Player Matchup

Thoth
Thoth
Dingonous
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,656 Elo+
Party 1
Ra
Ra
KyndaDepressed
Ra
Level 5
God Stats
2W - 2L
1,655 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
blechwarers
Bellona
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 110L
1,477 Elo+
Party 1
Tiamat
Tiamat
dmnkrodriguez
Tiamat
Level 23
God Stats
9W - 5L
1,470 SR
Queue Stats
29W - 24L
1,372 Elo+
Solo
Bakasura
Bakasura
dremen1423
Bakasura
Level 28
God Stats
12W - 14L
1,671 SR
Queue Stats
193W - 263L
1,434 Elo+
Solo
Team Averages
Level 29
1,559 SR
1,488 Elo+

VS

Team Averages
Level 16
1,460 SR
1,324 Elo+
Artemis
Artemis
BaloHall
Artemis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Cubicbud
Yemoja
Level 14
God Stats
0W - 1L
1,360 SR
Queue Stats
3W - 6L
1,174 Elo+
Solo
Guan Yu
Guan Yu
Officer15470
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Kukulkan
Kukulkan
ToxicFraggerMp5
Kukulkan
Level 15
God Stats
2W - 4L
1,384 SR
Queue Stats
11W - 17L
1,384 Elo+
Solo
Serqet
Serqet
el pizza71
Serqet
Level 29
God Stats
2W - 2L
1,556 SR
Queue Stats
27W - 34L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dingonous
Thoth
14
8 / 0 / 0
8,688
579
8,137
5,929
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 5
8,215
548
3,142
3,255
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
blechwarers
Bellona
14
5 / 0 / 3
8,747
583
4,385
11,587
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 2
8,144
543
3,505
10,808
6,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
dremen1423
Bakasura
11
2 / 2 / 2
7,508
501
1,881
9,403
4,258
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BaloHall
Artemis
10
0 / 3 / 0
5,933
396
1,852
4,501
1,561
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Cubicbud
Yemoja
11
0 / 1 / 0
6,226
415
2,263
7,797
2,875
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
Officer15470
Guan Yu
4
0 / 5 / 0
4,595
306
123
4,317
1,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
11
1 / 10 / 1
6,070
405
3,116
10,966
3,489
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Serqet
el pizza71
Serqet
6
0 / 4 / 0
5,080
339
2,058
4,539
1,237
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
21
Kills
1
3
Deaths
23
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
BaloHall
Artemis
0
3
0
0
L
Yemoja
Cubicbud
Yemoja
0
1
0
0
W
Thoth
Dingonous
Thoth
8
0
0
8
W
2
0
5
4.5
L
Guan Yu
Officer15470
Guan Yu
0
5
0
0
L
Kukulkan
1
10
1
0.15
W
Bellona
blechwarers
Bellona
5
0
3
6.5
W
4
1
2
5
W
Bakasura
dremen1423
Bakasura
2
2
2
1.5
L
Serqet
el pizza71
Serqet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,050
Damage
9,412
40,982
Taken
32,120
22,260
Mitigated
10,901
21,968
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BaloHall
Artemis
1,852
401
0
453
4,501
1,561
0
3,018
1,387
0
16,301
L
Yemoja
Cubicbud
Yemoja
2,263
552
523
136
7,797
2,875
516
2,446
5,288
27,946
0
W
Thoth
Dingonous
Thoth
8,137
746
0
2,582
5,929
2,685
301
1,361
4,568
39,327
0
W
3,142
389
603
642
3,255
1,167
1,752
1,038
2,217
32,456
0
L
Guan Yu
Officer15470
Guan Yu
123
82
50
129
4,317
1,739
268
1,173
3,096
0
6,785
L
Kukulkan
3,116
1,071
0
0
10,966
3,489
252
6,942
3,836
31,972
0
W
Bellona
blechwarers
Bellona
4,385
2,364
0
7,579
11,587
7,939
3,225
1,239
10,048
0
38,797
W
3,505
661
296
5,762
10,808
6,211
1,169
543
10,240
41,686
0
W
Bakasura
dremen1423
Bakasura
1,881
1,224
306
4,198
9,403
4,258
286
1,198
8,205
0
21,220
L
Serqet
el pizza71
Serqet
2,058
676
111
368
4,539
1,237
338
954
3,585
0
8,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
27,904
335
Minions Killed
178
0
Camps Cleared
0
1,332,756
Distance Traveled
1,075,759
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,933
396
38
3
0
227,556
4
L
Yemoja
6,226
415
52
3
0
308,467
0
W
Thoth
8,688
579
64
4
0
244,989
0
W
Ra
8,215
548
83
6
0
319,126
1
L
Guan Yu
4,595
306
9
1
0
137,551
2
L
Kukulkan
6,070
405
64
4
0
216,127
0
W
Bellona
8,747
583
68
5
0
230,885
0
W
Tiamat
8,144
543
62
4
0
259,015
2
W
Bakasura
7,508
501
58
4
0
278,741
0
L
Serqet
5,080
339
15
1
0
186,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role