Player Matchup

Fafnir
Fafnir
Grocklemop
Fafnir
Level 68
God Stats
13W - 14L
1,231 SR
Queue Stats
701W - 645L
1,616 Elo+
Solo
Fenrir
Fenrir
Yeti4Yeet
Fenrir
Level 105
God Stats
1W - 3L
1,570 SR
Queue Stats
175W - 152L
1,578 Elo+
Party 2
Anhur
Anhur
iFullAffecti
Anhur
Level 138
God Stats
4W - 7L
1,693 SR
Queue Stats
126W - 110L
1,624 Elo+
Party 2
King Arthur
King Arthur
oFullSendo
King Arthur
Level 100
God Stats
108W - 85L
1,657 SR
Queue Stats
698W - 669L
1,537 Elo+
Party 2
Ra
Ra
xFullTiltx
Ra
Level 129
God Stats
20W - 9L
1,835 SR
Queue Stats
214W - 179L
1,625 Elo+
Party 2
Team Averages
Level 108
1,597 SR
1,596 Elo+

VS

Team Averages
Level 118
1,584 SR
1,696 Elo+
Vulcan
Vulcan
BigAGM
Vulcan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 178L
1,568 Elo+
Solo
Tyr
Tyr
Cláim
Tyr
Level 86
God Stats
2W - 0L
1,755 SR
Queue Stats
4W - 0L
1,830 Elo+
Party 1
Mercury
Mercury
PocoyoKchero
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,741 Elo+
Party 1
Cupid
Cupid
PolioBoy
Cupid
Level 69
God Stats
23W - 10L
1,667 SR
Queue Stats
434W - 390L
1,611 Elo+
Solo
Ra
Ra
Reiyél
Ra
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Grocklemop
Fafnir
10
0 / 3 / 1
6,381
425
4,776
10,804
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Yeti4Yeet
Fenrir
12
4 / 4 / 2
7,070
471
5,557
10,721
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 1
7,256
484
4,282
5,940
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
oFullSendo
King Arthur
12
0 / 5 / 3
7,170
478
10,853
16,839
10,046
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 4 / 0
7,726
515
3,820
8,804
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigAGM
Vulcan
13
1 / 2 / 7
6,833
456
8,564
6,791
2,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Cláim
Tyr
15
6 / 1 / 5
9,349
623
13,454
16,815
15,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
PocoyoKchero
Mercury
13
4 / 2 / 2
7,850
523
3,672
9,367
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
PolioBoy
Cupid
13
1 / 0 / 0
7,616
508
1,287
6,284
1,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 2 / 5
8,513
568
8,280
8,954
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
16
16
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BigAGM
Vulcan
1
2
7
2.25
W
Tyr
Cláim
Tyr
6
1
5
8.5
L
Fafnir
Grocklemop
Fafnir
0
3
1
0.17
W
Mercury
PocoyoKchero
Mercury
4
2
2
2.5
W
Cupid
PolioBoy
Cupid
1
0
0
1
W
4
2
5
3.25
L
Fenrir
Yeti4Yeet
Fenrir
4
4
2
1.25
L
0
0
1
0.5
L
King Arthur
oFullSendo
King Arthur
0
5
3
0.3
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,288
Damage
35,257
53,108
Taken
48,211
29,094
Mitigated
26,484
16,965
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BigAGM
Vulcan
8,564
3,665
270
1,600
6,791
2,760
139
2,075
4,710
29,833
0
W
Tyr
Cláim
Tyr
13,454
1,890
0
8,945
16,815
15,898
162
1,041
15,726
0
61,978
L
Fafnir
Grocklemop
Fafnir
4,776
1,268
0
2,713
10,804
9,481
0
4,032
6,470
20,480
0
W
Mercury
PocoyoKchero
Mercury
3,672
1,250
0
570
9,367
2,879
155
1,261
8,076
0
41,024
W
Cupid
PolioBoy
Cupid
1,287
383
479
3,345
6,284
1,443
0
495
5,789
0
51,193
W
8,280
1,088
1,053
3,393
8,954
3,504
28
3,456
5,314
59,566
0
L
Fenrir
Yeti4Yeet
Fenrir
5,557
1,611
0
2,683
10,721
4,500
0
2,813
7,822
0
32,860
L
4,282
1,569
0
3,553
5,940
1,704
0
1,115
4,585
0
52,320
L
King Arthur
oFullSendo
King Arthur
10,853
1,704
0
5,332
16,839
10,046
0
2,097
14,649
0
50,088
L
3,820
376
569
2,115
8,804
3,363
31
5,799
2,738
53,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
40,161
412
Minions Killed
472
0
Camps Cleared
0
1,412,229
Distance Traveled
1,445,236
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,833
456
53
4
0
249,709
0
W
Tyr
9,349
623
115
8
0
299,963
3
L
Fafnir
6,381
425
18
1
0
262,095
5
W
Mercury
7,850
523
74
5
0
341,676
5
W
Cupid
7,616
508
105
7
0
262,205
2
W
Ra
8,513
568
125
8
0
291,683
5
L
Fenrir
7,070
471
57
4
0
316,120
0
L
Anhur
7,256
484
113
8
0
261,532
3
L
King Arthur
7,170
478
102
7
0
290,593
4
L
Ra
7,726
515
122
8
0
281,889
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role