Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alexxsuke
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,488 Elo+
Solo
Odin
Odin
Crises44
Odin
Level 42
God Stats
2W - 0L
1,725 SR
Queue Stats
45W - 54L
1,363 Elo+
Solo
Jing Wei
Jing Wei
Nemesis AmneZia
Jing Wei
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,371 Elo+
Party 1
Eset
Eset
le pil0nneur
Eset
Level 158
God Stats
14W - 8L
1,500 SR
Queue Stats
606W - 627L
1,535 Elo+
Party 1
Team Averages
Level 108
1,545 SR
1,451 Elo+

VS

Team Averages
Level 112
1,527 SR
1,511 Elo+
Tyr
Tyr
Alien aka Deebo
Tyr
Level 149
God Stats
18W - 16L
1,527 SR
Queue Stats
360W - 333L
1,495 Elo+
Solo
Jing Wei
Jing Wei
DeeBag2200
Jing Wei
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,528 Elo+
Solo
Eset
Eset
GodOfGoodVibez_7
Eset
Level 108
God Stats
0W - 2L
1,301 SR
Queue Stats
105W - 112L
1,529 Elo+
Solo
Xing Tian
Xing Tian
Koopaking279
Xing Tian
Level 128
God Stats
2W - 2L
1,808 SR
Queue Stats
186W - 188L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
willreyyy
Erlang Shen
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
6 / 4 / 18
12,931
862
14,106
29,946
31,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Alexxsuke
Tsukuyomi
20
3 / 5 / 20
11,438
763
18,587
17,201
9,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odin
19
7 / 4 / 16
11,307
754
12,741
17,115
19,840
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
18
3 / 5 / 21
10,852
723
15,734
14,050
7,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 6 / 9
12,032
802
18,521
13,925
7,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 12
12,835
856
18,695
26,577
28,295
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
DeeBag2200
Jing Wei
16
3 / 6 / 13
10,204
680
18,284
14,928
6,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 7 / 7
9,711
647
10,668
9,340
3,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Koopaking279
Xing Tian
16
4 / 6 / 8
10,473
698
6,499
19,981
25,448
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
willreyyy
Erlang Shen
19
6 / 7 / 8
10,945
730
13,093
20,787
16,801
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
71
29
Kills
23
24
Deaths
29
84
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
4
18
3.75
W
Tsukuyomi
Alexxsuke
Tsukuyomi
3
5
20
2.6
L
9
3
12
5
W
Odin
7
4
16
3.75
L
Jing Wei
DeeBag2200
Jing Wei
3
6
13
1.58
L
1
7
7
0.64
L
Xing Tian
Koopaking279
Xing Tian
4
6
8
1.33
W
Jing Wei
3
5
21
2.7
W
10
6
9
2.42
L
Erlang Shen
willreyyy
Erlang Shen
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,689
Damage
67,239
92,237
Taken
91,613
76,360
Mitigated
81,366
34,597
Healing
29,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,106
1,769
2,408
10,462
29,946
31,093
296
3,281
26,665
26,233
0
W
Tsukuyomi
Alexxsuke
Tsukuyomi
18,587
3,530
1,576
4,556
17,201
9,851
1,982
4,744
12,457
0
39,485
L
18,695
1,782
2,505
12,885
26,577
28,295
0
7,481
19,096
0
29,732
W
Odin
12,741
2,848
2,919
1,928
17,115
19,840
376
4,177
12,938
618
17,765
L
Jing Wei
DeeBag2200
Jing Wei
18,284
10,243
1,058
2,548
14,928
6,876
176
5,809
9,119
0
33,016
L
10,668
66
2,453
392
9,340
3,946
1,075
5,643
3,697
29,263
0
L
Xing Tian
Koopaking279
Xing Tian
6,499
389
241
1,735
19,981
25,448
392
7,727
12,254
11,628
0
W
Jing Wei
15,734
10,198
1,941
1,983
14,050
7,758
1,932
3,056
10,994
0
35,479
W
18,521
433
4,464
2,360
13,925
7,818
662
1,994
11,931
33,658
0
L
Erlang Shen
willreyyy
Erlang Shen
13,093
6,042
2,064
3,236
20,787
16,801
203
6,447
14,340
154
22,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,560
Gold Earned
54,168
134
Minions Killed
129
0
Camps Cleared
0
1,392,934
Distance Traveled
1,230,476
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,931
862
17
1
0
270,103
0
W
Tsukuyomi
11,438
763
28
2
0
309,433
1
L
Tyr
12,835
856
24
2
0
288,348
3
W
Odin
11,307
754
15
1
0
289,546
0
L
Jing Wei
10,204
680
44
3
0
237,335
0
L
Eset
9,711
647
41
3
0
223,049
4
L
Xing Tian
10,473
698
7
0
0
243,122
1
W
Jing Wei
10,852
723
33
2
0
301,272
0
W
Eset
12,032
802
41
3
0
222,580
0
L
Erlang Shen
10,945
730
13
1
0
238,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role