Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Be youself777
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 49L
1,608 Elo+
Party 2
Ne Zha
Ne Zha
BlueStarBust
Ne Zha
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,504 Elo+
Party 2
Artio
Artio
CooldoubleX
Artio
Level 85
God Stats
1W - 0L
1,680 SR
Queue Stats
17W - 20L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
wendysfofoofo
Aphrodite
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 2
Team Averages
Level 79
1,536 SR
1,554 Elo+

VS

Team Averages
Level 93
1,582 SR
1,481 Elo+
Athena
Athena
BostonForLife
Athena
Level 133
God Stats
19W - 25L
1,588 SR
Queue Stats
258W - 330L
1,508 Elo+
Party 1
Tiamat
Tiamat
ItsClown8232
Tiamat
Level 101
God Stats
2W - 2L
1,456 SR
Queue Stats
377W - 365L
1,531 Elo+
Party 3
Zeus
Zeus
ItsTuna5443
Zeus
Level 18
God Stats
18W - 17L
1,644 SR
Queue Stats
47W - 50L
1,448 Elo+
Party 3
Da Ji
Da Ji
Kasforlife
Da Ji
Level 106
God Stats
26W - 20L
1,652 SR
Queue Stats
334W - 417L
1,506 Elo+
Party 1
Neith
Neith
PACmanForLife
Neith
Level 109
God Stats
5W - 3L
1,570 SR
Queue Stats
118W - 190L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 2 / 1
6,532
467
1,958
6,728
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 3
9,190
656
7,546
10,371
5,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
12
2 / 3 / 6
7,354
525
4,551
11,690
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,715
408
1,879
7,933
3,146
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
wendysfofoofo
Aphrodite
12
5 / 3 / 2
7,735
553
9,829
10,475
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
6,254
447
3,529
11,770
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
12
1 / 5 / 2
7,034
502
6,459
10,127
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 4
7,019
501
6,838
4,359
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
12
3 / 2 / 6
7,438
531
7,363
10,034
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 2
6,757
483
4,149
5,257
1,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
12
Kills
10
10
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
2
1
0.25
W
5
1
3
6.5
W
Ne Zha
2
3
6
1.67
L
1
2
5
1.75
W
0
1
0
0
L
Tiamat
1
5
2
0.4
L
3
4
4
1.25
L
Da Ji
3
2
6
3
L
2
0
2
3
W
Aphrodite
wendysfofoofo
Aphrodite
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,763
Damage
28,338
47,197
Taken
41,547
21,404
Mitigated
19,091
25,703
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
1,958
436
0
1,967
6,728
1,820
0
960
5,748
0
32,919
W
7,546
1,623
241
7,393
10,371
5,154
765
4,687
5,289
58,034
0
W
Ne Zha
4,551
1,914
0
4,592
11,690
5,940
0
3,817
7,613
0
35,835
L
3,529
1,318
486
2,171
11,770
6,280
183
5,108
6,662
17,663
0
W
1,879
313
750
2,306
7,933
3,146
330
1,959
5,928
14,240
0
L
Tiamat
6,459
1,133
0
2,196
10,127
5,888
1,166
5,930
4,197
40,683
0
L
6,838
1,233
0
393
4,359
1,428
0
2,311
2,048
28,162
0
L
Da Ji
7,363
2,349
0
2,250
10,034
3,649
485
4,212
5,822
0
42,024
L
4,149
1,868
0
2,655
5,257
1,846
564
1,693
3,564
0
36,382
W
Aphrodite
wendysfofoofo
Aphrodite
9,829
1,519
1,876
6,578
10,475
5,344
544
4,366
5,793
37,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,526
Gold Earned
34,502
356
Minions Killed
322
0
Camps Cleared
0
1,277,870
Distance Traveled
1,276,483
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,532
467
59
4
0
256,690
0
W
Hades
9,190
656
142
10
0
244,590
1
W
Ne Zha
7,354
525
63
5
0
277,005
2
L
Athena
6,254
447
29
2
0
288,870
7
W
Artio
5,715
408
25
2
0
240,329
1
L
Tiamat
7,034
502
94
7
0
223,175
0
L
Zeus
7,019
501
40
3
0
252,858
0
L
Da Ji
7,438
531
88
6
0
271,243
4
L
Neith
6,757
483
71
5
0
240,337
2
W
Aphrodite
7,735
553
67
5
0
259,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role