Player Matchup

Ymir
Ymir
DioniSop25
Ymir
Level 22
God Stats
15W - 8L
1,512 SR
Queue Stats
166W - 185L
1,361 Elo+
Party 2
Thoth
Thoth
RcChappie
Thoth
Level 15
God Stats
17W - 18L
1,342 SR
Queue Stats
21W - 29L
1,299 Elo+
Party 2
Ra
Ra
Sçumlord
Ra
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 31L
1,408 Elo+
Solo
Bellona
Bellona
TheDreamCacher
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,317 Elo+
Solo
Fenrir
Fenrir
olafthedark
Fenrir
Level 10
God Stats
3W - 3L
1,100 SR
Queue Stats
7W - 11L
1,266 Elo+
Solo
Team Averages
Level 13
1,391 SR
1,330 Elo+

VS

Team Averages
Level 12
1,453 SR
1,380 Elo+
Cthulhu
Cthulhu
Captainhusky212
Cthulhu
Level 8
God Stats
8W - 14L
1,421 SR
Queue Stats
8W - 17L
1,357 Elo+
Party 1
Fenrir
Fenrir
Slapstick5
Fenrir
Level 14
God Stats
10W - 25L
1,323 SR
Queue Stats
15W - 31L
1,314 Elo+
Party 1
King Arthur
King Arthur
TheOGNick2
King Arthur
Level 6
God Stats
5W - 10L
1,521 SR
Queue Stats
5W - 12L
1,369 Elo+
Party 1
Jing Wei
Jing Wei
simpafist
Jing Wei
Level 28
God Stats
2W - 2L
1,498 SR
Queue Stats
268W - 299L
1,360 Elo+
Solo
Ra
Ra
turundle
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
8,184
512
5,748
9,123
6,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
RcChappie
Thoth
13
2 / 2 / 5
7,766
485
4,111
5,682
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 4
9,102
569
10,135
7,394
3,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 3 / 3
9,129
571
8,576
11,791
12,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
1 / 1 / 0
7,017
439
945
7,790
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,550
347
2,568
11,035
7,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Slapstick5
Fenrir
13
6 / 3 / 0
8,108
507
9,410
10,941
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TheOGNick2
King Arthur
11
2 / 6 / 2
6,938
434
4,351
13,441
8,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
simpafist
Jing Wei
12
0 / 1 / 1
6,766
423
3,086
8,806
3,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 0
5,599
350
1,693
3,689
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
8
8
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
5
0
2
6
W
Thoth
RcChappie
Thoth
2
2
5
2.25
L
Fenrir
Slapstick5
Fenrir
6
3
0
2
W
5
2
4
3.5
W
7
3
3
2.83
L
King Arthur
TheOGNick2
King Arthur
2
6
2
0.5
W
Fenrir
1
1
0
1
L
Jing Wei
simpafist
Jing Wei
0
1
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,515
Damage
21,108
41,780
Taken
47,912
28,211
Mitigated
25,867
10,568
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,568
231
92
380
11,035
7,859
84
7,352
3,236
17,804
0
W
5,748
1,388
414
1,207
9,123
6,602
557
994
8,129
35,937
0
W
Thoth
RcChappie
Thoth
4,111
290
0
2,043
5,682
1,767
1,610
1,664
4,018
24,637
0
L
Fenrir
Slapstick5
Fenrir
9,410
2,219
0
697
10,941
4,968
0
4,058
6,555
0
43,146
W
10,135
1,487
403
2,753
7,394
3,512
581
1,187
6,207
51,656
0
W
8,576
2,605
0
2,440
11,791
12,203
1,503
343
11,448
9,868
32,935
L
King Arthur
TheOGNick2
King Arthur
4,351
584
0
550
13,441
8,697
27
3,199
9,773
0
24,277
W
Fenrir
945
322
0
1,308
7,790
4,127
0
73
7,717
50
26,369
L
Jing Wei
simpafist
Jing Wei
3,086
2,632
0
4,409
8,806
3,361
96
4,695
3,886
0
39,703
L
1,693
827
0
49
3,689
982
40
1,959
1,329
15,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,198
Gold Earned
32,961
343
Minions Killed
217
0
Camps Cleared
0
1,485,631
Distance Traveled
1,347,497
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,550
347
28
2
0
242,025
1
W
Ymir
8,184
512
46
3
0
315,476
0
W
Thoth
7,766
485
55
3
0
288,344
1
L
Fenrir
8,108
507
71
4
0
322,307
1
W
Ra
9,102
569
103
6
0
315,379
4
W
Bellona
9,129
571
84
5
0
271,947
3
L
King Arthur
6,938
434
35
2
0
305,651
0
W
Fenrir
7,017
439
55
3
0
294,485
2
L
Jing Wei
6,766
423
64
4
0
298,038
5
L
Ra
5,599
350
19
1
0
179,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role