Player Matchup

Scylla
Scylla
Dragon nB9626
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,526 Elo+
Party 3
Chaac
Chaac
LeBraqueurDu66
Chaac
Level 15
God Stats
32W - 26L
1,550 SR
Queue Stats
171W - 183L
1,439 Elo+
Party 3
Artemis
Artemis
SToN LolO
Artemis
Level 117
God Stats
1W - 4L
1,310 SR
Queue Stats
315W - 265L
1,521 Elo+
Party 3
Fenrir
Fenrir
Switys
Fenrir
Level 20
God Stats
6W - 12L
1,466 SR
Queue Stats
320W - 349L
1,482 Elo+
Party 3
Aphrodite
Aphrodite
speedlarsa
Aphrodite
Level 66
God Stats
0W - 3L
1,110 SR
Queue Stats
10W - 12L
1,381 Elo+
Party 3
Team Averages
Level 57
1,387 SR
1,470 Elo+

VS

Team Averages
Level 44
1,589 SR
1,545 Elo+
Tiamat
Tiamat
Colachrissy
Tiamat
Level 29
God Stats
45W - 18L
1,741 SR
Queue Stats
85W - 43L
1,621 Elo+
Party 1
Artemis
Artemis
NastyCozy
Artemis
Level 18
God Stats
1W - 1L
1,212 SR
Queue Stats
36W - 39L
1,438 Elo+
Party 2
Chaac
Chaac
ZehnCaesar666
Chaac
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 38L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
itsroylexTwitch
Guan Yu
Level 60
God Stats
14W - 10L
1,801 SR
Queue Stats
43W - 56L
1,537 Elo+
Party 2
Awilix
Awilix
xXChampi99Xx
Awilix
Level 65
God Stats
6W - 3L
1,690 SR
Queue Stats
92W - 97L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,448
450
11,264
14,016
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 2
10,505
500
12,950
22,657
25,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
SToN LolO
Artemis
15
2 / 6 / 1
8,823
420
10,208
16,240
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Switys
Fenrir
13
2 / 5 / 3
8,880
423
6,930
15,800
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
speedlarsa
Aphrodite
11
0 / 9 / 3
7,036
335
4,552
15,195
13,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 0 / 6
13,013
620
12,473
8,911
7,080
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NastyCozy
Artemis
18
5 / 0 / 14
12,079
575
17,871
17,642
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 2 / 6
11,295
538
16,070
21,135
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 1 / 7
11,639
554
10,112
14,476
12,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
17
8 / 6 / 7
11,192
533
10,468
12,794
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
31
31
Deaths
9
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
0
6
9
L
2
6
2
0.5
L
3
5
2
0.8
W
Artemis
NastyCozy
Artemis
5
0
14
12
L
Artemis
SToN LolO
Artemis
2
6
1
0.42
L
Fenrir
Switys
Fenrir
2
5
3
0.7
W
3
2
6
3
W
9
1
7
12.5
L
Aphrodite
speedlarsa
Aphrodite
0
9
3
0.17
W
Awilix
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,904
Damage
66,994
83,908
Taken
74,958
55,046
Mitigated
50,790
30,349
Healing
37,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,473
2,514
526
4,590
8,911
7,080
2,841
2,535
6,104
104,598
0
L
11,264
846
0
3,971
14,016
4,457
0
4,471
9,545
53,659
0
L
12,950
3,156
0
8,842
22,657
25,475
602
2,699
19,072
6,696
48,972
W
Artemis
NastyCozy
Artemis
17,871
7,646
0
10,867
17,642
7,538
6,464
3,663
13,841
0
83,591
L
Artemis
SToN LolO
Artemis
10,208
3,365
0
5,866
16,240
5,046
0
351
15,889
0
58,885
L
Fenrir
Switys
Fenrir
6,930
1,100
0
5,634
15,800
6,356
0
2,496
13,204
0
58,807
W
16,070
5,165
765
13,127
21,135
16,371
768
4,017
16,457
0
62,930
W
10,112
2,162
2,107
5,094
14,476
12,428
329
4,260
10,019
0
54,826
L
Aphrodite
speedlarsa
Aphrodite
4,552
1,022
2,307
3,729
15,195
13,712
0
2,456
12,589
20,299
0
W
Awilix
10,468
4,041
0
250
12,794
7,373
920
2,418
10,156
0
67,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
59,218
481
Minions Killed
577
0
Camps Cleared
0
1,828,306
Distance Traveled
2,084,602
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,013
620
191
9
0
426,582
1
L
Scylla
9,448
450
120
6
0
338,418
3
L
Chaac
10,505
500
124
6
0
373,615
0
W
Artemis
12,079
575
124
6
0
367,293
4
L
Artemis
8,823
420
102
5
0
346,896
3
L
Fenrir
8,880
423
100
5
0
406,459
5
W
Chaac
11,295
538
96
5
0
434,239
0
W
Guan Yu
11,639
554
68
3
0
434,386
3
L
Aphrodite
7,036
335
35
2
0
362,918
4
W
Awilix
11,192
533
98
5
0
422,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role