awilix
7,149
477
78
5
0
299,647
5
L
Guan Yu
8,570
571
116
8
0
276,995
0
L
Thanatos
7,401
493
78
5
0
274,626
2
L
Cerberus
6,374
425
31
2
0
251,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role