Player Matchup

Tsukuyomi
Tsukuyomi
Asbestos03
Tsukuyomi
Level 18
God Stats
3W - 10L
1,030 SR
Queue Stats
18W - 28L
1,544 Elo+
Solo
Sol
Sol
Guinvere
Sol
Level 15
God Stats
5W - 3L
1,355 SR
Queue Stats
46W - 41L
1,492 Elo+
Solo
Merlin
Merlin
ReturnofDavicus
Merlin
Level 23
God Stats
24W - 27L
1,419 SR
Queue Stats
103W - 109L
1,516 Elo+
Solo
Apollo
Apollo
Zhar1605
Apollo
Level 27
God Stats
25W - 22L
1,538 SR
Queue Stats
97W - 77L
1,633 Elo+
Solo
Ymir
Ymir
the-speedy-ytb
Ymir
Level 28
God Stats
21W - 32L
1,398 SR
Queue Stats
179W - 184L
1,515 Elo+
Solo
Team Averages
Level 22
1,348 SR
1,540 Elo+

VS

Team Averages
Level 23
1,532 SR
1,493 Elo+
Anubis
Anubis
AD DB Vegita
Anubis
Level 18
God Stats
17W - 17L
1,605 SR
Queue Stats
55W - 55L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
MemeLord6728
Hou Yi
Level 8
God Stats
1W - 1L
1,700 SR
Queue Stats
25W - 31L
1,557 Elo+
Party 1
Thanatos
Thanatos
OutPlayedTyr
Thanatos
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 152L
1,531 Elo+
Party 2
Ymir
Ymir
PABST BLUE1221
Ymir
Level 48
God Stats
246W - 232L
1,512 SR
Queue Stats
349W - 374L
1,454 Elo+
Party 1
Fenrir
Fenrir
gaga907
Fenrir
Level 15
God Stats
1W - 4L
1,344 SR
Queue Stats
1W - 7L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Asbestos03
Tsukuyomi
12
3 / 5 / 2
8,262
486
8,106
11,822
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
7 / 4 / 3
10,166
598
9,083
11,395
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 4 / 0
8,974
528
3,246
8,462
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Zhar1605
Apollo
14
7 / 1 / 3
8,942
526
10,048
9,668
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 9
8,738
514
7,642
17,233
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 4 / 5
7,764
457
3,993
10,758
5,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
11
3 / 4 / 2
7,311
430
8,878
12,203
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
OutPlayedTyr
Thanatos
15
12 / 2 / 0
9,644
567
11,827
9,846
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 4
7,762
457
8,831
12,323
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
gaga907
Fenrir
9
1 / 7 / 1
6,248
368
2,460
9,070
4,479
Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
19
Kills
17
18
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
4
5
0.63
W
Tsukuyomi
Asbestos03
Tsukuyomi
3
5
2
0.8
W
7
4
3
2.13
L
Hou Yi
3
4
2
1
L
Thanatos
OutPlayedTyr
Thanatos
12
2
0
6
L
1
3
4
1
W
0
4
0
0
W
Apollo
Zhar1605
Apollo
7
1
3
8.5
L
Fenrir
gaga907
Fenrir
1
7
1
0.21
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,125
Damage
35,989
58,580
Taken
54,200
26,558
Mitigated
26,752
20,299
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,993
578
0
4,626
10,758
5,544
308
6,334
4,374
40,206
0
W
Tsukuyomi
Asbestos03
Tsukuyomi
8,106
2,277
196
3,823
11,822
2,800
465
1,003
10,819
0
32,314
W
9,083
1,984
0
4,249
11,395
2,844
2,327
2,822
8,573
42,018
0
L
Hou Yi
8,878
4,262
453
3,790
12,203
3,559
970
4,252
7,851
0
30,415
L
Thanatos
OutPlayedTyr
Thanatos
11,827
3,374
0
9,104
9,846
3,696
404
1,899
7,869
0
45,819
L
8,831
1,773
692
2,248
12,323
9,474
296
4,956
7,325
34,347
0
W
3,246
0
0
1,661
8,462
2,595
796
1,203
7,259
52,483
0
W
Apollo
Zhar1605
Apollo
10,048
6,173
0
5,647
9,668
3,621
1,762
2,744
6,924
0
49,357
L
Fenrir
gaga907
Fenrir
2,460
350
0
556
9,070
4,479
0
2,260
6,810
0
15,604
W
7,642
1,765
0
4,723
17,233
14,698
450
5,052
12,181
30,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,082
Gold Earned
38,729
373
Minions Killed
276
0
Camps Cleared
0
1,439,747
Distance Traveled
1,346,584
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,764
457
73
4
0
227,390
3
W
Tsukuyomi
8,262
486
48
3
0
334,897
0
W
Sol
10,166
598
88
5
0
320,498
0
L
Hou Yi
7,311
430
45
3
0
267,599
1
L
Thanatos
9,644
567
80
5
0
309,888
0
L
Ymir
7,762
457
56
3
0
296,980
1
W
Merlin
8,974
528
117
7
0
245,895
5
W
Apollo
8,942
526
71
4
0
277,966
2
L
Fenrir
6,248
368
22
1
0
244,727
0
W
Ymir
8,738
514
49
3
0
260,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role