Player Matchup

Merlin
Merlin
BeeInDaCut
Merlin
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 199L
1,473 Elo+
Party 1
Mulan
Mulan
Finto_1
Mulan
Level 89
God Stats
9W - 8L
1,650 SR
Queue Stats
120W - 124L
1,433 Elo+
Party 1
Apollo
Apollo
JelilDZ
Apollo
Level 106
God Stats
3W - 11L
1,436 SR
Queue Stats
72W - 76L
1,463 Elo+
Party 1
Susano
Susano
Xdanil_tentX
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,436 Elo+
Party 1
Bacchus
Bacchus
ZekiMenkeki
Bacchus
Level 118
God Stats
0W - 1L
1,361 SR
Queue Stats
125W - 137L
1,501 Elo+
Party 1
Team Averages
Level 81
1,489 SR
1,461 Elo+

VS

Team Averages
Level 82
1,483 SR
1,532 Elo+
Apollo
Apollo
ErPumaXL
Apollo
Level 106
God Stats
9W - 8L
1,290 SR
Queue Stats
40W - 41L
1,504 Elo+
Party 2
Tyr
Tyr
RE_DRAGONE2
Tyr
Level 126
God Stats
53W - 57L
1,483 SR
Queue Stats
408W - 322L
1,520 Elo+
Party 2
Merlin
Merlin
TheSlyest
Merlin
Level 86
God Stats
8W - 16L
1,480 SR
Queue Stats
145W - 152L
1,564 Elo+
Solo
Hachiman
Hachiman
d0m3n1k0
Hachiman
Level 29
God Stats
16W - 8L
1,500 SR
Queue Stats
239W - 184L
1,523 Elo+
Party 2
Geb
Geb
jackgambero
Geb
Level 65
God Stats
6W - 3L
1,660 SR
Queue Stats
45W - 59L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeeInDaCut
Merlin
17
2 / 5 / 5
11,060
481
15,850
11,551
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Finto_1
Mulan
15
1 / 8 / 4
9,973
434
8,245
20,905
15,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
JelilDZ
Apollo
17
3 / 2 / 3
10,737
467
6,980
20,260
8,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
14
3 / 8 / 6
9,453
411
9,782
18,296
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
ZekiMenkeki
Bacchus
15
5 / 1 / 6
10,392
452
12,540
20,852
25,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ErPumaXL
Apollo
17
10 / 6 / 5
11,748
511
10,843
16,325
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 0 / 10
12,558
546
15,372
18,016
17,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
TheSlyest
Merlin
17
0 / 2 / 13
10,887
473
17,191
10,564
4,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
d0m3n1k0
Hachiman
18
3 / 2 / 6
11,301
491
9,811
14,975
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 4 / 12
10,160
442
5,928
21,083
18,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
14
Kills
23
24
Deaths
14
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
BeeInDaCut
Merlin
2
5
5
0.9
W
Apollo
ErPumaXL
Apollo
10
6
5
2.08
L
Mulan
Finto_1
Mulan
1
8
4
0.38
L
Apollo
JelilDZ
Apollo
3
2
3
2.25
W
7
0
10
12
W
Merlin
TheSlyest
Merlin
0
2
13
3.25
L
Susano
3
8
6
0.75
L
Bacchus
ZekiMenkeki
Bacchus
5
1
6
8
W
Hachiman
d0m3n1k0
Hachiman
3
2
6
3
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,397
Damage
59,145
91,864
Taken
80,963
61,305
Mitigated
52,154
21,712
Healing
25,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BeeInDaCut
Merlin
15,850
583
0
310
11,551
4,893
406
2,409
9,142
82,586
0
W
Apollo
ErPumaXL
Apollo
10,843
4,869
0
4,107
16,325
6,512
1,267
6,758
9,536
0
59,913
L
Mulan
Finto_1
Mulan
8,245
342
243
3,064
20,905
15,503
0
6,276
14,629
0
66,403
L
Apollo
JelilDZ
Apollo
6,980
3,587
0
8,410
20,260
8,007
2,187
4,266
15,994
0
83,177
W
15,372
1,229
0
7,290
18,016
17,420
0
6,085
11,931
0
85,980
W
Merlin
TheSlyest
Merlin
17,191
1,175
154
1,136
10,564
4,502
1,616
4,760
5,804
81,063
0
L
Susano
9,782
841
771
3,917
18,296
7,521
0
3,196
15,100
0
42,109
L
Bacchus
ZekiMenkeki
Bacchus
12,540
1,090
1,320
3,677
20,852
25,381
0
6,972
13,880
31,525
0
W
Hachiman
d0m3n1k0
Hachiman
9,811
4,295
0
8,668
14,975
5,575
588
3,172
11,803
0
78,308
W
5,928
356
0
4,568
21,083
18,145
298
7,584
13,499
13,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,615
Gold Earned
56,654
481
Minions Killed
481
0
Camps Cleared
0
2,231,273
Distance Traveled
2,292,946
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,060
481
132
6
0
432,909
8
W
Apollo
11,748
511
80
3
0
452,177
2
L
Mulan
9,973
434
106
5
0
403,982
4
L
Apollo
10,737
467
144
6
0
478,065
4
W
Tyr
12,558
546
139
6
0
523,272
8
W
Merlin
10,887
473
132
6
0
442,427
3
L
Susano
9,453
411
68
3
0
445,451
0
L
Bacchus
10,392
452
31
1
0
470,866
9
W
Hachiman
11,301
491
120
5
0
397,502
3
W
Geb
10,160
442
10
0
0
477,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role