Player Matchup

Guan Yu
Guan Yu
BankelBanke
Guan Yu
Level 69
God Stats
5W - 5L
1,456 SR
Queue Stats
131W - 127L
1,453 Elo+
Party 1
Loki
Loki
CloakedOne02
Loki
Level 58
God Stats
15W - 19L
1,685 SR
Queue Stats
355W - 389L
1,466 Elo+
Party 4
Hades
Hades
Salty Mamba1
Hades
Level 29
God Stats
52W - 53L
1,532 SR
Queue Stats
253W - 291L
1,438 Elo+
Party 4
Mulan
Mulan
skelcy123
Mulan
Level 28
God Stats
0W - 2L
1,083 SR
Queue Stats
74W - 91L
1,468 Elo+
Party 1
Neith
Neith
xDEATHxLAMAx
Neith
Level 68
God Stats
1W - 1L
1,125 SR
Queue Stats
73W - 78L
1,473 Elo+
Party 1
Team Averages
Level 50
1,376 SR
1,460 Elo+

VS

Team Averages
Level 58
1,550 SR
1,524 Elo+
Nike
Nike
Alex_Blu7u7
Nike
Level 28
God Stats
6W - 4L
1,522 SR
Queue Stats
15W - 15L
1,672 Elo+
Party 3
Cthulhu
Cthulhu
Dransin
Cthulhu
Level 65
God Stats
116W - 104L
1,527 SR
Queue Stats
237W - 233L
1,438 Elo+
Party 2
Scylla
Scylla
Genesis_Blu7u7
Scylla
Level 88
God Stats
13W - 9L
1,525 SR
Queue Stats
80W - 63L
1,555 Elo+
Party 3
Arachne
Arachne
Zdenne
Arachne
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
goguetta529
Apollo
Level 66
God Stats
4W - 1L
1,674 SR
Queue Stats
126W - 144L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BankelBanke
Guan Yu
7
1 / 3 / 1
4,672
467
1,791
9,243
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 2 / 0
5,204
520
1,572
5,039
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 8 / 1
4,523
452
4,239
9,154
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
skelcy123
Mulan
10
0 / 2 / 0
5,414
541
3,509
8,359
2,856
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 1
5,745
575
3,515
7,275
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,091
609
5,074
6,374
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Dransin
Cthulhu
10
2 / 1 / 7
5,613
561
5,257
5,360
3,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 1 / 5
6,834
683
6,760
3,971
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Zdenne
Arachne
9
3 / 1 / 2
5,728
573
1,916
3,954
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
9
7 / 0 / 3
5,903
590
4,704
4,122
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
19
20
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Guan Yu
BankelBanke
Guan Yu
1
3
1
0.5
L
1
2
0
0.5
W
Cthulhu
Dransin
Cthulhu
2
1
7
5.5
W
6
1
5
8.5
L
0
8
1
0.06
W
Arachne
Zdenne
Arachne
3
1
2
4
W
Apollo
7
0
3
8.5
L
Mulan
skelcy123
Mulan
0
2
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,626
Damage
23,711
39,070
Taken
23,781
13,966
Mitigated
11,279
11,034
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,074
196
0
2,609
6,374
3,108
0
0
6,374
0
31,257
L
Guan Yu
BankelBanke
Guan Yu
1,791
217
170
3,067
9,243
4,668
0
2,878
6,005
0
9,957
L
1,572
201
0
1,688
5,039
1,355
0
1,232
3,732
0
22,147
W
Cthulhu
Dransin
Cthulhu
5,257
873
91
1,656
5,360
3,722
502
1,154
4,206
18,376
0
W
6,760
697
0
1,119
3,971
1,189
1,255
1,665
2,306
33,327
0
L
4,239
86
0
1,851
9,154
3,261
0
5,056
3,707
18,020
0
W
Arachne
Zdenne
Arachne
1,916
1,498
0
610
3,954
2,302
1,073
564
3,390
0
22,313
W
Apollo
4,704
2,470
0
1,588
4,122
958
636
856
3,266
0
18,733
L
Mulan
skelcy123
Mulan
3,509
106
0
2,370
8,359
2,856
0
0
7,884
0
27,884
L
3,515
1,262
0
1,888
7,275
1,826
0
1,863
5,250
0
24,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,558
Gold Earned
30,169
214
Minions Killed
249
0
Camps Cleared
0
981,988
Distance Traveled
963,606
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,091
609
69
7
0
190,094
0
L
Guan Yu
4,672
467
16
2
0
222,065
0
L
Loki
5,204
520
52
5
0
240,132
0
W
Cthulhu
5,613
561
33
3
0
196,975
0
W
Scylla
6,834
683
59
6
0
198,925
3
L
Hades
4,523
452
36
4
0
171,966
0
W
Arachne
5,728
573
51
5
0
179,703
0
W
Apollo
5,903
590
37
4
0
197,909
0
L
Mulan
5,414
541
60
6
0
177,863
0
L
Neith
5,745
575
50
5
0
169,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role